RE: Displacement direction
| Date : Wed, 1 Mar 2006 13:13:22 -0800 |
| To : <XSI(at)Softimage.COM> |
| From : "Hans Payer" <hans.payer(at)digitaldimension.com> |
| Subject : RE: Displacement direction |
|
Sorry, I meant using native rendertree
nodes. I’m using a 64bit workstation so I’m limited in terms of external
plug-ins. Thanks. From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of
Gene Crucean This IS a rendertree
solution ;) On 3/1/06, Hans
Payer <hans.payer(at)digitaldimension.com
> wrote: Thanks! I wish that there would be a render tree solution
however. From: owner-xsi(at)Softimage.COM
[mailto:
owner-xsi(at)Softimage.COM] On Behalf Of Gene
Crucean Addon: On
3/1/06, Gene Crucean <genecrucean(at)gmail.com>
wrote: Try
searching for the "waterblue" displacement shaders on the base and
cgtalk.
On
3/1/06, Hans Payer <
hans.payer(at)digitaldimension.com> wrote: Is
there a way to control the direction of a displacement? (see attached image
example). My first thought would be to modify the normals but can you do that?
Normal map? Scripted operator to bend the normals? Anybody has any leads I
should explore? Thanks -------------------------- DIGITAL
DIMENSION • XSI Generalist Motion
Picture • Visual Effects * 4100 W. Burbank, 2nd ( 818-845-2866
-- -gc
|
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