Hi Harry,
I just want to thank you again for providing great help.
Althought I had used similar techniques (trying to get
ILM style ambient occlusion, tricks by Jeremy Prong
www.thereisnoluck.com , FG and even oldschool Maya
environmenttexture>ambient light filler tips by Marc Kuelker)
I never got such failsafe and rewarding results so easy.
It simply works like a charm. True Plug&Play.
Also finally understood environment lookup...
Here´s a render of my *slapon* material, SSSfastskin+AO.
64samples, 128x64px LDR texture, ~55sec rendertime/frame.
No baking, no flicker, no hassle. Picks up finest details.
http://www.hafenlola.com/downloads/Ley_AO2.jpg
A H.264 clip, 512kB, turntable, slight compression artifacting.
http://www.hafenlola.com/downloads/Ley_mibAO_H264.mov
Thanks again,
Cheers
tim
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi