One bug I have found is that if it's too far away from 0,0,0 then I've
had crashes...my guess is due to an odd round off error...
olivier amrein wrote:
hello,
i try to boolean difference 2 fairly simple shapes. a stylised house
(not more than 50 faces and a cutting cube)
both are freezed before...they are on same layer... still i got an
error message : "Boolean engine did not cope. Result becomes first
polygon mesh input"
did anyone see it ? couldn't google something nor find by searching list.
i managed to get some difference boolean when my "cutting-cube" by
moving around my cube... but at one point i get that message and it
stops booleaning ...
the current project can go on as i separated my object in 2 and then
got 2 boolean.,..but still i was wondering what this "boolean did not
cope means"?
thanks for any infos
o
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china.skol.ch/o <http://china.skol.ch/o>
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