Check out Deforming a Shape based on Poses or Orientaion. It's in
the help docs under Shape Animation
On Apr 24, 2006, at 6:53 PM, Steven Caron wrote:
expressions? link with..?
how do you do them in Maya? explain a bit more and i am sure we can
translate functionality.
RPS wrote:
do them means like how to make a the blend shapes and then assign
them to a particular movement of a bone. i mean is it using shape
key or something.
thanx
--
RPS
LiveToRig.com
--
Steven Caron
doer of things somewhat technical
scaron(at)omation.com
949-366-4422 x601
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