RE: passing U and V vectors to mental ray

Date : Thu, 02 Mar 2006 15:44:21 -0600
To : xsi(at)Softimage.COM
From : "Matt Lind" <speye_21(at)hotmail.com>
Subject : RE: passing U and V vectors to mental ray
For those of us stuck in XSI v4.2 where there is no tangent operator, mi_bump_basis is the best readily-available option.


Matt


------------------------------ Matt Lind Animator / Technical Director SOFTIMAGE certified instructor: SOFTIMAGE|3D SOFTIMAGE|XSI Mantom, Chicago Matt(at)Mantom.net

RE: passing U and V vectors to mental ray
Date : Wed, 1 Mar 2006 16:14:15 -0500
To : <XSI(at)Softimage.COM>

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