I got this message when I used the misss_fast_skin shader on an object
that had interpenetrating geometry (a character sitting, where the
shirt would enter the legs).
The only way I could "fix" this was to remove the interpenetrating
geometry not visible in camera. Also made rendering a LOT faster.
Cheers
Bernard
On 4/5/06, Arvid Björn <arvidbjorn(at)gmail.com> wrote:
> Does anyone know what this is related to? It's a pretty basic scene with
> heavy particle instancing, running on the renderfarm, it's not happening
> locally though!
>
> ...
> SCEN 0.2 warn 072006: cannot invert a transformation matrix
> ...
>
> It just keeps echoing that message, for over 10 minutes now
>
>
> -a
>
> --
> stockholm.postproduction | www.stopost.se
>
>
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