RE: 5.1 Download now

Date : Sun, 2 Apr 2006 16:31:32 -0400
To : <XSI(at)Softimage.COM>
From : "Manny Papamanos" <mpapama(at)Softimage.COM>
Subject : RE: 5.1 Download now
Rainer, there are a lot of dedicated colleagues who have worked quite
strenuously to make this version as complete as possible. 
I personally tested 5.1 with all the .obj files that you sent and they
all do import perfectly.

Thank you.


Manny Papamanos 
CREATE>SOFTIMAGE>XSI 


-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of Wayne 
Sent: Sunday, April 02, 2006 11:38 AM
To: XSI(at)Softimage.COM
Subject: RE: 5.1 Download now

Perhaps for those smaller jobs you could just use 4.2 maybe? Just a
thought.
I know it sucks not being able to use the latest version, seeing as how
you
are paying maintenance and all. 

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of
Rainer Schmidt
Sent: Sunday, April 02, 2006 10:49 AM
To: XSI(at)Softimage.COM
Subject: Re: 5.1 Download now

"bit of a bold statement isn't it?"
Yup, not politically correct. But consent usually rises out of dialog
and
controversy. Your points are well made and I do not dissagree. But to
expand
a tiny bit on 'shoddy'... If it is posible that I can crash an
application
in a way that it does not even say goodbye or if I can lock it up with a
data import then that module has been implemented shoddy. I'd wish it
works
like the rest of the tool with which I have ZERO, NADA, NONE problems
whatsoever. Unlike other apps I pile up left and right on my way.
Specially
the modeler... you can only pry that one out of my dead hands. And the
FX-Tree... and MR/Rendertree... and... you get the point. 

Only in case of the few hundred .obj I imported and have to import into
XSI
I have experienced majorly three variations of problems which I will not
repeat as I already sound like a broken record. I dropped those problems
into the support hotline as severe and all I get for month now is that
'someone' is working on it, without results (yet). 

I really agree that V5 is a major step forward. But for me personally, I
have lost three (small) jobs because it took me wayyyyy to long to bend
the
.obj straight. I am refering to the corrupted UV problem, and the
inability
to automatically assign textures to the objects while reading the .mtl
file.
All known issues, nothing fixed, and no replies, no estimations. 

I read them with V4.2 and that works. However, the .xsi exchange creates
other problems... In the moment I cannot win without a pretty weird
application chain through which I have to pump and fiddle every second
mesh
I am dealing with.

Enough... point made. When the weather is getting a bit better I'll take
my
plane up to Montreal and aquire a status in person ;-).

Now I have to go and play with .obj again.... grrrrrrrrrrrrrrrr

Rainer


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