RE: deformation motion blur blacks out cluster materials
| Date : Wed, 1 Mar 2006 13:51:11 -0000 |
| To : <XSI(at)Softimage.COM> |
| From : "Axel Akesson" <axel(at)passion-pictures.com> |
| Subject : RE: deformation motion blur blacks out cluster materials |
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Juan Brockhaus
Sent: 01 March 2006 13:38
To: 'XSI(at)Softimage.COM'
Subject: RE: deformation motion blur blacks out cluster materials
-----Original Message-----isnt there a known bug in 5 with objects randomly disappearing with motion blur?
From: Dan Hope [mailto:danrhope(at)hotmail.com]
Sent: 01 March 2006 13:31
To: XSI(at)Softimage.COM
Subject: RE: deformation motion blur blacks out cluster materials
From: ollynash(at)funktiondesign.tv
To: XSI(at)Softimage.COM
Subject: RE: deformation motion blur blacks out cluster materials
Date: Tue, 28 Feb 2006 18:15:02 +0000
Nope, geometry definitely not intersecting and renders fine now that I’ve re-jigged the textures to avoid cluster materials. Reckon I’ll CAB the dodgy scene to Softimage. (expensive fare – ho! ho!)
I’ll bear in mind the close faces thing, Kim. Thanks guys : )
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of kim aldis
Sent: 28 February 2006 17:57
To: XSI(at)Softimage.COM
Subject: RE: deformation motion blur blacks out cluster materials
are you rendering both front and back faces? possibly the back faces are coming through and obscuring the front.
close together faces, apart from giving problems with depth sorting, can hammer render times I've found in the past.
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Olly Nash
Sent: 28-February-2006 17:15
To: XSI(at)Softimage.COM
Subject: deformation motion blur blacks out cluster materialsHi folks,
I’m animating pages of a book (using IK chains) and so need to check ‘Deformation Motion blur”. Only trouble is that the cluster material on the B side of the pages goes black - huh ?!?!
I can workaround this by making a texture for A and B sides in one image and redoing texture projections, but wondered if anyone else has found this? is there a fix? Or is it just another case of avoid cluster materials at all costs!
Cheers,
Olly xxx
Express yourself instantly with MSN Messenger! MSN Messenger
- Follow-Ups:
- [envelope] local reassign problem
- From: Marek Schneider <marek.schneider(at)free.fr>
- [envelope] local reassign problem
| DATE: | << | >> | THREAD: | << | >> | INDEX: | Main | Thread |
|---|
- Previous by Date: RE: deformation motion blur blacks out cluster materials
- Next by Date: RE: deformation motion blur blacks out cluster materials
- Previous by Thread: RE: deformation motion blur blacks out cluster materials
- Next by Thread: RE: deformation motion blur blacks out cluster materials
- Index(es):
| Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available. |