Re: .max model converter?

Date : Tue, 14 Mar 2006 13:32:50 -0600
To : XSI(at)Softimage.COM
From : Steve Parish <english(at)janimation.com>
Subject : Re: .max model converter?
I have just spent a week doing this and I found the most successful way was to download the 30 day max trial and get the dot XSI exporter plugin.. the models came through very clean and there are good options for remapping UV's for XSI.

http://sourceforge.net/projects/dotxsi4max/

(If it crashes turn off the remap UV function.. )


STEVE PARISH
3D GENERALIST








Andy Jones wrote:
Can you post a link?  I didn't see it.

-Andy

Kris Rivel wrote:

Not sure if I'm the only one who saw this but did anyone read the whitepaper on Softimage's new website?  At the bottom of page 8 it mentions XSI v5.1 and its ability to read and write assets from Max and Maya.  Whats this all about?

Kris

 

Hey Eric,

How's it going?  We've been doing a whole bunch of these transfers in the past two weeks, and the best luck we've had has been to use Deep Exploration to convert the files to Maya Ascii (probably binary works just as well), then using DotXSI4Maya to convert from Maya into XSI.  If you do that and choose to import the normals with DotXSI, you can get pretty good results (though the user normals are a pain to work with, and you might want to just use them as reference to mark hard edges).  You should also get materials and textures this way.  Although if there are multi-layered textures in Max, I think you'll only get one of the layers.  If you have problems with geometry flying around to weird places, it can usually be solved by flattening out the transforms in Max.  I think you'll lose some polygon information if you go to .obj.  We didn't play with .3ds too much, but I've had mixed results with it in the past and we're pretty much getting everything we need through right now anyway.

-Andy

Jason Brynford-Jones wrote:

  
Like a Stephen Hawking book - or a rhinoceros.  Oops off to discussion
there Chin.

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of kim aldis


...just a bit deep and hard to get to....



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