RE: rigging dilemma: driving a parent with attributes of the child

Date : Tue, 28 Feb 2006 13:54:52 -0500
To : <XSI(at)Softimage.COM>
From : "Andre DeAngelis" <andre.deangelis(at)ubisoft.com>
Subject : RE: rigging dilemma: driving a parent with attributes of the child
Did you give constraints a try David? 

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-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of David Gallagher
Sent: Tuesday, February 28, 2006 1:39 PM
To: XSI(at)Softimage.COM
Subject: Re: rigging dilemma: driving a parent with attributes of the
child


Maya has its benefits. It handles this situation better unfortunately.

> I don't see how you can avoid a cycle.
>
> As soon as you tranlsate the child in negative Y the parent rotates 
> causing the child to move causing the parent to rotate causing the 
> child to move...
>
> _rob



--
David Gallagher
Animator, Blue Sky Studios

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