Hello list, sorry if this is a realy silly question :)
Lets say I have a head to which ive done shapes for, all well and dandy, but
now the art director comes in and tells me the face needs to be thinner and
have a huger forehead. My question is, is there any way of alterning my base
head mesh (just tweaking it not doing anything to its topology) without
loosing the shapes i just did, ie I change these things the AD asks me to do
and the local changes I do to my base mesh propogate down to my blends?
Peder Kallin
www.fatgeeks.net
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