Eyup Dan : )
Weirdness indeedle - glad it’s not just
me!
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Dan Hope
Sent: 28 February 2006 18:00
To: XSI(at)Softimage.COM
Subject: [***SPAM*** Score/Req:
6.5/5.0] RE: deformation motion blur blacks out cluster materials
Hi
Olly...long time nay speak..!
I
had this the other day...but it was on the whole object with just one shader
and no cluster material. Happened as soon as I turned deformation motion
blur on and remained when I turned it off again...even when I turned motion
blur off altogether.
The
only way I got round it was to make a new projection and copy/paste the UVs
from the old ones into it. Still dunno what happened really...and just waitin
for it to happen again!
Hope
this er....helps....or something (even if it's just knowing that you're not
alone!)
Dan
;)
From: ollynash(at)funktiondesign.tv
To: XSI(at)Softimage.COM
Subject: deformation motion blur blacks out cluster materials
Date: Tue, 28 Feb 2006 17:14:58 +0000
Hi folks,
I’m animating pages of a book (using IK chains) and
so need to check ‘Deformation Motion blur”. Only trouble is that the
cluster material on the B side of the pages goes black - huh ?!?!
I can workaround this by making a texture for A and B
sides in one image and redoing texture projections, but wondered if anyone else
has found this? is there a fix? Or is it just another case of avoid
cluster materials at all costs!
Cheers,
Olly xxx
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