Yeah, I have read that before, but in my experiments linear dodge acted
very different from additive.
I do a lot of illustrations in After Effects nowadays, since everything
stays changeable, you have 2.5D space, DOF and Motionblur and more and
better plugins. It also handles large formats very well (5000x5000 pixels on
my last job). And it has that great additive mode that is just perfect for
everything to do with light. No other mode gives that rich and natural
interaction with a background.
I tried for a day to get the same look in Photoshop, so I could deliver
everything in layers to my customer, but it was impossible. In the end, I
was able to convince my customer to accept flattened artwork directly out of
AE, but I wasn't happy with this solution. Especially since this is so
unbelievable crazy - there is no more simple layer mode than Additive...
AE even warns you when you try to export to "Layered PSD" that one used
layer mode is not available in Photoshop. Arghh ...
Well, I'm sure they will sell it in an update as the hottest thing since
sliced bread ;-)
Thanks for the suggestion anyway, Oscar! Very much apprechiated! :-)
Thomas Helzle
www.screendream.de
On Sat, 01 Apr 2006 20:04:44 +0200, Oscar Juarez <
send.me(at)antropomorphia.com> wrote:
> As far as i know additive in photoshop is called linear dodge. Dont ask
> me why
>
>
> Thomas Helzle wrote:
>> Well, you can finally edit HDR images in 32Bit in Photoshop CS 2 -
>> this is the only reason why I think about upgrading from version 6 ;-)
>> But I'm sure it will take another 5 versions until Photoshop will get
>> a simple "Additive" Layermode >LOL<
>> Anyway, it's the standard whatsoever.
>>
>> Cheers,
>>
>> Thomas Helzle
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