toon shader question

Date : Tue, 28 Feb 2006 13:01:02 -0500
To : xsi(at)Softimage.COM
From : Bob Cobb <bob(at)vaporpost.com>
Subject : toon shader question
I am deep in the manuals checking into this but I figured I would post and make sure that
it is even possible. I am using the toon shader to shade a growing vine and leaf object
what I need to do is this.


1. apply a texture (leaf) to the leaf object and have that influence the toon shading.
2. have the alpha channel of the leaf texture cutout the object so that instead of being
a grid obviously it would have the shape of the leaf and the toon shading would not still
be a rectangle.


not sure if this is even doable or if i'm bette off just building geometry leaves.
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