Re: keyable to marked parameters

Date : Fri, 03 Feb 2006 02:47:28 -0600
To : XSI(at)Softimage.COM
From : Oscar Juarez <send.me(at)antropomorphia.com>
Subject : Re: keyable to marked parameters
"Maybe Softimage will had a "Store Marked and keyable but not animated parameters" ;-)"

Yeah to store the current values of keyable parameters...

and i still think that having keyable parameters by default on new objects should be an option.


guillaume laforge wrote:
>Also another part that i havent found out how to do it quickly is to
>store an action in a clip using the keyable
>parameters. Am im missing something. its a bit tedious to mark whatever
>parameters i want to use.

You can use "Store animated parameters" as your keyable param should be animated :-).

I imagine that now the "Store Marked parameters" is used to store "specific parameters" in all the "keyable/keyed ones". Maybe Softimage will had a "Store Marked and keyable but not animated parameters" ;-)

Cheers

Guillaume Laforge


2006/2/3, Oscar Juarez <send.me(at)antropomorphia.com <mailto:send.me(at)antropomorphia.com>>:


    I really like the new workflow with keyable parameters, but there are
    some considerations to make.

    Even tough it is workable, not all the functions on XSI are made
    to work
    with them. You can change
    the default save key hotkey to use keyable parameters instead of
    marked
    ones. Thats OK.

    But not when every object in XSI gets created with its SRT as
    keyable,
    also roots and effectors of chains.
    or objects that are not meant to be keyable on a rig. Ok its up to
    me to
    remove those parameters as keyable,
    but i think it should be an option to create objects without keyable
    parameters.

    Also another part that i havent found out how to do it quickly is to
    store an action in a clip using the keyable
    parameters. Am im missing something. its a bit tedious to mark
    whatever
    parameters i want to use.

    A workaround would be to have also marking sets along with the keyable
    parameters but, the issue with this
    is that this marking sets also appear on the keyable parameters
    panel. I
    know i can turn off custom parameters
    visibility in the panel, but if i have custom parameters of my own, i
    want to see them only those and not
    convolute [is that right??] my keying panel with lots of marking sets.

    Correct any of my observations if im wrong on any, please.

    So is there a way to mark my keyable parameters on several objects in
    one easy way? or do i have to make
    some kind of script and do one button?

    Thanks.


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