Re: What's this error message?
| Date : Thu, 6 Apr 2006 09:15:17 +0200 |
| To : XSI(at)Softimage.COM |
| From : "Arvid Björn" <arvidbjorn(at)gmail.com> |
| Subject : Re: What's this error message? |
That sertainly rings a bell, the docs have this to say:
"The local transformation of the object's tree is ignored when instancing so that you can scale the source objects to 0 or translate them out of view."
Perhaps that's a bad piece of advice then? =)
--
stockholm.postproduction | www.stopost.se
On 4/5/06, Halfdan Ingvarsson <hingvars(at)softimage.com> wrote:
This looks like it is coming from scene pre-processing. Usually it means that there's a transform on an object that has zero scaling, or other such anomalies which means that mental ray cannot create a global->local transform matrix.This might mean that there are zero-sized particles being pushed (they theoretically shouldn't) and used to scale the transform of the instance.- ½-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf Of Arvid Björn
Sent: Wednesday, 05 April, 2006 09:52
To: XSI(at)Softimage.COM
Subject: Re: What's this error message?
That's odd, I'm actually only using default phong shaders at this point!
I guess a lot of things can cause this, they do use transform matrices for a lot of things :-)
The message actually dissapeard after I applied the animation clips and removed all
model nulls and mixers from the instanciating group, so it should be related to that.
Thanks
-a
--
stockholm.postproduction | www.stopost.se
On 4/5/06, Bernard Lebel <3dbernard(at)gmail.com> wrote:I got this message when I used the misss_fast_skin shader on an object
that had interpenetrating geometry (a character sitting, where the
shirt would enter the legs).
The only way I could "fix" this was to remove the interpenetrating
geometry not visible in camera. Also made rendering a LOT faster.
Cheers
Bernard
On 4/5/06, Arvid Björn <arvidbjorn(at)gmail.com> wrote:
> Does anyone know what this is related to? It's a pretty basic scene with
> heavy particle instancing, running on the renderfarm, it's not happening
> locally though!
>
> ...
> SCEN 0.2 warn 072006: cannot invert a transformation matrix
> ...
>
> It just keeps echoing that message, for over 10 minutes now
>
>
> -a
>
> --
> stockholm.postproduction | www.stopost.se
>
>
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- References:
- RE: What's this error message?
- From: "Halfdan Ingvarsson" <hingvars(at)Softimage.COM>
- RE: What's this error message?
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