Re: Selecting components in viewport does not select corresponding UVs in TE?

Date : Thu, 02 Feb 2006 10:06:59 -0600
To : XSI(at)Softimage.COM
From : Oscar Juarez <send.me(at)antropomorphia.com>
Subject : Re: Selecting components in viewport does not select corresponding UVs in TE?
check you don't have your texture editor locked as in it updates automatically to the selection.


Bernard Lebel wrote:
Hello,

I have not done much unwrapping in XSI 5.0, but I'm at it. Certainly
I'm missing something extremely simple: when I select components of an
object in the viewport (like polygons, vertices), it not selecting the
corresponding UVs in the Texture Editor.

In the past XSI always this behavior for me, out of the box, but now
no UV gets selected no matter what I select in the viewport. What am I
missing?


Thanks Bernard

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