Hi Olly...long time nay speak..!
I had this the other day...but it was on the whole object with just one shader and no cluster material. Happened as soon as I turned deformation motion blur on and remained when I turned it off again...even when I turned motion blur off altogether.
The only way I got round it was to make a new projection and copy/paste the UVs from the old ones into it. Still dunno what happened really...and just waitin for it to happen again!
Hope this er....helps....or something (even if it's just knowing that you're not alone!)
Dan ;)
From: ollynash@funktiondesign.tv
To: XSI@Softimage.COM
Subject: deformation motion blur blacks out cluster materials
Date: Tue, 28 Feb 2006 17:14:58 +0000
Hi folks,
I’m animating pages of a book (using IK chains) and so need to check ‘Deformation Motion blur”. Only trouble is that the cluster material on the B side of the pages goes black - huh ?!?!
I can workaround this by making a texture for A and B sides in one image and redoing texture projections, but wondered if anyone else has found this? is there a fix? Or is it just another case of avoid cluster materials at all costs!
Cheers,
Olly xxx
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