RE: 16bit tiffs

Date : Thu, 2 Feb 2006 08:57:29 -0000
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)cg-soup.com>
Subject : RE: 16bit tiffs
And there's other programmes that don?t support sgi at all. Last I looked,
ACDsee was one of these. I'm pretty sure there's more. 

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Matt Lind
> Sent: 02-February-2006 04:17
> To: xsi(at)Softimage.COM
> Subject: Re: 16bit tiffs
> 
> Photoshop plugin doesn't support alpha channels in 16-bit SGI 
> images either. 
>   that is, it doesn't export the alpha.
> 
> If you need an interactive solution, the FXTree works fine, 
> but command line tools are probably your best option if you 
> need a quick conversion.  
> imf_copy supplied with mental ray, or imgconv supplied with 
> XSI should do the trick.  I'd lean towards imf_copy.
> 
> 
> Matt
> 
> ------------------------------
> Matt Lind
> Animator / Technical Director
> SOFTIMAGE certified instructor:
>    SOFTIMAGE|3D
>    SOFTIMAGE|XSI
> Matt(at)Mantom.net
> 
> 
> Re: 16bit tiffs
> Date : Wed, 1 Feb 2006 18:13:59 -0800
> To : XSI(at)Softimage.COM
> From : Gene Crucean <genecrucean(at)gmail.com Subject : Re: 
> 16bit tiffs
> 
> We're testing those too but the problem with sgi's is that 
> they aren't supported by PS without plugins. I have an sgi 
> importer plugin on my system but I guess it is buggy or has 
> issues. I personally haven't done any testing of that plugin 
> other than open an sgi image.
> 
> 
> 
> 
> 
> 
> On 2/1/06, Luc-Eric Rousseau <lucer(at)softimage.com> wrote:
> why don't you use 16-bit SGI?  It's the most compatible format.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On
> Behalf Of Gene Crucean
> Posted At: Wednesday, February 01, 2006 8:34 PM Posted To: xsi
> Conversation: 16bit tiffs
> Subject: Re: 16bit tiffs
> 
> 
> Haha, HEY it showed up! I sent this yesterday and it didn't 
> get posted to 
> the list at all. Unless I'm not recieving my own posts until 
> someone replies 
> to one of them. It seems like that's when they pop up.
> 
> Anyway, I called Soft today and they said it's a bug that's 
> going to be 
> fixed in the next release. The workaround is what Luc-Eric 
> said. Pipe it 
> through the FX Tree. Which imo sucks if you have lots of passes.
> 
> Btw, we've been using 8bit sgi's for a while but our flame 
> guys want to step 
> things up to 16 then output at 10 from flame. File format is 
> the biggest 
> issue at the moment. Once this gets fixed I think we'll be 
> switching to 
> 16bit tiffs.
> 
> Thanks for the input though guys.
> 
> 
> 
> 
> 
> On 2/1/06, Luc-Eric Rousseau <lucer(at)softimage.com> wrote:
> no, that was the reverse question, loading tiff, this is about the
> tiffs that are written.
> 
> 16-bit tiff output is broken in Mental Ray.  Fixed build is 
> not publically 
> available. Use .sgi files instead, or fix the tiffs by going 
> through the 
> never-has-these-kinds-of-problems fxtree..
> 
> >-----Original Message----- From: Robert Moodie
> 
> >This was covered 2 weeks ago...
> >
> >
> >
> >----- Original Message -----
> >From: Halfdan Ingvarsson
> >
> >TIFFs are most likely to trip you up. LZW compressed TIFFs will be 
> >automatically embedded (there's even a warning for it)
> >because mental images
> >still stubbornly refuse to support it, even after the patents
> >have expired.
> >They got a bit testy after Pixar forced them to drop 
> monte-carlo sampling
> >due to their patent on it. Shake and Photoshop write out
> >TIFFs with LZW
> >compression on by default.
> >
> >Any other image format not natively supported by mental ray will get 
> >embedded in the file.
> >
> >  - ½
> >
> >
> >
> >----- Original Message -----
> >From: "Rui Feliciano" <ruifeliciano(at)isisds.com >
> >To: <XSI(at)Softimage.COM>
> >Sent: Wednesday, February 01, 2006 6:30 PM
> >Subject: Re: 16bit tiffs
> >
> >
> >Gene Crucean wrote:
> >
> > > Does anyone know how XSI encodes 16bit tiffs? Is it using 
> LZW? If so
> > > can we get an options button in the next release? 
> Photoshop doesn't
> > > seem to like xsi's tiff flavor and I'm willing to bet 
> that they are > 
> >being compressed with jelly beans.
> 
> 
> 
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