Yeah tried that,
freezing, turning off all the extra stuff like show bisectors, etc… Even if I have a small selection of points, and do a Show Selected
only, it’s still as slow…
I was hoping for a magical OGL setting or
something like in SI3D, something like
set SI_TEXTURE_EDITOR=MAKE_IT_FASTER
-=mb.
-----Original Message-----
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of
kim aldis
Sent: Wednesday, March 01, 2006 11:21 AM
To: XSI(at)Softimage.COM
Subject: RE: Slowliness in the
Texture Editor
obvious things like freezing and stuff?
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Michaël Bentitou
Sent: 01-March-2006 16:08
To: XSI(at)Softimage.COM
Subject: Slowliness in the Texture
Editor
Anyone has any tips on accelerating the Texture Editor ? I
have a polymesh with 187K triangles and going in the TE and making some tweaks
is really, I mean really, slow… Not workable kind of slow.
-=mb.