quadruped chest bind

Date : Mon, 10 Apr 2006 11:06:25 +0100
To : XSI(at)Softimage.COM
From : Helen Bucknall <helen(at)helenbucknall.com>
Subject : quadruped chest bind
Is there a way to animate (tranlation) the 'chest bind' in a standard quadruped rig?
I can translate it and it creates the movement I want (kind of telescopes the character's front half back into it's body). I can set keys and they appear in the dopesheet, but as soon as I move the playback head the translated key snaps from red to yellow. I tried marking the parameters and while they turned yellow I still got no joy.


What should I do? Why doesn't it work? Any sugestions would be great.

Cheers.

---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.