Hi folks,
please excuse my ignorance if this is interferes with the
basic concepts of XSI and the rendertree but I wonder
if it is possible and feasible to share a single node, an
XSIambientocclusion node in my case between multiple
materials via the rendertree or by scripting in XSI 5.01?
I´ve been using Maya the last couple of minutes and
realized I´m often sharing all sorts of nodes, textures
or even mix materials using the Hypershade but have so
far only assigned materials *globally* in XSI by using
either partitions or groups. It turns out a bit tedious to
setup the same settings for a *large* amount of materials.
What´s the way of doing this in XSI?
Cheers
tim
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