RE: Shape Animation XSI>Maya

Date : Wed, 22 Mar 2006 15:11:27 -0800
To : <XSI(at)Softimage.COM>
From : "Brinkley, Marc" <mbrinkley(at)ea.com>
Subject : RE: Shape Animation XSI>Maya
Sweet!
 
Thanks Andre that totally works appreciate the help!
 

_______________________________________
Marc Brinkley - EA|Chicago
mbrinkley [at] ea.com
847.884.2000 x118
"[Fight Night] Round 3 on an Xbox 360 on a widescreen LCD TV is so pretty it's the Jessica Alba of video gaming."

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Andre DeAngelis
Sent: Wednesday, March 22, 2006 3:16 PM
To: XSI(at)Softimage.COM
Subject: RE: Shape Animation XSI>Maya

Yes Marc,
 
I just did a simple test with a sphere.  keyframed some shapes, then I plotted the aniamtino to Shapes, using mixed eright mode (uncheckign the single clip option).
 
I exported to FBX - making sure animation was enabled of course. 
 
And presto - into Maya 7.0 without any problems.
 
I ahve done this with entire characters also and it worked very well.
 
All these issues will thankfully be a thing of the past when 5.1 ships. ;-)
 
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From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Brinkley, Marc
Sent: Wednesday, March 22, 2006 3:46 PM
To: XSI(at)Softimage.COM
Subject: RE: Shape Animation XSI>Maya

Cool thanks Andre!
 

_______________________________________
Marc Brinkley - EA|Chicago
mbrinkley [at] ea.com
847.884.2000 x118
"[Fight Night] Round 3 on an Xbox 360 on a widescreen LCD TV is so pretty it's the Jessica Alba of video gaming."

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Andre DeAngelis
Sent: Wednesday, March 22, 2006 2:42 PM
To: XSI(at)Softimage.COM
Subject: RE: Shape Animation XSI>Maya

Well,
 
There are 2 appraioches AFAIK.  One is to bring in your blend shapes as you proabably have done.
 
The other is to plot the aniamation to shapes and then bring that in.
 
let me do a quitck test and get back to you.
 
AD
 
 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Brinkley, Marc
Sent: Wednesday, March 22, 2006 3:32 PM
To: XSI(at)Softimage.COM
Subject: RE: Shape Animation XSI>Maya

Hey Andre
 
Thanks, I hammered on it a bit more with your suggestion. And I think I got it. All of the shapes are now loading into Maya, except now all of the BlendShape key are not set. All the frames are in Maya, just not keyed to animate.
 
Any ideas?
 
And thanks for the suggestion, that got me one step closer!
 

_______________________________________
Marc Brinkley - EA|Chicago
mbrinkley [at] ea.com
847.884.2000 x118
"[Fight Night] Round 3 on an Xbox 360 on a widescreen LCD TV is so pretty it's the Jessica Alba of video gaming."

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Andre DeAngelis
Sent: Wednesday, March 22, 2006 1:16 PM
To: XSI(at)Softimage.COM
Subject: RE: Shape Animation XSI>Maya

You should have had no problem via FBX.  What appens when you try that approach?  I always found it pretty solid.
 
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From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Brinkley, Marc
Sent: Wednesday, March 22, 2006 1:55 PM
To: XSI(at)Softimage.COM
Subject: Shape Animation XSI>Maya

Howdy
 
Any ideas how I can get a shaped animated object from XSI into Maya. I have tried some of the usual suspects (FBX and dotXSI) with no luck.
 
I was able to get Shape animation out to dotXSI v3.0. I confirmed there was animation in that file by viewing it in the dotXSI Viewer and re-importing back into XSI. But it does not come into Maya.
 
How do I get shape anim into Maya...and I shudder at the hard way. (Bake each frame out to OBJ, import OBJ, BlendShape, Key Frame blendshapes)
 
Thoughts?
 
Thanks everyone!

_______________________________________
Marc Brinkley - EA|Chicago
mbrinkley [at] ea.com
847.884.2000 x118
"[Fight Night] Round 3 on an Xbox 360 on a widescreen LCD TV is so pretty it's the Jessica Alba of video gaming."

 

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