Hi,
I need a particle effect like this :
Frame 1 : a particle cloud is shrink wrapped around a shape. The cloud doesn't move on first frames.
Frame 20 : there is a particles emission. No new particles
created, only the existing one "emit" from the shape. It is not an
emission in xsi particle sense, they just go away from the shape,
floating and falling.
So I create a cloud with a given number of particles ( same
number as points on the "shape object" ), stick all the particles
on each points of the "shape object" by script and set an
initial state.
Here is my problem :
To animate the particles I imagine two solutions. First one
using forces. It doesn't look as the good one because forces affect all
particles and some particles need to stay on the shape for a
moment... The way to go is maybe with a particle
event. I wrote a particle event to simulate a gravity force. It
works fine but is it possible to connect a particle event to a map
?
Maybe I miss something simple. Any idea is welcome.
Cheers