Re: "toon look"

Date : Wed, 22 Mar 2006 17:45:01 +0100
To : XSI(at)Softimage.COM
From : "olivier.jeannel(at)noos.fr" <olivier.jeannel(at)noos.fr>
Subject : Re: "toon look"
Well, that's always the same problem.
People tend to rely too much on high tech, it's like they don't trust anymore in the "artistic" feel, or it just come in second place...
They fill the product with "secure" technology, like a gage of quality.


A bit sad, and that makes forgetable movies ...


Marek Schneider a écrit :

From what I heard the story is pretty average... As for the b/w style I really like it and the subtle details in it. But the motioncaptured characters don't fit the style at all - the much too realistic movement is in complete contradiction with the whole stylized effect, while the facial animation looks just cheap. I really can't understand why one would use mocap with such a film, it breaks the whole "BD" (french for comic) look :-/

M.


Marc-Andre Carbonneau wrote:

But is the story any good or are they trying to save that by having a
cool B/W look?

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of ThierryBaret
Sent: March 22, 2006 5:38 AM
To: XSI(at)Softimage.COM
Subject: Re: "toon look"



Yeah, went to see it this weekend, there are amazing view of Paris and
the
rendering is original also at the beginning I founded it quite tiring to
watch because the highlighted part of the faces seem to be in constant
movement and it sometimes makes it hard to read the facial expression
easily.
I like the snow falls as well.Definitely worth seeing,well done guys!

The studio who did it is called Attitude Studio:

http://www.attitude-studio.com/aboutus.html

There is an article on their site which says that it took them five
years to
make this feature film of which 3 years of daily "really doing the thing
"
on it.
The film cost 15 millions of dollars and necessitated the setup of a
fibre
optic network at 1GB,300 workstations and 200 bi-Opterons servers on 2
sites
one in France and one in Switzerland.The data amounted at 2 times 12
terabytes.On scene could weight as much as 20GB.

It also says that there will be a making of the film published by
Casterman
in February....could be interesting.

 Thierry


----- Original Message ----- From: "Stefan Andersson" <sanders3d(at)gmail.com> To: <XSI(at)Softimage.COM> Sent: Wednesday, March 22, 2006 10:40 AM Subject: Re: "toon look"




I know! that's why I'm a little curious on how they did it. A lot of
it looks like painted textures applied to a constant material. And
then a added shadow pass and a light pass... But I'm also wondering
how the specific highlights are chosen. The train tunnel is a great
example and the scene where the car is in the shadows.

anyhooo..

/stefan



On 3/22/06, Chris Marshall <chris(at)eclipsecreative.co.uk> wrote:


That's great looking stuff!!


Stefan Andersson wrote:



Hi All,

I was wondering if anyone seen this (which I expect most of you

have).


http://ben.bardou.free.fr/renaissance.htm

Sin City and the Nascar commercial almost have the same kind of

look.


I was wondering if anyone could share some insight in what

techniuiqes


that were used... and how much of it that is actually rendered with

a


toon shader. It seems to me that most of the shading is made by
lighting... anyway.. let the talks begin :)

regards
stefan andersson


-- stockholm postproduction | http://www.stopost.se

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  • References:
    • RE: "toon look"
      • From: "Marc-Andre Carbonneau" <marc-andre.carbonneau(at)ubisoft.com>
    • Re: "toon look"
      • From: Marek Schneider <marek.schneider(at)free.fr>

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