RE: Constraint names!?

Date : Fri, 3 Feb 2006 10:45:38 -0500
To : <XSI(at)Softimage.COM>
From : Michaël Bentitou <michaelb(at)hybride.com>
Subject : RE: Constraint names!?

Just to second what everybody said, I had the same problem with 6 Shape Jitters on one object, and going back to edit the influence of one of them was really a shoot and miss thing until you get the right one.

 

So being able to rename the ops would be really nice!

 

-=mb.

 

 

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Nick
Sent: Friday, February 03, 2006 4:05 AM
To: XSI(at)Softimage.COM
Subject: Re: Constraint names!?

 

We already have Name vs ScriptName, couldn't we simply use that?

On 2/3/06, Rafe Sacks <rafes(at)al.com.au> wrote:

Rather than a rename, they should allow a user name as a special new object property and then give the ability to see  them in the explorer. If you have used After Effects, there is a similar paradigm there - Name vs Source Name.

Doing this would also allow for a simple way 'tag' operators or constraints during scripting. It would also provide a workaround for cases where you can't get the constraining item, such as with cluster constraints. I could set the UserName to the cluster name.

 
 
 
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kim aldis wrote:

coincidentally, I'm just thinking what a great idea it'd be to rename any op on the stack. I'm just working on a plugin where I'm deleting polygons from an object in a controlled way. I'd like to be able to toggle the delete on and off. A nice way to do this would be to be able to track the delete op in the stack by it's name.

 


From: owner-xsi(at)Softimage.COM [ mailto:owner-xsi(at)Softimage.COM] On Behalf Of Andi Farhall
Sent: 02-February-2006 11:43
To: XSI(at)Softimage.COM
Subject: RE: Constraint names!?

I had a similar problem with multiple lattice ops on a single object. I had about 8 all doing different things and remembering where each one was in the stack rather than just seeing a sensible/relevant name was a real pain. I renamed all the lattices to match the op names.

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Morten Bartholdy
Sent: Thursday, February 02, 2006 11:12 AM
To: XSI(at)Softimage.COM
Subject: Constraint names!?

 

One thing about constraint ppg's that has always been really annoying is the inability to rename them so you can know which ppg controls which constraint.

 

Now I have an object which is pose constrained to 3 different objects, between which I animate the Blend Weights and although it helps to be able to select the Constraining object from the ppg in the Explorer, it would be so much easier if I could read which does what after renaming the ppg's.

 

Does someone here know a workaround to do this, or is it just a matter for a feature request mail to Softimage?

 

 

Best regards

 

Morten Bartholdy
3D & VFX Artist

 


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