RE: passing U and V vectors to mental ray

Date : Tue, 28 Feb 2006 17:03:44 -0500
To : <XSI(at)Softimage.COM>
From : "Mathieu Leclaire" <mleclair(at)hybride.com>
Subject : RE: passing U and V vectors to mental ray
All right... seems to be working well. Thanks for the info.

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf Of
Matt Lind
Sent: Tuesday, February 28, 2006 3:14 PM
To: xsi(at)Softimage.COM
Subject: Re: passing U and V vectors to mental ray

Ooops.

The file is not 'mi_bump_basis.c'.  You're looking for the mi_bump_basis
function inside of 'basetexgen.c' which is part of the mental ray base
shaders available on the mental images FTP site.


Matt

------------------------------
Matt Lind
Animator / Technical Director
SOFTIMAGE certified instructor:
   SOFTIMAGE|3D
   SOFTIMAGE|XSI
Mantom, Chicago
Matt(at)Mantom.net


Date : Tue, 28 Feb 2006 17:39:40 +0000
To : XSI(at)Softimage.COM

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