RE: *.x3d exporter for XSI?

Date : Fri, 21 Apr 2006 07:41:38 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)cg-soup.com>
Subject : RE: *.x3d exporter for XSI?
 point oven?

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Tim Leydecker
> Sent: 20-April-2006 23:48
> To: XSI(at)Softimage.COM
> Subject: Re: *.x3d exporter for XSI?
> 
> Oh my bad... COLLADA, xml. I´ll check it out...
> 
> Any tips?
> 
> tim
> 
> 
> ----- Original Message -----
> From: "Tim Leydecker" <BauerOink(at)gmx.de>
> To: <XSI(at)Softimage.COM>
> Sent: Friday, April 21, 2006 12:20 AM
> Subject: *.x3d exporter for XSI?
> 
> 
> >a shoot in the blue,
> >
> > we´re having access to some sort of proprietary realtime
> > engine here at HfG Offenbach, I´m not a direct part of that
> > club but as it is my responsibility to teach my fellow students
> > the basics of Maya - I´m somewhat affected when things
> > need to be exported to *.x3d (successor of VRML).
> >
> > I wonder if there is also an *.x3d export option for XSI?
> >
> > Freeware?
> >
> > Plug-in?
> >
> > Now that I´ve transfered pretty much everything I´m playing
> > with over to XSI (at home) I wouldn´t want to waste time
> > exporting everyhing back but would prefer to use that time
> > to export directly from XSI>x3d, as I´m somewhat expected
> > to produce results quickly. We have a semester presentation
> > early July, I can only set aside a rough 5 days to come up with
> > something decent - all inclusive - due to other constraints.
> >
> > Manageable?
> >
> > Cheers
> >
> > tim
> >
> >
> >
> >
> > ---
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> 
> 
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