or you could just set skip frames on and it'll only render
the missing frames.
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of guillaume
laforge
Sent: 30-April-2006 20:04
To:
XSI(at)Softimage.COM
Subject: Re: broken frame
ranges
I wrote a little script for this. I could improve it soon as I'm
more comfortable now with scripting but it works : http://www.vol2nuit.fr/guillaume/xsi_scripts/rendering/scripts/GL_RenderMyFrames.js
Cheers.
On 4/30/06, Helen
Bucknall <helen(at)helenbucknall.com >
wrote:
Is
it at all possible to specify broken frame ranges when rendering?
I
mean if I have a scene where frames 36-42 are the same (but taking
ages
to render) can I set it to render frames 1-35,43-100?
I'm in the
middle of a very slow render and it's torture watching
identical frames
chew up the time. It's a very long scene with lots of
duplicate frames
sprinkled throughout I don't wanna sit up all night
kicking off the
individual renders...
I guess it's too much to ask that the software
might be able to detect
identical frames and skip them? I'd be happy to
plug them in manually,
but how and
where?
Cheers
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Guillaume Laforge
freelance TD | cg Artist