Re: Boolean engine did not cope. Result becomes first polygon mesh input

Date : Thu, 16 Mar 2006 10:29:49 -0800
To : XSI(at)Softimage.COM
From : Karen Chan <kchan(at)mainframe.ca>
Subject : Re: Boolean engine did not cope. Result becomes first polygon mesh input
One bug I have found is that if it's too far away from 0,0,0 then I've had crashes...my guess is due to an odd round off error...

olivier amrein wrote:

hello,
i try to boolean difference 2 fairly simple shapes. a stylised house (not more than 50 faces and a cutting cube)
both are freezed before...they are on same layer... still i got an error message : "Boolean engine did not cope. Result becomes first polygon mesh input"
did anyone see it ? couldn't google something nor find by searching list.
i managed to get some difference boolean when my "cutting-cube" by moving around my cube... but at one point i get that message and it stops booleaning ...
the current project can go on as i separated my object in 2 and then got 2 boolean.,..but still i was wondering what this "boolean did not cope means"?
thanks for any infos
o


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