Hi folks,
I do a set and need to have a convenient way to present it.
Would at first opt for a simple pan but do now see a
chance to put in some extra time and play around with
setting up a 360° render to be used as input for a QTVR.
Oh, and rendering it in *.hdr may even allow to slap it
onto an environmentshader and use it to light extra props
while modeling and *guestimating* their fit to desired style,
shade/texture them faster and cut down on scenesize
and rendertimes.
Any tips&tricks available?
I don´t have Realviz Stitcher or any commercial QTVR
programm, anything freely available out there (I wouldn´t
necessarily need this for the environment shader just the VR).
Cheers
tim
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