Hi.
I have a question about particles and motion blur. I have a scene that
has some geometry and a particle simulation both of which are animated,
as is the camera. Motion blur is enabled and I have tried to pay heed to
all of the notes regarding motion blur settings and particles (ie.
standard caching on particles, evaluate motion at shutter speed). When
things are moving quickly on screen, the motion blur looks proper.
However, when the geometry, particles, and camera move slowly, the
geometry does not show signs of blurring (as is expected), but the
particles are still motion blurred.
Does anyone know what setting or step(s) I missed?
Thanks,
JB
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