I've long since forgotten which code is mine and which code is Soft's,
but most if not all of these types of errors are in the file
XSI_NT_Client.vbs that gets run inside XSI and handles most of the
control flow. There are some functions in there that are supposed to
double-check to verify whether frames were actually rendered. Sometimes
they mess up. In particular, yesterday I had a little test scene where
the extension of the file in the output options looked like
"default_render.###.pic" and the file type was set to sgi. This was
causing a problem where the double-checking function was actually
checking for "default_render.###.pic.sgi", but the files getting
rendered were just "default_render.###.sgi". What's especially dumb is
that it obviously knows the right frame name because it reports it when
it reports that the frame failed to render. The 3 frame thing is just
because after 3 errors, BatchServe ditches out of XSI and marks the
frame it was trying to render as an error. So I think it's probably the
same problem. The line 175 error looks like a database error.
This sort of thing is exactly why an open source render manager where
people can commit their bug fixes makes a lot of sense.
-Andy
Brinkley, Marc wrote:
Hey all,
Interesting reading about all this BatchServe stuff. Made me get it
all up and running. Seems to be working fine.
Curious though, my test render seems to die every 3rd frame or so and
even when resubmitting the error frames from batchserve they still die
on the same frames.
I looked into the BatchServe Client log and I am seeing this error
Loading:
C:\Softimage\XSI_5.0\Data\XSI_SAMPLES\Scenes\batchserve_test.scn...
'INFO : 4034 - Loaded scene was created with build number:
5.0.2005.1013 - compatibility version: 500
OpenScene
"C:\Softimage\XSI_5.0\Data\XSI_SAMPLES\Scenes\batchserve_test.scn", False
SetValue "PlayControl.In", -6
SetValue "PlayControl.Out", 4
SetValue "PlayControl.Current", 4
SetValue "PlayControl.Out", 4
SetValue "PlayControl.In", -6
SetValue "PlayControl.Current", 4
Rendering frame: 4 (0 % done)
RenderPass "Passes.Default_Pass", , 4, 4, 1
'ERROR : Render Failed:
C:\Softimage\XSI_5.0\Data\XSI_SAMPLES\Render_Pictures\Default_Pass_Render.4.pic
'
'
'ERROR : Operation is not allowed when the object is closed. - [line 175]
ERROR - Script failed.
FATAL - Script Aborted.
Any thoughts?
Thanks everyone!
_______________________________________
*Marc Brinkley - EA|Chicago*
mbrinkley [at] ea.com
847.884.2000 x118
"[Fight Night] Round 3 on an Xbox 360 on a widescreen LCD TV is so
pretty it's the Jessica Alba of video gaming."
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