-----Original Message-----
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of
Andre DeAngelis
Sent: Monday, February 27, 2006 3:54 PM
To: XSI(at)Softimage.COM
Subject: RE: XSI Normal Map node
Yes the XSI native normal map nodes seem
to be lacking somewhat. I also noticed that there is no control for
amplitude either.
You'd think they woudl have though of
these paramters when creating them, seeing as they already existed in D3.
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Michaël Bentitou
Sent: Monday, February 27, 2006
3:23 PM
To: XSI(at)Softimage.COM
Subject: XSI Normal Map node
Hey list –
Maybe I’m missing something, but there doesn’t
seem to be a way to set the repeats for a normal map texture. I don’t see
a way of setting the repeats anywhere in the XSI Normal Map Node – even
if you click on Edit, it brings another PPG to mess with the UVW
Transformation, the Wrapping, even the Swap UV – but no repeats ??
Anyway I’m using the D3 Node instead for the time
being but nonetheless I’m still curious as to why we can’t set the
repeats… Anyone ?
-=mb.