On 3/10/06,
Paul-Jozef PJ Torrevillas
<ptorrevillas(at)omation.com
> wrote:
Attended the launch party in LA last
night and saw some pretty impressive
stuff with the
software. All I could think of the whole time was I wanted
to
get my hands on it to try it out for myself. It was really nice
to see
too that you could animate on top of motion capture data and you
were not
just constricted to it. They also demo'd how much
level you had with the
flexibility of the rig. I spoke with
David Andrews who is currently
animating with it, and he said that it was
great to actually be able to (as
an artist) to tweak things at the most
subtle detail on the spot.
PJ
-----Original
Message-----
From: owner-xsi(at)Softimage.COM [mailto: owner-xsi(at)Softimage.COM] On
Behalf Of
lpiasecki76
Sent: Thursday, March 09, 2006 5:53 PM
To: XSI(at)Softimage.COM
Subject: RE: Face
Robot Designer at 94.995$ US?
The videos are good, but honestly, I've
seem more realistic looking facial
animations from some very skilled
animators. Of course, I'm not certain how
long it took them in
comparison with how long it would have taken them with
Face Robot. SI
better get some sample money saving calculations if they want
studios to
pay 100K for a piece of software :-). But then again innovation
is
expensive. I must admit though that I was hoping to see something
more
realistic than the plastic looking face (the secretary animation -
making
of).
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto: owner-xsi(at)Softimage.COM] On
Behalf Of
Will Mendez
Sent: Thursday, March 09, 2006 8:07 PM
To: XSI(at)Softimage.COM
Subject: Re: Face
Robot Designer at 94.995$ US?
There is also a making of video
here
http://softimage.com/products/face_robot/video_gallery/default.aspx
/Will
Adrian
Lopez wrote:
> I do find it odd that video clips showing this what
this hundred
> grander can do are suspiciously scarce. I
can only find two examples,
> the U2 video and Blur's character face
thats been around for months.
>
> Adrian L.
>
> On
3/9/06, *Adrian Lopez* <liquidlightdigital(at)gmail.com
>
<mailto:liquidlightdigital(at)gmail.com
>> wrote:
>
> I dont think its
either or.. even with facerobot, I'm sure
you
> still need animators to tweak, it cant
possibly do everything to
> production quality
without creative intervention.
>
>
Adrian L.
>
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