So it's shader based, where you just drop the nodes into the render tree and fire off as a normal render?
> -------Original Message-------
> Hey Brad,
> I've been using this for a little while now and think it's pretty cool.
> One downside (in my opinion) is that they charge per computer. So one
> license per render node. That's one thing I noticed they overlooked to put
> on the site.
>
> It seems pretty quick though and quality is great. It comes with 3
> shaders, a lens shader, output shader and illumination node. As far as 2k
> rendertimes go, feel free to send me a scene to do some before and after
> tests.
>
>
> Ciao
>
>
> On 3/18/06, BRAD <[LINK: mailto:brad(at)cg-soup.com] brad(at)cg-soup.com>
> wrote:Anyone using this with XSI 5.0?
>
> After checking the Evasion website, I'm still left with questions about
> what it is and how it works. Is it an interactive app that lets you tweak
> finished renders, or do you adjust settings and run mi files through an
> executable?
>
> I'm also curious about performance hit, what can we expect for render
> times for 2k images? And how does it deal with MB? While there are some
> sample images with MB, there are no animated examples.
>
> Any advice appreciated.
> Thanks,
> Brad
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