Re[2]: 2d motion blur

Date : Tue, 14 Mar 2006 18:06:46 +0100
To : XSI(at)Softimage.COM
From : Frank Lenhard <franky(at)ixdream.com>
Subject : Re[2]: 2d motion blur
i'm going to resurrect this old posting of mine. does nobody uses the
2d mblur output shader? i still cant get it to work at all and i'm not
going to spend money on ReelSmart Motion Blur. is there another way of
applying a fake 2d mblur in xsi?

ciao
franky


Sunday, December 11, 2005, 5:36:35 AM, you wrote:


KR> I would check out the ReelSmart Motion Blur shader from RE:Vision 
KR> Effects (http://www.revisionfx.com/mblur.htm).  You can use it in 
KR> AfterEffects or in XSI's FX tree.  Use it with the "lm2dv" shader which
KR> you can get at La Maison's website 
KR> (http://www.alamaison.fr/3d/lm_2DMV/lm_2DMV.htm)....works great for most
KR> situations with minimal tweaking.

KR> Kris

KR> Frank Lenhard wrote:

>>heya, another one of these easy ones ;)
>>i currently evaluating the different motion blur techniques xsi gives
>>me. so far all the raytracing/scanline/rasterice blurs looking really
>>good but render WAY too long for a quick and dirty mblur effect.
>>thats why i stumbled finally over the 2d mblur shader at the very end
>>of the mblur pages in the manual.
>>but what do i need to get the 2d motion blur output shader working?
>>i put it in the output shader stack. nothing happens.
>>i tried all combinations of buttons i thought might be connected to a
>>output shader. others like background color or depht cue work. just no
>>blur?
>>xsi 5.01 btw.
>>


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