Kris, would hair instancing do the job?
You can use vertex maps and RGB values on the instances to control instance direction
----- Original Message -----
From: Kris Rivel <kris(at)krisrivel.com>
Date: Friday, April 14, 2006 11:50 am
Subject: control particle orientation
Is there any way to control particle orientation through a weight
map or
something? I'm particularly interested in doing this with
particle
instances. I'm basically putting particles all over an object. I
want
to then tweak some of them to face a certain direction. Plotting
objects from these isn't really an option....there are too many.
Kris
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