Mailing-List: XSI

<< May 2006 >> Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Thu Jun 1 00:01:29 2006.    Total: 1439 messages.    Average Size: 8.9K (Max: 37.7K, Min: 4.8K).

Sorted by: DATE v. (Additional sorting: AUTHOR & SUBJECT)

May 01 02:32, 2006  --   Re: tuning ambient occlusion dark/bright input using a custom curve?   --  Tim Leydecker

May 01 07:40, 2006  --   Re: Google SketchUp   --  Prodeep Ghosh

May 01 07:59, 2006  --   RE: broken frame ranges   --  Schoenberger

May 01 08:52, 2006  --   RE: Linux Server losing Allshare   --  kim aldis

May 01 09:03, 2006  --   importing MatLibraries   --  Frank Lenhard

May 01 09:08, 2006  --   Re: Transfer envelope weights   --  Bernard Lebel

May 01 10:07, 2006  --   Black dots in renders   --  Wayne

May 01 10:07, 2006  --   is there a shell tool like in 3ds max   --  Daniel Bachmann

May 01 10:30, 2006  --   RE: is there a shell tool like in 3ds max   --  Wayne

May 01 10:32, 2006  --   RE: is there a shell tool like in 3ds max   --  kim aldis

May 01 10:44, 2006  --   render extender? _sc   --  Sam Cuttriss

May 01 10:48, 2006  --   Re: broken frame ranges   --  Helen Bucknall

May 01 11:00, 2006  --   RE: Black dots in renders   --  Jim Altieri

May 01 11:01, 2006  --   RE: is there a shell tool like in 3ds max   --  Martin Belleau

May 01 11:18, 2006  --   Re: render extender? _sc   --  takita

May 01 11:27, 2006  --   Updating Text from scene data   --  Byron Nash

May 01 11:34, 2006  --   Re: render extender? _sc   --  Francois Lord

May 01 12:22, 2006  --   Re: is there a shell tool like in 3ds max   --  Daniel Bachmann

May 01 12:27, 2006  --   Re: Black dots in renders   --  Stephen Aplin

May 01 12:28, 2006  --   RE: Updating Text from scene data   --  kim aldis

May 01 12:30, 2006  --   RE: Black dots in renders   --  Wayne

May 01 12:34, 2006  --   Re: Black dots in renders   --  James Prevette

May 01 13:08, 2006  --   After Effect Cam Import   --  Hans Payer

May 01 13:36, 2006  --   Re: render extender? _sc   --  Sam Cuttriss

May 01 13:42, 2006  --   Re: After Effect Cam Import   --  Byron Nash

May 01 13:42, 2006  --   Re: Updating Text from scene data   --  Graham D Clark

May 01 14:30, 2006  --   Re: After Effect Cam Import   --  Hans Payer

May 01 15:20, 2006  --   Re: After Effect Cam Import   --  Byron Nash

May 01 15:39, 2006  --   Re: After Effect Cam Import   --  Hans Payer

May 01 16:13, 2006  --   Hair\fur alternative methods   --  Chris

May 01 16:47, 2006  --   Re: After Effect Cam Import   --  Byron Nash

May 01 16:49, 2006  --   RE: Hair\fur alternative methods   --  Wayne

May 01 16:50, 2006  --   Re: Hair\fur alternative methods   --  Bernard Lebel

May 01 16:57, 2006  --   Re: After Effect Cam Import   --  Hans Payer

May 01 17:03, 2006  --   Re[2]: Hair\fur alternative methods   --  Chris

May 01 22:03, 2006  --   Re: Black dots in renders   --  Kris Rivel

May 01 23:32, 2006  --   Re: render region update - bug or "feature"   --  Raffaele Fragapane

May 01 23:33, 2006  --   Re: After Effect Cam Import   --  Andy Jones

May 02 02:48, 2006  --   autoframing of rendertree   --  luc froehlicher

May 02 06:55, 2006  --   Re: After Effect Cam Import   --  Byron Nash

May 02 07:24, 2006  --   Xgs_Slate   --  Sascha Robitzki

May 02 10:09, 2006  --   Re: Only words of excuses. Was: Re: silently screaming.   --  Espiritu VFX

May 02 10:43, 2006  --   RE: Xgs_Slate   --  Alexei Godek

May 02 11:02, 2006  --   Re: Xgs_Slate   --  Sascha Robitzki

May 02 11:44, 2006  --   RE: Xgs_Slate   --  kim aldis

May 02 11:46, 2006  --   Batch and 64 bit   --  Lee Hallett

May 02 11:58, 2006  --   RE: After Effect Cam Import   --  Hans Payer

May 02 13:01, 2006  --   External (j)script   --  John Bell

May 02 13:20, 2006  --   RE: External (j)script   --  Stephen Blair

May 02 13:40, 2006  --   Re: External (j)script   --  John Bell

May 02 14:20, 2006  --   RE: External (j)script   --  Stephen Blair

May 02 14:25, 2006  --   Re: External (j)script   --  John Bell

May 02 15:07, 2006  --   Re: importing MatLibraries   --  Frank Lenhard

May 02 15:40, 2006  --   Re: External (j)script   --  Chris Trimble

May 02 16:33, 2006  --   Re: autoframing of rendertree   --  Anthony barritault

May 02 16:48, 2006  --   SetReference command   --  Ben Rogall

May 02 18:17, 2006  --   XSIBatch -r freezes on 64 bit machines?   --  Schoenberger

May 02 23:53, 2006  --   odd behavior for UV's and SubD?   --  DeColling, James

May 03 00:52, 2006  --   Re: XSIBatch -r freezes on 64 bit machines?   --  Rock star

May 03 02:42, 2006  --   Re: External (j)script   --  Guy Rabiller

May 03 03:16, 2006  --   Re: External (j)script   --  Aloys Baillet

May 03 03:29, 2006  --   Re: External (j)script   --  michael malinowski

May 03 04:09, 2006  --   RE: odd behavior for UV's and SubD?   --  Stuart Hall

May 03 04:16, 2006  --   RE: XSIBatch -r freezes on 64 bit machines?   --  Schoenberger

May 03 04:19, 2006  --   RE: odd behavior for UV's and SubD?   --  James Dc \(Gmail\)

May 03 04:34, 2006  --   RE: odd behavior for UV's and SubD?   --  Stuart Hall

May 03 04:48, 2006  --   Re: External (j)script   --  Guy Rabiller

May 03 04:49, 2006  --   crashes when deleting root in hierarchy   --  Stefan Andersson

May 03 04:51, 2006  --   Re: External (j)script   --  Guy Rabiller

May 03 04:56, 2006  --   Re: crashes when deleting root in hierarchy   --  guillaume laforge

May 03 06:50, 2006  --   RE: Batch and 64 bit   --  Lee Hallett

May 03 07:15, 2006  --   RE: Batch and 64 bit   --  Stephen Blair

May 03 07:35, 2006  --   Re: External (j)script   --  John Bell

May 03 08:36, 2006  --   RE: Batch and 64 bit   --  Lee Hallett

May 03 08:44, 2006  --   Re: XSIBatch -r freezes on 64 bit machines?   --  Bernard Lebel

May 03 08:48, 2006  --   RE: Batch and 64 bit   --  Stephen Blair

May 03 08:51, 2006  --   RE: Batch and 64 bit   --  Lee Hallett

May 03 08:55, 2006  --   Re: XSIBatch -r freezes on 64 bit machines?   --  André Adam

May 03 09:26, 2006  --   RE: External (j)script   --  kim aldis

May 03 09:36, 2006  --   RE: Batch and 64 bit   --  Fabrice Altman

May 03 10:05, 2006  --   RE: Batch and 64 bit   --  Axel Akesson

May 03 10:23, 2006  --   Freeze Texture Projection without Freezing other Ops?   --  Byron Nash

May 03 10:26, 2006  --   OT: Gelato 2.0 now has a free version - although not for XSI...   --  Thomas Helzle

May 03 10:33, 2006  --   RE: Freeze Texture Projection without Freezing other Ops?   --  Jason Brynford-Jones

May 03 10:35, 2006  --   Re: Freeze Texture Projection without Freezing other Ops?   --  Christian Goetzinger

May 03 10:41, 2006  --   Re: Freeze Texture Projection without Freezing other Ops?   --  Byron Nash

May 03 10:47, 2006  --   RE: Batch and 64 bit   --  Lee Hallett

May 03 10:50, 2006  --   Re: Freeze Texture Projection without Freezing other Ops?   --  Alan Jones

May 03 10:53, 2006  --   RE: Batch and 64 bit   --  Lee Hallett

May 03 11:18, 2006  --   Re: XSIBatch -r freezes on 64 bit machines?   --  Chris Trimble

May 03 11:53, 2006  --   Re: External (j)script   --  Chris Trimble

May 03 12:12, 2006  --   Re: Freeze Texture Projection without Freezing other Ops?   --  James Prevette

May 03 12:34, 2006  --   realflow, rendering with motion blur   --  kim aldis

May 03 12:43, 2006  --   RE: realflow, rendering with motion blur   --  Axel Akesson

May 03 12:46, 2006  --   RE: Freeze Texture Projection without Freezing other Ops?   --  Grahame Fuller

May 03 12:59, 2006  --   Re: Freeze Texture Projection without Freezing other Ops?   --  Byron Nash

May 03 13:08, 2006  --   Re: Freeze Texture Projection without Freezing other Ops?   --  Jeffrey Dates

May 03 13:19, 2006  --   deleting cluster   --  Frank Lenhard

May 03 13:46, 2006  --   RE: deleting cluster   --  Juan Brockhaus

May 03 13:48, 2006  --   Re: Freeze Texture Projection without Freezing other Ops?   --  Mikko Ronkainen

May 03 13:57, 2006  --   Re: Freeze Texture Projection without Freezing other Ops?   --  Byron Nash

May 03 13:57, 2006  --   Re: realflow, rendering with motion blur   --  Sam Cuttriss

May 03 13:59, 2006  --   RE: XSIBatch -r freezes on 64 bit machines?   --  Schoenberger

May 03 14:04, 2006  --   RE: realflow, rendering with motion blur   --  Micheal Wharton

May 03 14:34, 2006  --   Re: realflow, rendering with motion blur   --  Duncan Burch

May 03 15:44, 2006  --   Re[2]: deleting cluster   --  Frank Lenhard

May 03 15:46, 2006  --   RE: realflow, rendering with motion blur   --  kim aldis

May 03 15:49, 2006  --   RE: realflow, rendering with motion blur   --  kim aldis

May 03 15:54, 2006  --   Artifact in render   --  Byron Nash

May 03 15:54, 2006  --   Re: Re[2]: deleting cluster   --  Rainer Schmidt

May 03 16:17, 2006  --   Re: realflow, rendering with motion blur   --  Duncan Burch

May 03 16:19, 2006  --   Re: realflow, rendering with motion blur   --  Francois Lord

May 03 16:25, 2006  --   Re: deleting cluster   --  Francois Lord

May 03 16:34, 2006  --   RE: Gelato 2.0 now has a free version - although not for XSI...   --  Schoenberger

May 03 17:06, 2006  --   Re[2]: deleting cluster   --  Frank Lenhard

May 03 17:08, 2006  --   Re: Gelato 2.0 now has a free version - although not for XSI...   --  Sam Cuttriss

May 03 17:33, 2006  --   Re: Artifact in render   --  Sylvain Moreau

May 03 17:35, 2006  --   Re: Gelato 2.0 now has a free version - although not for XSI...   --  Tim Leydecker

May 03 18:15, 2006  --   RE: realflow, rendering with motion blur   --  Matt Lind

May 03 20:22, 2006  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  benp

May 03 20:22, 2006  --   Re: System Idle Process uses 99% cpu   --  Oscar Juarez

May 03 20:40, 2006  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  Luke

May 03 21:06, 2006  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  benp

May 04 01:04, 2006  --   Re: External (j)script   --  Aloys Baillet

May 04 01:38, 2006  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  Raffaele Fragapane

May 04 01:50, 2006  --   Re: XSIBatch -r freezes on 64 bit machines?   --  André Adam

May 04 02:12, 2006  --   Re: System Idle Process uses 99% cpu   --  Raffaele Fragapane

May 04 03:02, 2006  --   Re: External (j)script   --  Guy Rabiller

May 04 03:41, 2006  --   Re: Gelato 2.0 now has a free version - although not for XSI...   --  Sascha Robitzki

May 04 04:00, 2006  --   RE: Re[2]: deleting cluster   --  Juan Brockhaus

May 04 04:05, 2006  --   playback in FXtree   --  adrian

May 04 05:18, 2006  --   regular expressions and variables in JScript   --  Sascha Robitzki

May 04 05:28, 2006  --   Re: regular expressions and variables in JScript   --  guillaume laforge

May 04 05:49, 2006  --   49Games is hiring   --  André Adam

May 04 06:03, 2006  --   RE: realflow, rendering with motion blur   --  Axel Akesson

May 04 06:35, 2006  --   Re[4]: deleting cluster   --  Frank Lenhard

May 04 06:35, 2006  --   Re[2]: System Idle Process uses 99% cpu   --  Frank Lenhard

May 04 06:38, 2006  --   Re: Artifact in render   --  Byron Nash

May 04 06:45, 2006  --   running ink down a piece of paper - help   --  Chris Marshall

May 04 06:45, 2006  --   AW: realflow, rendering with motion blur   --  VR XSI Forces

May 04 07:20, 2006  --   RE: realflow, rendering with motion blur   --  kim aldis

May 04 07:40, 2006  --   Re: regular expressions and variables in JScript   --  Sascha Robitzki

May 04 08:32, 2006  --   Re: regular expressions and variables in JScript   --  Andy Nicholas

May 04 08:48, 2006  --   Re: Re[2]: deleting cluster   --  Bernard Lebel

May 04 08:48, 2006  --   Re: realflow, rendering with motion blur   --  Duncan Burch

May 04 08:52, 2006  --   Lattices under Models dissappear   --  Morten Bartholdy

May 04 08:54, 2006  --   OT: XSI training in NYC   --  Scott C. Lange

May 04 09:05, 2006  --   RE: realflow, rendering with motion blur   --  Andre DeAngelis

May 04 09:22, 2006  --   Re: AW: realflow, rendering with motion blur   --  Francois Lord

May 04 09:28, 2006  --   Re: regular expressions and variables in JScript   --  Sascha Robitzki

May 04 09:29, 2006  --   RE: realflow, rendering with motion blur   --  kim aldis

May 04 09:38, 2006  --   Re: System Idle Process uses 99% cpu   --  Oscar Juarez

May 04 09:50, 2006  --   absolute path   --  Pierre Lalancette

May 04 10:01, 2006  --   Re: absolute path   --  André Adam

May 04 10:44, 2006  --   Re: absolute path   --  Bernard Lebel

May 04 10:44, 2006  --   marking sets   --  Sascha Robitzki

May 04 10:46, 2006  --   Re: absolute path   --  Pierre Lalancette

May 04 10:59, 2006  --   Re: absolute path   --  Bernard Lebel

May 04 11:01, 2006  --   Re: absolute path   --  Bernard Lebel

May 04 11:02, 2006  --   Re: absolute path   --  Robert Moodie

May 04 11:05, 2006  --   RE: marking sets   --  Manny Papamanos

May 04 11:23, 2006  --   Re: absolute path   --  Pierre Lalancette

May 04 11:31, 2006  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  Gene Jannece

May 04 11:39, 2006  --   Re: marking sets   --  Sascha Robitzki

May 04 11:43, 2006  --   Re: marking sets   --  Sascha Robitzki

May 04 12:18, 2006  --   Re: regular expressions and variables in JScript   --  Steven Caron

May 04 15:26, 2006  --   [script] Self-installed property global names defined multiple times?   --  Bernard Lebel

May 04 15:39, 2006  --   RE: [script] Self-installed property global names defined multiple times?   --  Stephen Blair

May 04 15:51, 2006  --   XSI Collection to Edge Collection?   --  Joey Ponthieux

May 04 16:04, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Bernard Lebel

May 04 17:41, 2006  --   RE: [script] Self-installed property global names defined multiple times?   --  Stephen Blair

May 04 19:07, 2006  --   Re: marking sets   --  Adam Sale

May 04 22:44, 2006  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  Raffaele Fragapane

May 05 00:28, 2006  --   outputshader/alpha or a color based on object ID?   --  Tim Leydecker

May 05 02:06, 2006  --   OT 3D-illustrations for the mobile markets   --  Tim Leydecker

May 05 02:57, 2006  --   RE: Freeze Texture Projection without Freezing other Ops?   --  Pankhurst, Lawrence

May 05 03:00, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Kai Wolter

May 05 03:21, 2006  --   Re: running ink down a piece of paper - help   --  Alex Dinnin

May 05 03:23, 2006  --   render calculator   --  Alex Dinnin

May 05 04:03, 2006  --   RE: render calculator   --  kim aldis

May 05 04:05, 2006  --   Re: running ink down a piece of paper - help   --  Tim Leydecker

May 05 04:20, 2006  --   Re: running ink down a piece of paper - help   --  Chris Marshall

May 05 04:35, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Guy Rabiller

May 05 05:04, 2006  --   OT: blending materials from realflow   --  Chris Marshall

May 05 05:20, 2006  --   RE: blending materials from realflow   --  Sandy E. Sutherland

May 05 05:30, 2006  --   RE: blending materials from realflow   --  kim aldis

May 05 05:38, 2006  --   Re: blending materials from realflow   --  Chris Marshall

May 05 05:48, 2006  --   RE: blending materials from realflow   --  Sandy E. Sutherland

May 05 06:43, 2006  --   RE: blending materials from realflow   --  kim aldis

May 05 07:58, 2006  --   RE: blending materials from realflow   --  Sandy E. Sutherland

May 05 08:35, 2006  --   RE: blending materials from realflow   --  kim aldis

May 05 08:58, 2006  --   Re: blending materials from realflow   --  Chris Marshall

May 05 09:07, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Bernard Lebel

May 05 09:09, 2006  --   Re: blending materials from realflow   --  Wayne Williams

May 05 09:23, 2006  --   RE: [script] Self-installed property global names defined multiple times?   --  Stephen Blair

May 05 09:47, 2006  --   RE: blending materials from realflow   --  kim aldis

May 05 10:03, 2006  --   Re: blending materials from realflow   --  Chris Marshall

May 05 10:38, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Guy Rabiller

May 05 10:40, 2006  --   Re: blending materials from realflow   --  Francois Lord

May 05 10:45, 2006  --   Re: Chris's blending materials from realflow thread   --  Chris Marshall

May 05 10:52, 2006  --   RE: Chris's blending materials from realflow thread   --  kim aldis

May 05 11:01, 2006  --   Re: Chris's blending materials from realflow thread   --  adrian

May 05 11:03, 2006  --   Re: Chris's blending materials from realflow thread   --  Chris Marshall

May 05 11:16, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Bernard Lebel

May 05 11:29, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Guy Rabiller

May 05 11:55, 2006  --   RE: Chris's blending materials from realflow thread   --  kim aldis

May 05 11:57, 2006  --   Re: Chris's blending materials from realflow thread   --  adrian

May 05 12:44, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Bernard Lebel

May 05 14:12, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Francois Lord

May 05 14:16, 2006  --   Re: [script] Self-installed property global names defined multiple times?   --  Bernard Lebel

May 05 14:32, 2006  --   RE: [script] Self-installed property global names defined multiple times?   --  Marc-André Belzile

May 05 15:34, 2006  --   dolly   --  David Gallagher

May 05 16:35, 2006  --   RE: dolly   --  Kris Rivel

May 05 16:45, 2006  --   Re: dolly   --  David Gallagher

May 05 16:50, 2006  --   Re: dolly   --  Francois Lord

May 05 18:14, 2006  --   RE: Re: dolly   --  Kris Rivel

May 06 00:06, 2006  --   Automate a modelling task   --  Chris

May 06 02:14, 2006  --   Re: Automate a modelling task   --  Raffaele Fragapane

May 06 03:06, 2006  --   file size difference   --  Syah Inderaprana

May 06 03:43, 2006  --   RE: file size difference   --  Andy Nicholas

May 06 04:09, 2006  --   RE: file size difference   --  Syah Inderaprana

May 06 08:39, 2006  --   Re: file size difference   --  Stefan Andersson

May 06 09:01, 2006  --   Re: render calculator   --  Chris

May 06 09:02, 2006  --   Re[2]: Automate a modelling task   --  Chris

May 06 10:25, 2006  --   RE: render calculator   --  Wayne

May 06 10:38, 2006  --   RE: render calculator   --  kim aldis

May 06 11:09, 2006  --   Anyone have the FBX 2005.08 addon?   --  Dan Yargici

May 06 11:10, 2006  --   RE: Re[2]: Automate a modelling task   --  kim aldis

May 06 13:10, 2006  --   Re: Batch and 64 bit   --  Stefan Andersson

May 06 13:30, 2006  --   Re[4]: Automate a modelling task   --  Frank Lenhard

May 06 13:58, 2006  --   RE: Batch and 64 bit   --  kim aldis

May 06 14:12, 2006  --   Re[2]: Batch and 64 bit   --  Frank Lenhard

May 06 18:15, 2006  --   Re[5]: Automate a modelling task   --  Chris

May 06 18:15, 2006  --   Re[2]: render calculator   --  Chris

May 07 03:30, 2006  --   Re: Re[2]: render calculator   --  Stefan Andersson

May 07 03:31, 2006  --   Re: Re[2]: Batch and 64 bit   --  Stefan Andersson

May 07 06:09, 2006  --   Re: Automate a modelling task   --  Dan Niero

May 07 06:37, 2006  --   Re: Chris's blending materials from realflow thread   --  Chris Marshall

May 07 08:17, 2006  --   RE: Chris's blending materials from realflow thread   --  kim aldis

May 07 08:46, 2006  --   RE: Re[2]: Batch and 64 bit   --  Schoenberger

May 07 08:52, 2006  --   Re: Re[2]: Batch and 64 bit   --  Stefan Andersson

May 07 09:35, 2006  --   Re[4]: render calculator   --  Chris

May 07 09:43, 2006  --   RE: Re[2]: Batch and 64 bit   --  Schoenberger

May 07 10:46, 2006  --   Re[2]: Automate a modelling task   --  Chris

May 07 23:42, 2006  --   Re: file size difference   --  Syah Inderaprana

May 08 01:09, 2006  --   [Script] Point Position of Enveloped Object in Shape Modeling stack   --  L. Edy Susanto

May 08 01:40, 2006  --   Re: [Script] Point Position of Enveloped Object in Shape Modeling stack   --  Raffaele Fragapane

May 08 01:40, 2006  --   [Script] Point Position of Enveloped Object in Shape Modeling stack   --  L. Edy Susanto

May 08 01:45, 2006  --   Re: dolly   --  brad friedman

May 08 01:57, 2006  --   Camera Interests   --  Matthias Worch

May 08 02:15, 2006  --   Re: [Script] Point Position of Enveloped Object in Shape Modeling stack   --  L. Edy Susanto

May 08 02:20, 2006  --   RE: Camera Interests   --  Andi Farhall

May 08 02:27, 2006  --   Rectangular zoom : Was "RE: dolly"   --  Andi Farhall

May 08 02:38, 2006  --   Re: Camera Interests   --  Raffaele Fragapane

May 08 02:59, 2006  --   Re: Camera Interests   --  Matthias Worch

May 08 03:00, 2006  --   Re: [Script] Point Position of Enveloped Object in Shape Modeling stack   --  Raffaele Fragapane

May 08 04:02, 2006  --   Re: Re[2]: Batch and 64 bit   --  Alan Jones

May 08 04:12, 2006  --   Re: Chris's blending materials from realflow thread   --  adrian

May 08 04:29, 2006  --   RE: Re[2]: Batch and 64 bit   --  Sandy E. Sutherland

May 08 04:44, 2006  --   Re: Chris's blending materials from realflow thread   --  Chris Marshall

May 08 04:57, 2006  --   Re: Chris's blending materials from realflow thread   --  adrian

May 08 05:55, 2006  --   Re[4]: Batch and 64 bit   --  Frank Lenhard

May 08 06:11, 2006  --   Where to start. Is XSI the correct tool for me?   --  Jay

May 08 06:29, 2006  --   OT 2D/3D professorship at FH Mainz (Germany) open   --  Tim Leydecker

May 08 06:48, 2006  --   mR framebuffers (not passes) accessible through XSI//GUI?   --  Tim Leydecker

May 08 06:50, 2006  --   Re: Where to start. Is XSI the correct tool for me?   --  Alan Jones

May 08 07:11, 2006  --   Re: Compositing XSI Passes How to?   --  Tim Leydecker

May 08 07:26, 2006  --   RE: Where to start. Is XSI the correct tool for me?   --  Stuart Hall

May 08 07:36, 2006  --   Re: Where to start. Is XSI the correct tool for me?   --  Chris Marshall

May 08 07:41, 2006  --   med res to hi rez animation   --  L. Edy Susanto

May 08 07:41, 2006  --   RE: mR framebuffers (not passes) accessible through XSI//GUI?   --  Wayne

May 08 07:43, 2006  --   RE: Where to start. Is XSI the correct tool for me?   --  Andi Farhall

May 08 07:52, 2006  --   Re: mR framebuffers (not passes) accessible through XSI//GUI?   --  Dan Yargici

May 08 08:04, 2006  --   RE: mR framebuffers (not passes) accessible through XSI//GUI?   --  Pankhurst, Lawrence

May 08 08:10, 2006  --   Re: Where to start. Is XSI the correct tool for me?   --  adrian

May 08 08:18, 2006  --   RE: mR framebuffers (not passes) accessible through XSI//GUI?   --  Schoenberger

May 08 08:20, 2006  --   OT : Maya <-> XSI OBJ transfer tips ?   --  Harry Bardak

May 08 08:25, 2006  --   Re: mR framebuffers (not passes) accessible through XSI//GUI?   --  Tim Leydecker

May 08 08:29, 2006  --   Re: mR framebuffers (not passes) accessible through XSI//GUI?   --  Rob Wuijster

May 08 08:35, 2006  --   Re: Where to start. Is XSI the correct tool for me?   --  Morten Bartholdy

May 08 08:37, 2006  --   Re: mR framebuffers (not passes) accessible through XSI//GUI?   --  Morten Bartholdy

May 08 08:38, 2006  --   Re: Maya <-> XSI OBJ transfer tips ?   --  Tim Leydecker

May 08 08:38, 2006  --   Re: Where to start. Is XSI the correct tool for me?   --  Jay

May 08 08:57, 2006  --   Re: dolly   --  David Gallagher

May 08 09:00, 2006  --   RE: Where to start. Is XSI the correct tool for me?   --  Andi Farhall

May 08 09:16, 2006  --   Re: Where to start. Is XSI the correct tool for me?   --  Morten Bartholdy

May 08 09:23, 2006  --   OTish: SGI filed for bankruptcy   --  Alan Jones

May 08 09:24, 2006  --   OT: Silicon Graphics goes titsup   --  Alexei Godek

May 08 09:36, 2006  --   Re: OTish: SGI filed for bankruptcy   --  Rob Wuijster

May 08 09:50, 2006  --   Re: Maya <-> XSI OBJ transfer tips ?   --  Rob Wuijster

May 08 09:51, 2006  --   Re: OT: Silicon Graphics goes titsup   --  Stefan Andersson

May 08 09:55, 2006  --   Re: dolly   --  John Bell

May 08 10:09, 2006  --   Re: dolly   --  Sam Cuttriss

May 08 10:11, 2006  --   SpacePilot default settings   --  John Bell

May 08 10:17, 2006  --   RE: Where to start. Is XSI the correct tool for me?   --  Luc-Eric Rousseau

May 08 10:35, 2006  --   Re: Where to start. Is XSI the correct tool for me?   --  Rob Wuijster

May 08 10:46, 2006  --   Re: Maya <-> XSI OBJ transfer tips ?   --  Tim Leydecker

May 08 10:50, 2006  --   Re: Where to start. Is XSI the correct tool for me?   --  Thomas Helzle

May 08 15:53, 2006  --   SGI files for chapter 11   --  Eric Lampi

May 08 16:03, 2006  --   Re: SGI files for chapter 11   --  Rainer Schmidt

May 08 16:19, 2006  --   Re: SGI files for chapter 11   --  Eric Deren

May 08 16:25, 2006  --   Re: SGI files for chapter 11   --  Bernard Lebel

May 08 16:33, 2006  --   Re: SGI files for chapter 11   --  Chris Little

May 08 16:47, 2006  --   RE: SGI files for chapter 11   --  Andre DeAngelis

May 08 16:58, 2006  --   RE: SGI files for chapter 11   --  Hans Payer

May 08 17:58, 2006  --   Re: SGI files for chapter 11   --  Bradley R. Gabe

May 08 20:07, 2006  --   Re: SGI files for chapter 11   --  Raffaele Fragapane

May 08 20:12, 2006  --   RE: mR framebuffers (not passes) accessible through XSI//GUI?   --  Schoenberger

May 08 20:19, 2006  --   E3 trailer : Assassin's Creed   --  Steven Caron

May 08 20:24, 2006  --   RE: Compositing XSI Passes How to?   --  Schoenberger

May 08 21:01, 2006  --   Re: Compositing XSI Passes How to?   --  Andy Jones

May 09 03:11, 2006  --   Re: Maya <-> XSI OBJ transfer tips ?   --  Tim Leydecker

May 09 03:42, 2006  --   Re: Re: Compositing XSI Passes How to?   --  Frantisek Hradecky

May 09 05:43, 2006  --   Re: E3 trailer : Assassin's Creed   --  Frank Lenhard

May 09 05:49, 2006  --   Re: mR framebuffers (not passes) accessible through XSI//GUI?   --  Tim Leydecker

May 09 05:55, 2006  --   Re: Compositing XSI Passes How to?   --  Tim Leydecker

May 09 06:05, 2006  --   Big thanks to Michele for the MetaBalls...   --  Dan Yargici

May 09 06:09, 2006  --   Re: Maya <-> XSI OBJ transfer tips ?   --  Rob Wuijster

May 09 06:33, 2006  --   empty reference model   --  Sascha Robitzki

May 09 06:34, 2006  --   Re: Maya <-> XSI OBJ transfer tips ?   --  Tim Leydecker

May 09 06:44, 2006  --   Re: empty reference model   --  Bernard Lebel

May 09 06:54, 2006  --   Re: empty reference model   --  Sascha Robitzki

May 09 07:21, 2006  --   import explosion model   --  Helen Bucknall

May 09 07:40, 2006  --   RE: E3 trailer : Assassin's Creed   --  Tony Naqvi

May 09 07:43, 2006  --   RE: import explosion model   --  kim aldis

May 09 07:46, 2006  --   Re: import explosion model   --  Helen Bucknall

May 09 07:50, 2006  --   Re: E3 trailer : Assassin's Creed   --  Byron Nash

May 09 07:51, 2006  --   Re: import explosion model   --  Tim Leydecker

May 09 08:12, 2006  --   RE: E3 trailer : Assassin's Creed   --  Marc-Andre Carbonneau

May 09 08:16, 2006  --   Re: import explosion model   --  Helen Bucknall

May 09 08:40, 2006  --   Re: empty reference model   --  Bernard Lebel

May 09 08:51, 2006  --   RE: E3 trailer : Assassin's Creed   --  jason slabber

May 09 08:54, 2006  --   Re: import explosion model   --  Tim Leydecker

May 09 08:56, 2006  --   RE: import explosion model   --  kim aldis

May 09 08:58, 2006  --   RE: E3 trailer : Assassin's Creed   --  Andre DeAngelis

May 09 09:03, 2006  --   RE: E3 trailer : Assassin's Creed   --  Andre DeAngelis

May 09 09:03, 2006  --   Belly - not working?   --  Sandy E. Sutherland

May 09 09:08, 2006  --   Re: E3 trailer : Assassin's Creed   --  Meng-Yang Lu

May 09 09:09, 2006  --   Re: empty reference model   --  Sascha Robitzki

May 09 09:10, 2006  --   Re: Belly - not working?   --  lucas

May 09 09:18, 2006  --   Re: E3 trailer : Assassin's Creed   --  Gene Crucean

May 09 09:30, 2006  --   RE: E3 trailer : Assassin's Creed   --  Simon Pickard

May 09 09:36, 2006  --   RE: E3 trailer : Assassin's Creed   --  Marc-Andre Carbonneau

May 09 09:39, 2006  --   Re: empty reference model   --  Bernard Lebel

May 09 09:39, 2006  --   Re: E3 trailer : Assassin's Creed   --  greg punchatz

May 09 09:48, 2006  --   Re: SGI files for chapter 11   --  Rainer Schmidt

May 09 10:17, 2006  --   xsi5.1 and Fedora Core 5   --  Juan Lara

May 09 10:25, 2006  --   RE: E3 trailer : Assassin's Creed   --  Andre DeAngelis

May 09 10:34, 2006  --   Re: xsi5.1 and Fedora Core 5   --  Alan Jones

May 09 10:45, 2006  --   synoptic view trouble   --  Sascha Robitzki

May 09 10:57, 2006  --   Re: E3 trailer : Assassin's Creed   --  greg punchatz

May 09 11:11, 2006  --   Re: E3 trailer : Assassin's Creed   --  Gene Crucean

May 09 11:31, 2006  --   Re: E3 trailer : Assassin's Creed   --  Steven Caron

May 09 11:31, 2006  --   RE: Belly - not working?   --  Sandy E. Sutherland

May 09 12:08, 2006  --   Re: synoptic view trouble   --  RPS

May 09 12:15, 2006  --   RE: E3 trailer : Assassin's Creed   --  Andre DeAngelis

May 09 14:15, 2006  --   Re: file size difference   --  at

May 09 14:37, 2006  --   RE: file size difference   --  Halfdan Ingvarsson

May 09 14:40, 2006  --   Random Fcurve doesn't work   --  Kris Rivel

May 09 15:21, 2006  --   Re: Random Fcurve doesn't work   --  Robert Moodie

May 09 17:44, 2006  --   Re: empty reference model   --  Aloys Baillet

May 09 18:35, 2006  --   RE: Re: Random Fcurve doesn't work   --  Kris Rivel

May 09 18:39, 2006  --   RE: Re: Random Fcurve doesn't work   --  Kris Rivel

May 09 19:34, 2006  --   1 licence for two different versions   --  Chris

May 09 20:11, 2006  --   Re[2]: 1 licence for two different versions   --  Chris

May 09 20:28, 2006  --   Re: Re[2]: 1 licence for two different versions   --  Bernard Lebel

May 09 20:46, 2006  --   Re: 1 licence for two different versions   --  Raffaele Fragapane

May 09 20:55, 2006  --   RE: 1 licence for two different versions   --  Stephen Blair

May 09 22:47, 2006  --   Re[4]: 1 licence for two different versions   --  Chris

May 09 22:47, 2006  --   Re[2]: 1 licence for two different versions   --  Chris

May 10 01:59, 2006  --   Realflow WetDry maps...   --  Meng-Yang Lu

May 10 03:35, 2006  --   Re: synoptic view trouble   --  Sascha Robitzki

May 10 03:44, 2006  --   Re: 1 licence for two different versions   --  Tim Leydecker

May 10 03:48, 2006  --   Re: Re[4]: 1 licence for two different versions   --  Bernard Lebel

May 10 03:59, 2006  --   Re: 1 licence for two different versions   --  André Adam

May 10 04:16, 2006  --   hair not reflecting   --  Gerbrand Nel

May 10 04:31, 2006  --   Re: 1 licence for two different versions   --  Tim Leydecker

May 10 04:33, 2006  --   Re: Realflow WetDry maps...   --  Duncan Burch

May 10 04:36, 2006  --   RE: hair not reflecting   --  Sandy E. Sutherland

May 10 04:42, 2006  --   Re: empty reference model   --  Sascha Robitzki

May 10 04:49, 2006  --   RE: 1 licence for two different versions   --  Sandy E. Sutherland

May 10 05:01, 2006  --   RE: 1 licence for two different versions   --  Sandy E. Sutherland

May 10 05:27, 2006  --   Re: How often is too often?   --  Tim Leydecker

May 10 05:32, 2006  --   Re: How often is too often?   --  Morten Bartholdy

May 10 05:40, 2006  --   Re: Realflow WetDry maps...   --  Meng-Yang Lu

May 10 05:45, 2006  --   Re: How often is too often?   --  Sascha Robitzki

May 10 05:48, 2006  --   Re: How often is too often?   --  Chris Marshall

May 10 05:52, 2006  --   Re: 1 licence for two different versions   --  André Adam

May 10 05:54, 2006  --   RE: Belly - not working?   --  Sandy E. Sutherland

May 10 06:07, 2006  --   Re: 1 licence for two different versions   --  Tim Leydecker

May 10 06:15, 2006  --   How often is too often?   --  Helen Bucknall

May 10 06:15, 2006  --   RE: 1 licence for two different versions   --  kim aldis

May 10 06:23, 2006  --   Re: 1 licence for two different versions   --  Chris Marshall

May 10 06:24, 2006  --   Re: 1 licence for two different versions   --  Nick

May 10 06:24, 2006  --   Re: How often is too often?   --  Stefan Andersson

May 10 06:29, 2006  --   Re: How often is too often?   --  Daniel Bachmann

May 10 06:29, 2006  --   Re: How often is too often?   --  André Adam

May 10 06:30, 2006  --   Re: How often is too often?   --  Jonathan Ridge

May 10 06:35, 2006  --   Re: How often is too often?   --  Oz Adi

May 10 06:35, 2006  --   Re: Belly - not working?   --  lucas

May 10 06:36, 2006  --   Re: How often is too often?   --  Morten Bartholdy

May 10 06:40, 2006  --   Re: 1 licence for two different versions   --  Nick

May 10 07:16, 2006  --   problem with ray length   --  Olly Nash

May 10 07:20, 2006  --   RE: How often is too often?   --  Sandy E. Sutherland

May 10 07:45, 2006  --   Re: How often is too often?   --  Frank Lenhard

May 10 07:51, 2006  --   RE: How often is too often?   --  Marc-Andre Carbonneau

May 10 08:04, 2006  --   Distributed rendering   --  Matthew Lowery

May 10 08:18, 2006  --   Re: How does Particle size influences simulation?   --  Ajit Menon

May 10 08:18, 2006  --   RE: How often is too often?   --  James Dc \(Gmail\)

May 10 08:32, 2006  --   RE: How often is too often?   --  jason slabber

May 10 08:32, 2006  --   RE: How does Particle size influences simulation?   --  Marc-Andre Carbonneau

May 10 08:38, 2006  --   RE: How often is too often?   --  jason slabber

May 10 08:38, 2006  --   Distance to Camera Shader   --  Byron Nash

May 10 08:41, 2006  --   RE: How does Particle size influences simulation?   --  Marc-Andre Carbonneau

May 10 08:46, 2006  --   Re: How often is too often?   --  Oz Adi

May 10 08:49, 2006  --   Re: How often is too often?   --  Rainer Schmidt

May 10 08:50, 2006  --   Re: How does Particle size influences simulation?   --  Ajit Menon

May 10 08:50, 2006  --   Re: How often is too often?   --  Morten Bartholdy

May 10 08:56, 2006  --   RE: Distance to Camera Shader   --  Andi Farhall

May 10 08:59, 2006  --   RE: Distributed rendering   --  Sandy E. Sutherland

May 10 09:05, 2006  --   Re: Distance to Camera Shader   --  Byron Nash

May 10 09:08, 2006  --   RE: Re: How often is too often?   --  Kris Rivel

May 10 09:09, 2006  --   Re: problem with ray length   --  Francois Lord

May 10 09:26, 2006  --   RE: Distributed rendering   --  Tony Naqvi

May 10 09:26, 2006  --   RE: Re: How often is too often?   --  Sandy E. Sutherland

May 10 09:26, 2006  --   Re: How often is too often?   --  Sam Cuttriss

May 10 09:27, 2006  --   Re: hair not reflecting   --  Holger Weiss

May 10 09:34, 2006  --   RE: How often is too often?   --  Wayne

May 10 09:36, 2006  --   Re: Xgs_Slate   --  Sascha Robitzki

May 10 09:37, 2006  --   RE: Distributed rendering[Scanned]   --  Matthew Lowery

May 10 09:39, 2006  --   Re: How often is too often?   --  Kris Rivel

May 10 09:39, 2006  --   RE: Re: How often is too often?   --  jason slabber

May 10 09:41, 2006  --   Re: Xgs_Slate   --  Sascha Robitzki

May 10 09:41, 2006  --   RE: problem with ray length   --  Olly Nash

May 10 10:00, 2006  --   Re: problem with ray length   --  Francois Lord

May 10 10:06, 2006  --   Re: How often is too often?   --  Steve Parish

May 10 10:21, 2006  --   RE: How often is too often?   --  kim aldis

May 10 10:25, 2006  --   Re: How often is too often?   --  Helen Bucknall

May 10 10:25, 2006  --   RE: Re: How often is too often?   --  Kris Rivel

May 10 10:30, 2006  --   SPM through command line   --  Bernard Lebel

May 10 10:32, 2006  --   RE: How often is too often?   --  kim aldis

May 10 10:33, 2006  --   RE: Realflow WetDry maps...   --  Paul-Jozef \"PJ\" Torrevillas

May 10 10:33, 2006  --   RE: How often is too often?   --  Stuart Hall

May 10 10:34, 2006  --   Re: SPM through command line   --  Bernard Lebel

May 10 10:42, 2006  --   Re: SPM through command line   --  Nicolas Langlois

May 10 10:47, 2006  --   Re: SPM through command line - SOLVED   --  Bernard Lebel

May 10 10:51, 2006  --   Re: SPM through command line   --  Bernard Lebel

May 10 10:53, 2006  --   RE: Distributed rendering[Scanned]   --  Manny Papamanos

May 10 11:03, 2006  --   RE: How often is too often?   --  Helge Mathee

May 10 11:39, 2006  --   RE: How often is too often?   --  Luc-Eric Rousseau

May 10 12:06, 2006  --   RE: RE: How often is too often?   --  Kris Rivel

May 10 12:08, 2006  --   Re: How often is too often?   --  Bernard Lebel

May 10 12:15, 2006  --   Re: How often is too often?   --  Steven Caron

May 10 13:12, 2006  --   RE: synoptic view trouble   --  Grahame Fuller

May 10 13:19, 2006  --   Re[2]: How often is too often?   --  Frank Lenhard

May 10 13:31, 2006  --   Re: Realflow WetDry maps...   --  Meng-Yang Lu

May 10 13:53, 2006  --   l_glass shader link doesn't work   --  Kris Rivel

May 10 13:55, 2006  --   Re[2]: 1 licence for two different versions   --  Chris

May 10 14:01, 2006  --   Re[2]: 1 licence for two different versions   --  Chris

May 10 14:04, 2006  --   Re[2]: How often is too often?   --  Chris

May 10 14:11, 2006  --   RE: RE: How often is too often?   --  Luc-Eric Rousseau

May 10 14:25, 2006  --   virtual slider   --  David Gallagher

May 10 14:25, 2006  --   Re: How often is too often?   --  greg punchatz

May 10 14:26, 2006  --   RE: Re[2]: 1 licence for two different versions   --  Will Mendez

May 10 15:05, 2006  --   Re: How often is too often?   --  Mikko Ronkainen

May 10 17:42, 2006  --   Value Template Workflow   --  Jeffrey Dates

May 10 17:48, 2006  --   Re: virtual slider   --  Derek Jenson

May 10 18:36, 2006  --   NEW Binary Alchemy Shader collection v14   --  Schoenberger

May 10 20:40, 2006  --   RE: Distance to Camera Shader   --  Schoenberger

May 10 20:43, 2006  --   CG Overdrive 2006   --  Alvin Sebastian Hoo

May 10 21:14, 2006  --   Re[4]: 1 licence for two different versions   --  Chris

May 10 21:53, 2006  --   Re[4]: 1 licence for two different versions   --  Chris

May 10 22:18, 2006  --   RE: Re[4]: 1 licence for two different versions   --  Wayne

May 10 22:43, 2006  --   Weird glass - Help!   --  Adrian Lopez

May 10 22:49, 2006  --   Re: Weird glass - Help!   --  porl

May 10 23:23, 2006  --   Re: Weird glass - Help!   --  Adrian Lopez

May 10 23:43, 2006  --   Re: Weird glass - Help!   --  Eric Deren

May 11 00:03, 2006  --   Re: Weird glass - Help!   --  Adrian Lopez

May 11 00:08, 2006  --   Re: Weird glass - Help!   --  benp

May 11 00:21, 2006  --   Re: Weird glass - Help!   --  porl

May 11 03:08, 2006  --   Re: Weird glass - Help!   --  David Short

May 11 03:31, 2006  --   Re: 1 licence for two different versions   --  Tim Leydecker

May 11 03:40, 2006  --   Re: 1 licence for two different versions   --  Tim Leydecker

May 11 04:28, 2006  --   Re: Re: Animating falling paper   --  Aleš Dlabač

May 11 04:28, 2006  --   syflex volume force   --  Gerbrand Nel

May 11 04:29, 2006  --   RE: 1 licence for two different versions   --  kim aldis

May 11 04:45, 2006  --   Re: Transfer envelope weights   --  Aleš Dlabač

May 11 04:45, 2006  --   RE: How often is too often?   --  jason slabber

May 11 05:06, 2006  --   Re: synoptic view trouble   --  Sascha Robitzki

May 11 05:43, 2006  --   RE: 1 licence for two different versions   --  kim aldis

May 11 06:20, 2006  --   RE: How often is too often?   --  Alexei Godek

May 11 06:38, 2006  --   Re: 1 licence for two different versions   --  Tim Leydecker

May 11 06:43, 2006  --   RE: How often is too often?   --  kim aldis

May 11 06:43, 2006  --   Re: Re[2]: How often is too often?   --  Morten Bartholdy

May 11 08:32, 2006  --   RE: Re[2]: 1 licence for two different versions   --  Christine Charette

May 11 08:59, 2006  --   Re: Transfer envelope weights   --  Bernard Lebel

May 11 09:26, 2006  --   Re: Transfer envelope weights   --  Andy Nicholas

May 11 09:38, 2006  --   Re: Transfer envelope weights   --  André Adam

May 11 09:42, 2006  --   Re: Transfer envelope weights   --  Bernard Lebel

May 11 09:59, 2006  --   64bit MR lics?   --  Fabian

May 11 10:36, 2006  --   Re: 1 licence for two different versions   --  Jonathan Ridge

May 11 10:42, 2006  --   RE: 64bit MR lics?   --  Sandy E. Sutherland

May 11 11:54, 2006  --   Re: NEW Binary Alchemy Shader collection v14   --  Francois Lord

May 11 12:32, 2006  --   Clip from an other model pb.   --  guillaume laforge

May 11 12:51, 2006  --   Workgroup Shaders and Batchserve   --  Byron Nash

May 11 13:26, 2006  --   Re: Clip from an other model pb.   --  Anthony barritault

May 11 13:34, 2006  --   Re: Workgroup Shaders and Batchserve   --  Bernard Lebel

May 11 13:35, 2006  --   RE: l_glass shader link doesn't work   --  Jeffrey Smith

May 11 13:35, 2006  --   Re: Workgroup Shaders and Batchserve   --  Bernard Lebel

May 11 13:53, 2006  --   Re: Clip from an other model pb.   --  guillaume laforge

May 11 13:56, 2006  --   Re: NEW Binary Alchemy Shader collection v14   --  Sam Cuttriss

May 11 14:01, 2006  --   Re: virtual slider   --  David Gallagher

May 11 14:11, 2006  --   RE: NEW Binary Alchemy Shader collection v14   --  Andre DeAngelis

May 11 14:13, 2006  --   Re: Workgroup Shaders and Batchserve   --  Byron Nash

May 11 14:27, 2006  --   Re: NEW Binary Alchemy Shader collection v14   --  Francois Lord

May 11 14:27, 2006  --   Re: Workgroup Shaders and Batchserve   --  Bernard Lebel

May 11 14:48, 2006  --   Re: Workgroup Shaders and Batchserve   --  Byron Nash

May 11 15:11, 2006  --   parameter reordering   --  David Gallagher

May 11 15:29, 2006  --   Re: Workgroup Shaders and Batchserve   --  Byron Nash

May 11 15:47, 2006  --   Re: Workgroup Shaders and Batchserve   --  Bernard Lebel

May 11 15:59, 2006  --   RE: synoptic view trouble   --  Grahame Fuller

May 11 16:02, 2006  --   Re: Workgroup Shaders and Batchserve   --  Byron Nash

May 11 16:02, 2006  --   Cheers Softimage for Where the Booth Babes Are Party.   --  Graham D Clark

May 11 16:04, 2006  --   Re: Workgroup Shaders and Batchserve   --  Bernard Lebel

May 11 16:14, 2006  --   Re: Cheers Softimage for Where the Booth Babes Are Party.   --  Meng-Yang Lu

May 11 16:14, 2006  --   Re: Workgroup Shaders and Batchserve   --  Bernard Lebel

May 11 16:19, 2006  --   RE: NEW Binary Alchemy Shader collection v14   --  Schoenberger

May 11 16:24, 2006  --   RE: Workgroup Shaders and Batchserve   --  Schoenberger

May 11 16:40, 2006  --   RE: Workgroup Shaders and Batchserve   --  Dana Smith

May 11 16:47, 2006  --   RE: NEW Binary Alchemy Shader collection v14   --  Andre DeAngelis

May 11 17:07, 2006  --   RE: Workgroup Shaders and Batchserve   --  kim aldis

May 11 18:36, 2006  --   Re[4]: 1 licence for two different versions   --  Chris

May 11 18:39, 2006  --   Re[2]: 1 licence for two different versions   --  Chris

May 11 18:43, 2006  --   Re[2]: 1 licence for two different versions   --  Chris

May 11 18:54, 2006  --   Re: Cheers Softimage for Where the Booth Babes Are Party.   --  Bernard Lebel

May 11 19:09, 2006  --   Re: Workgroup Shaders and Batchserve   --  Bernard Lebel

May 11 19:51, 2006  --   Re: Cheers Softimage for Where the Booth Babes Are Party.   --  brad

May 11 21:59, 2006  --   Re: file size difference   --  at

May 11 23:24, 2006  --   Re: Workgroup Shaders and Batchserve   --  Andy Jones

May 12 01:47, 2006  --   RE: Re[2]: 1 licence for two different versions   --  kim aldis

May 12 01:54, 2006  --   RE: parameter reordering   --  michael malinowski

May 12 03:08, 2006  --   Re: parameter reordering   --  Nick

May 12 03:12, 2006  --   Re: parameter reordering   --  Nick

May 12 04:57, 2006  --   rotation causes machine to lock   --  Chris Marshall

May 12 05:37, 2006  --   Re: rotation causes machine to lock   --  Chris Marshall

May 12 06:01, 2006  --   RE: NEW Binary Alchemy Shader collection v14   --  Schoenberger

May 12 06:08, 2006  --   Re: rotation causes machine to lock   --  Thomas Helzle

May 12 06:24, 2006  --   Re: rotation causes machine to lock   --  Chris Marshall

May 12 06:36, 2006  --   RE: NEW Binary Alchemy Shader collection v14   --  Schoenberger

May 12 07:56, 2006  --   Scripting Overrides   --  André Adam

May 12 08:04, 2006  --   RE: Scripting Overrides   --  Stephen Blair

May 12 08:08, 2006  --   Re: Scripting Overrides   --  André Adam

May 12 09:07, 2006  --   Re: Workgroup Shaders and Batchserve   --  Byron Nash

May 12 09:59, 2006  --   Re: Scripting Overrides   --  francois.painchaud sympatico.ca

May 12 10:00, 2006  --   Re[4]: 1 licence for two different versions   --  Chris

May 12 10:21, 2006  --   Re: Scripting Overrides   --  André Adam

May 12 10:22, 2006  --   Re: Re[4]: 1 licence for two different versions   --  Wayne Williams

May 12 11:02, 2006  --   Free Metaball Plugin   --  digimata

May 12 11:07, 2006  --   Re[6]: 1 licence for two different versions   --  Chris

May 12 11:07, 2006  --   Re: Lag time drag & drop onto server   --  digimata

May 12 11:22, 2006  --   RE: Re[6]: 1 licence for two different versions   --  Stephen Blair

May 12 11:50, 2006  --   Re: Re[6]: 1 licence for two different versions   --  Bernard Lebel

May 12 12:02, 2006  --   RE: Re[6]: 1 licence for two different versions   --  kim aldis

May 12 12:09, 2006  --   Re: Scripting Overrides   --  Ben Barker

May 12 12:39, 2006  --   RE: XSI 5.1 Feature Review   --  Dana Smith

May 12 12:48, 2006  --   RE: XSI 5.1 Feature Review   --  brad

May 12 12:51, 2006  --   RE: XSI 5.1 Feature Review   --  Ed Harriss

May 12 13:23, 2006  --   invert weight map   --  David Gallagher

May 12 13:49, 2006  --   Re: Scripting Overrides   --  francois.painchaud sympatico.ca

May 12 14:19, 2006  --   Re: invert weight map   --  Sam Cuttriss

May 12 17:07, 2006  --   Re: invert weight map   --  luc froehlicher

May 12 17:59, 2006  --   Reflection Intensity?   --  Hans Payer

May 12 18:54, 2006  --   Re: Reflection Intensity?   --  Andy Jones

May 12 19:11, 2006  --   RE: Reflection Intensity?   --  Hans Payer

May 12 20:41, 2006  --   Re: NEW Binary Alchemy Shader collection v14   --  Nick

May 13 03:14, 2006  --   Thank you for Shape Manager   --  Darrin Hofmeyr

May 13 03:53, 2006  --   Re: Lag time drag & drop onto server   --  Stefan Andersson

May 13 04:01, 2006  --   Strange Rig behavior   --  Adrian Lopez

May 13 08:06, 2006  --   Re[8]: 1 licence for two different versions   --  Chris

May 13 08:06, 2006  --   Re[8]: 1 licence for two different versions   --  Chris

May 13 09:09, 2006  --   RE: Re[8]: 1 licence for two different versions   --  Stephen Blair

May 13 09:42, 2006  --   Re[10]: 1 licence for two different versions   --  Chris

May 13 10:29, 2006  --   Re: Strange Rig behavior   --  brad friedman

May 13 10:43, 2006  --   Re: Re[10]: 1 licence for two different versions   --  Bernard Lebel

May 13 11:39, 2006  --   RE: Re[10]: 1 licence for two different versions   --  Stephen Blair

May 13 12:01, 2006  --   Re: Strange Rig behavior   --  Adam Sale

May 13 12:56, 2006  --   Hovering over viewport is active view   --  Wayne

May 13 14:31, 2006  --   RE: Lag time drag & drop onto server   --  kim aldis

May 13 14:32, 2006  --   Re: How often is too often?   --  Thomas Helzle

May 13 14:47, 2006  --   RE: Re[8]: 1 licence for two different versions   --  kim aldis

May 13 14:47, 2006  --   RE: Re[8]: 1 licence for two different versions   --  kim aldis

May 13 14:49, 2006  --   RE: Re[10]: 1 licence for two different versions   --  kim aldis

May 13 14:50, 2006  --   RE: Re[10]: 1 licence for two different versions   --  kim aldis

May 13 14:58, 2006  --   Re[12]: 1 licence for two different versions   --  Chris

May 13 14:58, 2006  --   Re[12]: 1 licence for two different versions   --  Chris

May 13 14:58, 2006  --   Re[12]: 1 licence for two different versions   --  Chris

May 13 15:12, 2006  --   OT GhostRecon Advanced Warfighter   --  Tim Leydecker

May 13 15:16, 2006  --   Re: Lag time drag & drop onto server   --  digimata

May 13 15:19, 2006  --   Re[10]: 1 licence for two different versions   --  Chris

May 13 15:31, 2006  --   RE: Re[10]: 1 licence for two different versions   --  kim aldis

May 13 17:22, 2006  --   Re[12]: 1 licence for two different versions   --  Chris

May 13 18:03, 2006  --   Testing   --  tomas graphicpunch.com

May 13 18:06, 2006  --   RE: NEW Binary Alchemy Shader collection v14   --  Schoenberger

May 13 18:28, 2006  --   Scripting: creating and setting value for NurbsCurve text fails   --  Kai Wolter

May 14 01:53, 2006  --   RE: Lag time drag & drop onto server   --  kim aldis

May 14 01:53, 2006  --   RE: Re[12]: 1 licence for two different versions   --  kim aldis

May 14 03:14, 2006  --   Re: Lag time drag & drop onto server   --  digimata

May 14 06:56, 2006  --   RE: Lag time drag & drop onto server   --  kim aldis

May 14 11:39, 2006  --   Re[14]: 1 licence for two different versions   --  Chris

May 14 11:50, 2006  --   RE: Re[14]: 1 licence for two different versions   --  kim aldis

May 14 12:00, 2006  --   Re: Re[14]: 1 licence for two different versions   --  Morten Bartholdy

May 14 14:41, 2006  --   RE: Re[14]: 1 licence for two different versions   --  Will Mendez

May 14 15:24, 2006  --   Re[16]: 1 licence for two different versions   --  Chris

May 14 15:24, 2006  --   Re[16]: 1 licence for two different versions   --  Chris

May 14 15:31, 2006  --   Re: Re[16]: 1 licence for two different versions   --  Bernard Lebel

May 14 16:08, 2006  --   RE: Re[16]: 1 licence for two different versions   --  Wayne

May 14 16:35, 2006  --   Re[18]: 1 licence for two different versions   --  Chris

May 14 16:35, 2006  --   Re[18]: 1 licence for two different versions   --  Chris

May 14 17:05, 2006  --   Non Destructive Character Workflow   --  Frank Lenhard

May 14 17:11, 2006  --   1 licence for two different versions -> I GOT IT WORKIN   --  Chris

May 14 17:13, 2006  --   Reannoucment: 1 licence for two different versions BUT HOW CHRIS ?   --  Chris

May 14 17:21, 2006  --   Re: Non Destructive Character Workflow   --  Daniel Bachmann

May 14 17:34, 2006  --   Re: 1 licence for two different versions -> I GOT IT WORKIN   --  Bernard Lebel

May 14 17:36, 2006  --   Re: 1 licence for two different versions -> I GOT IT WORKIN   --  Bernard Lebel

May 14 17:55, 2006  --   RE: 1 licence for two different versions -> I GOT IT WORKIN   --  Wayne

May 14 18:34, 2006  --   Re[2]: 1 licence for two different versions -> I GOT IT WORKIN   --  Chris

May 14 18:38, 2006  --   Re[2]: 1 licence for two different versions -> I GOT IT WORKIN   --  Chris

May 14 18:56, 2006  --   Re: Re[2]: 1 licence for two different versions   --  Tim Leydecker

May 14 19:29, 2006  --   Re[4]: 1 licence for two different versions   --  Chris

May 14 21:00, 2006  --   RE: Re[2]: 1 licence for two different versions -> I GOT IT WORKIN   --  Wayne

May 14 21:05, 2006  --   Merge in 5.1   --  Chris

May 14 21:15, 2006  --   Re[4]: 1 licence for two different versions -> I GOT IT WORKIN   --  Chris

May 14 21:16, 2006  --   NURBS modelling & lofting!   --  Chris

May 14 21:17, 2006  --   Merge in 5.1   --  Chris

May 14 21:24, 2006  --   wrinkle plugin or script   --  Adrian Lopez

May 14 22:24, 2006  --   RE: Re[4]: 1 licence for two different versions -> I GOT IT WORKIN   --  Wayne

May 14 22:24, 2006  --   RE: wrinkle plugin or script   --  Wayne

May 14 22:32, 2006  --   RE: NURBS modelling & lofting!   --  Wayne

May 14 22:36, 2006  --   RE: Merge in 5.1   --  Wayne

May 14 22:37, 2006  --   Re[6]: 1 licence for two different versions -> I GOT IT WORKIN   --  Chris

May 14 22:38, 2006  --   Re[2]: NURBS modelling & lofting!   --  Chris

May 14 22:43, 2006  --   Re: Re[6]: 1 licence for two different versions -> I GOT IT WORKIN   --  Nick

May 14 22:48, 2006  --   RE: Re[6]: 1 licence for two different versions -> I GOT IT WORKIN   --  Wayne

May 15 01:45, 2006  --   RE: Lag time drag & drop onto server   --  Sandy E. Sutherland

May 15 01:51, 2006  --   RE: Re[4]: 1 licence for two different versions -> I GOT IT WORKIN   --  kim aldis

May 15 01:51, 2006  --   RE: Lag time drag & drop onto server   --  kim aldis

May 15 01:55, 2006  --   RE: Lag time drag & drop onto server   --  Sandy E. Sutherland

May 15 02:16, 2006  --   Re: Lag time drag & drop onto server   --  digimata

May 15 02:17, 2006  --   RE: Lag time drag & drop onto server   --  Sandy E. Sutherland

May 15 03:25, 2006  --   Re: 1 licence for two different versions -> I GOT IT WORKIN   --  Rob Wuijster

May 15 03:57, 2006  --   RE: 1 licence for two different versions -> I GOT IT WORKIN   --  kim aldis

May 15 04:07, 2006  --   Re: OT: 1 licence for two different versions   --  Tim Leydecker

May 15 07:11, 2006  --   Re: Merge in 5.1   --  Bernard Lebel

May 15 07:42, 2006  --   RE: Merge in 5.1   --  kim aldis

May 15 08:12, 2006  --   Re: Merge in 5.1   --  Wayne Williams

May 15 08:33, 2006  --   Re: Merge in 5.1   --  Bernard Lebel

May 15 08:38, 2006  --   RE: Merge in 5.1   --  kim aldis

May 15 08:45, 2006  --   Re: Merge in 5.1   --  Chris Marshall

May 15 08:46, 2006  --   Re: Merge in 5.1   --  Bernard Lebel

May 15 08:47, 2006  --   Re: Merge in 5.1   --  Rob Wuijster

May 15 09:55, 2006  --   reset transforms doesn't work   --  Kris Rivel

May 15 10:06, 2006  --   Re: reset transforms doesn't work   --  Oscar Juarez

May 15 10:25, 2006  --   particle colour from map AND alpha over time   --  Andi Farhall

May 15 10:38, 2006  --   RE: Re: reset transforms doesn't work   --  Kris Rivel

May 15 11:41, 2006  --   Re: Non Destructive Character Workflow   --  Tim Leydecker

May 15 12:22, 2006  --   Expression driving transparency?   --  Chris Johnson

May 15 12:26, 2006  --   Re: Non Destructive Character Workflow   --  Adam Sale

May 15 13:12, 2006  --   Re: Non Destructive Character Workflow   --  Tim Leydecker

May 15 13:19, 2006  --   Re: Expression driving transparency?   --  Ben Barker

May 15 14:52, 2006  --   Re: OT GhostRecon Advanced Warfighter   --  Gene Crucean

May 15 15:01, 2006  --   Re: Non Destructive Character Workflow   --  Frank Lenhard

May 15 15:03, 2006  --   Re: OT GhostRecon Advanced Warfighter   --  Robert Moodie

May 15 15:23, 2006  --   Re: OT GhostRecon Advanced Warfighter   --  Tim Leydecker

May 15 15:30, 2006  --   Re: Non Destructive Character Workflow   --  Frank Lenhard

May 15 16:25, 2006  --   Re: OT GhostRecon Advanced Warfighter   --  Gene Crucean

May 15 17:34, 2006  --   Re[6]: 1 licence for two different versions -> I GOT IT WORKIN   --  Chris

May 15 17:38, 2006  --   Re[2]: Merge in 5.1   --  Chris

May 15 20:38, 2006  --   can batchserve still be used for xsi 5.1?   --  Daniel Bachmann

May 15 20:45, 2006  --   Re: can batchserve still be used for xsi 5.1?   --  Byron Nash

May 15 21:24, 2006  --   RE: particle colour from map AND alpha over time   --  Schoenberger

May 16 01:00, 2006  --   Re: Non Destructive Character Workflow   --  Adam Sale

May 16 01:04, 2006  --   Re: Non Destructive Character Workflow   --  Adam Sale

May 16 02:29, 2006  --   Re: OT GhostRecon Advanced Warfighter   --  Raffaele Fragapane

May 16 03:09, 2006  --   Re: OT GhostRecon Advanced Warfighter   --  Tim Leydecker

May 16 04:12, 2006  --   RE: Expression driving transparency?   --  Matt Lind

May 16 04:12, 2006  --   RE: particle colour from map AND alpha over time   --  Andi Farhall

May 16 04:27, 2006  --   Re: Re[14]: 1 licence for two different versions   --  Tim Leydecker

May 16 04:53, 2006  --   RE: particle colour from map AND alpha over time   --  Schoenberger

May 16 04:59, 2006  --   RE: particle colour from map AND alpha over time   --  at

May 16 05:00, 2006  --   RE: Re[14]: 1 licence for two different versions   --  kim aldis

May 16 05:04, 2006  --   Re: Re[14]: 1 licence for two different versions   --  Thomas Helzle

May 16 05:10, 2006  --   Re: Re[14]: 1 licence for two different versions   --  Morten Bartholdy

May 16 05:17, 2006  --   RE: particle colour from map AND alpha over time   --  Andi Farhall

May 16 05:21, 2006  --   RE: Re[14]: 1 licence for two different versions   --  kim aldis

May 16 05:45, 2006  --   Re: 1 licence for two different versions   --  Raffaele Fragapane

May 16 06:14, 2006  --   Re: can batchserve still be used for xsi 5.1?   --  Frank Lenhard

May 16 07:09, 2006  --   RE: can batchserve still be used for xsi 5.1?   --  kim aldis

May 16 07:09, 2006  --   Re: can batchserve still be used for xsi 5.1?   --  Daniel Bachmann

May 16 07:23, 2006  --   Re: 1 licence for two different versions   --  Morten Bartholdy

May 16 07:30, 2006  --   Re: can batchserve still be used for xsi 5.1?   --  Daniel Bachmann

May 16 07:42, 2006  --   Re[2]: can batchserve still be used for xsi 5.1?   --  Frank Lenhard

May 16 07:54, 2006  --   Re: can batchserve still be used for xsi 5.1?   --  Byron Nash

May 16 07:55, 2006  --   RE: can batchserve still be used for xsi 5.1?   --  kim aldis

May 16 07:55, 2006  --   meeting   --  Tony Naqvi

May 16 07:57, 2006  --   re: meeting   --  Tony Naqvi

May 16 08:26, 2006  --   Re: can batchserve still be used for xsi 5.1?   --  Tim Leydecker

May 16 08:32, 2006  --   Link light color to shader   --  Stefan Andersson

May 16 08:39, 2006  --   Re: Link light color to shader   --  Stefan Andersson

May 16 08:58, 2006  --   Re[17]: 1 licence for two different versions   --  Chris

May 16 08:59, 2006  --   AW: can batchserve still be used for xsi 5.1?   --  VR XSI Forces

May 16 09:37, 200