I tried that, too. Didn't work.
If i create a new scene, new particles, then it seems to work.
Is it maybe an issue with multiple ptypes? I'm using a few of them in
the same cloud.
s.
On 4/18/06, Lyn Caudle <lyn(at)janimation.com> wrote:
>
> Cache your particles
> Then try to render with motion blur.
> HTH
>
> Sandor Toledo wrote:
> Can anyone tell me why is it so f'ng impossible to get motion blur on particles?
> I've looked at this everywhere, archives, xsibase, google. I've tried
> everything there's to try... legacy shaders, particle player... to no
> avail.
> The only time i've gotten motion blur to work on particles is when the
> particles have instances and only if i use the particle player.
>
> Thanks,
> Sandor
>
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>
> LYN CAUDLE
> VFX SUPERVISOR -> burns when wet!
>
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