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Last Update: Thu Jun 1 00:01:29 2006. Total: 1439 messages. Average Size: 8.9K (Max: 37.7K, Min: 4.8K).
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May 01 02:32, 2006 -- Re: tuning ambient occlusion dark/bright input using a custom curve? -- Tim Leydecker
May 01 07:40, 2006 -- Re: Google SketchUp -- Prodeep Ghosh
May 01 07:59, 2006 -- RE: broken frame ranges -- Schoenberger
May 01 08:52, 2006 -- RE: Linux Server losing Allshare -- kim aldis
May 01 09:03, 2006 -- importing MatLibraries -- Frank Lenhard
May 01 09:08, 2006 -- Re: Transfer envelope weights -- Bernard Lebel
May 01 10:07, 2006 -- Black dots in renders -- Wayne
May 01 10:07, 2006 -- is there a shell tool like in 3ds max -- Daniel Bachmann
May 01 10:30, 2006 -- RE: is there a shell tool like in 3ds max -- Wayne
May 01 10:32, 2006 -- RE: is there a shell tool like in 3ds max -- kim aldis
May 01 10:44, 2006 -- render extender? _sc -- Sam Cuttriss
May 01 10:48, 2006 -- Re: broken frame ranges -- Helen Bucknall
May 01 11:00, 2006 -- RE: Black dots in renders -- Jim Altieri
May 01 11:01, 2006 -- RE: is there a shell tool like in 3ds max -- Martin Belleau
May 01 11:18, 2006 -- Re: render extender? _sc -- takita
May 01 11:27, 2006 -- Updating Text from scene data -- Byron Nash
May 01 11:34, 2006 -- Re: render extender? _sc -- Francois Lord
May 01 12:22, 2006 -- Re: is there a shell tool like in 3ds max -- Daniel Bachmann
May 01 12:27, 2006 -- Re: Black dots in renders -- Stephen Aplin
May 01 12:28, 2006 -- RE: Updating Text from scene data -- kim aldis
May 01 12:30, 2006 -- RE: Black dots in renders -- Wayne
May 01 12:34, 2006 -- Re: Black dots in renders -- James Prevette
May 01 13:08, 2006 -- After Effect Cam Import -- Hans Payer
May 01 13:36, 2006 -- Re: render extender? _sc -- Sam Cuttriss
May 01 13:42, 2006 -- Re: After Effect Cam Import -- Byron Nash
May 01 13:42, 2006 -- Re: Updating Text from scene data -- Graham D Clark
May 01 14:30, 2006 -- Re: After Effect Cam Import -- Hans Payer
May 01 15:20, 2006 -- Re: After Effect Cam Import -- Byron Nash
May 01 15:39, 2006 -- Re: After Effect Cam Import -- Hans Payer
May 01 16:13, 2006 -- Hair\fur alternative methods -- Chris
May 01 16:47, 2006 -- Re: After Effect Cam Import -- Byron Nash
May 01 16:49, 2006 -- RE: Hair\fur alternative methods -- Wayne
May 01 16:50, 2006 -- Re: Hair\fur alternative methods -- Bernard Lebel
May 01 16:57, 2006 -- Re: After Effect Cam Import -- Hans Payer
May 01 17:03, 2006 -- Re[2]: Hair\fur alternative methods -- Chris
May 01 22:03, 2006 -- Re: Black dots in renders -- Kris Rivel
May 01 23:32, 2006 -- Re: render region update - bug or "feature" -- Raffaele Fragapane
May 01 23:33, 2006 -- Re: After Effect Cam Import -- Andy Jones
May 02 02:48, 2006 -- autoframing of rendertree -- luc froehlicher
May 02 06:55, 2006 -- Re: After Effect Cam Import -- Byron Nash
May 02 07:24, 2006 -- Xgs_Slate -- Sascha Robitzki
May 02 10:09, 2006 -- Re: Only words of excuses. Was: Re: silently screaming. -- Espiritu VFX
May 02 10:43, 2006 -- RE: Xgs_Slate -- Alexei Godek
May 02 11:02, 2006 -- Re: Xgs_Slate -- Sascha Robitzki
May 02 11:44, 2006 -- RE: Xgs_Slate -- kim aldis
May 02 11:46, 2006 -- Batch and 64 bit -- Lee Hallett
May 02 11:58, 2006 -- RE: After Effect Cam Import -- Hans Payer
May 02 13:01, 2006 -- External (j)script -- John Bell
May 02 13:20, 2006 -- RE: External (j)script -- Stephen Blair
May 02 13:40, 2006 -- Re: External (j)script -- John Bell
May 02 14:20, 2006 -- RE: External (j)script -- Stephen Blair
May 02 14:25, 2006 -- Re: External (j)script -- John Bell
May 02 15:07, 2006 -- Re: importing MatLibraries -- Frank Lenhard
May 02 15:40, 2006 -- Re: External (j)script -- Chris Trimble
May 02 16:33, 2006 -- Re: autoframing of rendertree -- Anthony barritault
May 02 16:48, 2006 -- SetReference command -- Ben Rogall
May 02 18:17, 2006 -- XSIBatch -r freezes on 64 bit machines? -- Schoenberger
May 02 23:53, 2006 -- odd behavior for UV's and SubD? -- DeColling, James
May 03 00:52, 2006 -- Re: XSIBatch -r freezes on 64 bit machines? -- Rock star
May 03 02:42, 2006 -- Re: External (j)script -- Guy Rabiller
May 03 03:16, 2006 -- Re: External (j)script -- Aloys Baillet
May 03 03:29, 2006 -- Re: External (j)script -- michael malinowski
May 03 04:09, 2006 -- RE: odd behavior for UV's and SubD? -- Stuart Hall
May 03 04:16, 2006 -- RE: XSIBatch -r freezes on 64 bit machines? -- Schoenberger
May 03 04:19, 2006 -- RE: odd behavior for UV's and SubD? -- James Dc \(Gmail\)
May 03 04:34, 2006 -- RE: odd behavior for UV's and SubD? -- Stuart Hall
May 03 04:48, 2006 -- Re: External (j)script -- Guy Rabiller
May 03 04:49, 2006 -- crashes when deleting root in hierarchy -- Stefan Andersson
May 03 04:51, 2006 -- Re: External (j)script -- Guy Rabiller
May 03 04:56, 2006 -- Re: crashes when deleting root in hierarchy -- guillaume laforge
May 03 06:50, 2006 -- RE: Batch and 64 bit -- Lee Hallett
May 03 07:15, 2006 -- RE: Batch and 64 bit -- Stephen Blair
May 03 07:35, 2006 -- Re: External (j)script -- John Bell
May 03 08:36, 2006 -- RE: Batch and 64 bit -- Lee Hallett
May 03 08:44, 2006 -- Re: XSIBatch -r freezes on 64 bit machines? -- Bernard Lebel
May 03 08:48, 2006 -- RE: Batch and 64 bit -- Stephen Blair
May 03 08:51, 2006 -- RE: Batch and 64 bit -- Lee Hallett
May 03 08:55, 2006 -- Re: XSIBatch -r freezes on 64 bit machines? -- André Adam
May 03 09:26, 2006 -- RE: External (j)script -- kim aldis
May 03 09:36, 2006 -- RE: Batch and 64 bit -- Fabrice Altman
May 03 10:05, 2006 -- RE: Batch and 64 bit -- Axel Akesson
May 03 10:23, 2006 -- Freeze Texture Projection without Freezing other Ops? -- Byron Nash
May 03 10:26, 2006 -- OT: Gelato 2.0 now has a free version - although not for XSI... -- Thomas Helzle
May 03 10:33, 2006 -- RE: Freeze Texture Projection without Freezing other Ops? -- Jason Brynford-Jones
May 03 10:35, 2006 -- Re: Freeze Texture Projection without Freezing other Ops? -- Christian Goetzinger
May 03 10:41, 2006 -- Re: Freeze Texture Projection without Freezing other Ops? -- Byron Nash
May 03 10:47, 2006 -- RE: Batch and 64 bit -- Lee Hallett
May 03 10:50, 2006 -- Re: Freeze Texture Projection without Freezing other Ops? -- Alan Jones
May 03 10:53, 2006 -- RE: Batch and 64 bit -- Lee Hallett
May 03 11:18, 2006 -- Re: XSIBatch -r freezes on 64 bit machines? -- Chris Trimble
May 03 11:53, 2006 -- Re: External (j)script -- Chris Trimble
May 03 12:12, 2006 -- Re: Freeze Texture Projection without Freezing other Ops? -- James Prevette
May 03 12:34, 2006 -- realflow, rendering with motion blur -- kim aldis
May 03 12:43, 2006 -- RE: realflow, rendering with motion blur -- Axel Akesson
May 03 12:46, 2006 -- RE: Freeze Texture Projection without Freezing other Ops? -- Grahame Fuller
May 03 12:59, 2006 -- Re: Freeze Texture Projection without Freezing other Ops? -- Byron Nash
May 03 13:08, 2006 -- Re: Freeze Texture Projection without Freezing other Ops? -- Jeffrey Dates
May 03 13:19, 2006 -- deleting cluster -- Frank Lenhard
May 03 13:46, 2006 -- RE: deleting cluster -- Juan Brockhaus
May 03 13:48, 2006 -- Re: Freeze Texture Projection without Freezing other Ops? -- Mikko Ronkainen
May 03 13:57, 2006 -- Re: Freeze Texture Projection without Freezing other Ops? -- Byron Nash
May 03 13:57, 2006 -- Re: realflow, rendering with motion blur -- Sam Cuttriss
May 03 13:59, 2006 -- RE: XSIBatch -r freezes on 64 bit machines? -- Schoenberger
May 03 14:04, 2006 -- RE: realflow, rendering with motion blur -- Micheal Wharton
May 03 14:34, 2006 -- Re: realflow, rendering with motion blur -- Duncan Burch
May 03 15:44, 2006 -- Re[2]: deleting cluster -- Frank Lenhard
May 03 15:46, 2006 -- RE: realflow, rendering with motion blur -- kim aldis
May 03 15:49, 2006 -- RE: realflow, rendering with motion blur -- kim aldis
May 03 15:54, 2006 -- Artifact in render -- Byron Nash
May 03 15:54, 2006 -- Re: Re[2]: deleting cluster -- Rainer Schmidt
May 03 16:17, 2006 -- Re: realflow, rendering with motion blur -- Duncan Burch
May 03 16:19, 2006 -- Re: realflow, rendering with motion blur -- Francois Lord
May 03 16:25, 2006 -- Re: deleting cluster -- Francois Lord
May 03 16:34, 2006 -- RE: Gelato 2.0 now has a free version - although not for XSI... -- Schoenberger
May 03 17:06, 2006 -- Re[2]: deleting cluster -- Frank Lenhard
May 03 17:08, 2006 -- Re: Gelato 2.0 now has a free version - although not for XSI... -- Sam Cuttriss
May 03 17:33, 2006 -- Re: Artifact in render -- Sylvain Moreau
May 03 17:35, 2006 -- Re: Gelato 2.0 now has a free version - although not for XSI... -- Tim Leydecker
May 03 18:15, 2006 -- RE: realflow, rendering with motion blur -- Matt Lind
May 03 20:22, 2006 -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- benp
May 03 20:22, 2006 -- Re: System Idle Process uses 99% cpu -- Oscar Juarez
May 03 20:40, 2006 -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- Luke
May 03 21:06, 2006 -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- benp
May 04 01:04, 2006 -- Re: External (j)script -- Aloys Baillet
May 04 01:38, 2006 -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- Raffaele Fragapane
May 04 01:50, 2006 -- Re: XSIBatch -r freezes on 64 bit machines? -- André Adam
May 04 02:12, 2006 -- Re: System Idle Process uses 99% cpu -- Raffaele Fragapane
May 04 03:02, 2006 -- Re: External (j)script -- Guy Rabiller
May 04 03:41, 2006 -- Re: Gelato 2.0 now has a free version - although not for XSI... -- Sascha Robitzki
May 04 04:00, 2006 -- RE: Re[2]: deleting cluster -- Juan Brockhaus
May 04 04:05, 2006 -- playback in FXtree -- adrian
May 04 05:18, 2006 -- regular expressions and variables in JScript -- Sascha Robitzki
May 04 05:28, 2006 -- Re: regular expressions and variables in JScript -- guillaume laforge
May 04 05:49, 2006 -- 49Games is hiring -- André Adam
May 04 06:03, 2006 -- RE: realflow, rendering with motion blur -- Axel Akesson
May 04 06:35, 2006 -- Re[4]: deleting cluster -- Frank Lenhard
May 04 06:35, 2006 -- Re[2]: System Idle Process uses 99% cpu -- Frank Lenhard
May 04 06:38, 2006 -- Re: Artifact in render -- Byron Nash
May 04 06:45, 2006 -- running ink down a piece of paper - help -- Chris Marshall
May 04 06:45, 2006 -- AW: realflow, rendering with motion blur -- VR XSI Forces
May 04 07:20, 2006 -- RE: realflow, rendering with motion blur -- kim aldis
May 04 07:40, 2006 -- Re: regular expressions and variables in JScript -- Sascha Robitzki
May 04 08:32, 2006 -- Re: regular expressions and variables in JScript -- Andy Nicholas
May 04 08:48, 2006 -- Re: Re[2]: deleting cluster -- Bernard Lebel
May 04 08:48, 2006 -- Re: realflow, rendering with motion blur -- Duncan Burch
May 04 08:52, 2006 -- Lattices under Models dissappear -- Morten Bartholdy
May 04 08:54, 2006 -- OT: XSI training in NYC -- Scott C. Lange
May 04 09:05, 2006 -- RE: realflow, rendering with motion blur -- Andre DeAngelis
May 04 09:22, 2006 -- Re: AW: realflow, rendering with motion blur -- Francois Lord
May 04 09:28, 2006 -- Re: regular expressions and variables in JScript -- Sascha Robitzki
May 04 09:29, 2006 -- RE: realflow, rendering with motion blur -- kim aldis
May 04 09:38, 2006 -- Re: System Idle Process uses 99% cpu -- Oscar Juarez
May 04 09:50, 2006 -- absolute path -- Pierre Lalancette
May 04 10:01, 2006 -- Re: absolute path -- André Adam
May 04 10:44, 2006 -- Re: absolute path -- Bernard Lebel
May 04 10:44, 2006 -- marking sets -- Sascha Robitzki
May 04 10:46, 2006 -- Re: absolute path -- Pierre Lalancette
May 04 10:59, 2006 -- Re: absolute path -- Bernard Lebel
May 04 11:01, 2006 -- Re: absolute path -- Bernard Lebel
May 04 11:02, 2006 -- Re: absolute path -- Robert Moodie
May 04 11:05, 2006 -- RE: marking sets -- Manny Papamanos
May 04 11:23, 2006 -- Re: absolute path -- Pierre Lalancette
May 04 11:31, 2006 -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- Gene Jannece
May 04 11:39, 2006 -- Re: marking sets -- Sascha Robitzki
May 04 11:43, 2006 -- Re: marking sets -- Sascha Robitzki
May 04 12:18, 2006 -- Re: regular expressions and variables in JScript -- Steven Caron
May 04 15:26, 2006 -- [script] Self-installed property global names defined multiple times? -- Bernard Lebel
May 04 15:39, 2006 -- RE: [script] Self-installed property global names defined multiple times? -- Stephen Blair
May 04 15:51, 2006 -- XSI Collection to Edge Collection? -- Joey Ponthieux
May 04 16:04, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Bernard Lebel
May 04 17:41, 2006 -- RE: [script] Self-installed property global names defined multiple times? -- Stephen Blair
May 04 19:07, 2006 -- Re: marking sets -- Adam Sale
May 04 22:44, 2006 -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- Raffaele Fragapane
May 05 00:28, 2006 -- outputshader/alpha or a color based on object ID? -- Tim Leydecker
May 05 02:06, 2006 -- OT 3D-illustrations for the mobile markets -- Tim Leydecker
May 05 02:57, 2006 -- RE: Freeze Texture Projection without Freezing other Ops? -- Pankhurst, Lawrence
May 05 03:00, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Kai Wolter
May 05 03:21, 2006 -- Re: running ink down a piece of paper - help -- Alex Dinnin
May 05 03:23, 2006 -- render calculator -- Alex Dinnin
May 05 04:03, 2006 -- RE: render calculator -- kim aldis
May 05 04:05, 2006 -- Re: running ink down a piece of paper - help -- Tim Leydecker
May 05 04:20, 2006 -- Re: running ink down a piece of paper - help -- Chris Marshall
May 05 04:35, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Guy Rabiller
May 05 05:04, 2006 -- OT: blending materials from realflow -- Chris Marshall
May 05 05:20, 2006 -- RE: blending materials from realflow -- Sandy E. Sutherland
May 05 05:30, 2006 -- RE: blending materials from realflow -- kim aldis
May 05 05:38, 2006 -- Re: blending materials from realflow -- Chris Marshall
May 05 05:48, 2006 -- RE: blending materials from realflow -- Sandy E. Sutherland
May 05 06:43, 2006 -- RE: blending materials from realflow -- kim aldis
May 05 07:58, 2006 -- RE: blending materials from realflow -- Sandy E. Sutherland
May 05 08:35, 2006 -- RE: blending materials from realflow -- kim aldis
May 05 08:58, 2006 -- Re: blending materials from realflow -- Chris Marshall
May 05 09:07, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Bernard Lebel
May 05 09:09, 2006 -- Re: blending materials from realflow -- Wayne Williams
May 05 09:23, 2006 -- RE: [script] Self-installed property global names defined multiple times? -- Stephen Blair
May 05 09:47, 2006 -- RE: blending materials from realflow -- kim aldis
May 05 10:03, 2006 -- Re: blending materials from realflow -- Chris Marshall
May 05 10:38, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Guy Rabiller
May 05 10:40, 2006 -- Re: blending materials from realflow -- Francois Lord
May 05 10:45, 2006 -- Re: Chris's blending materials from realflow thread -- Chris Marshall
May 05 10:52, 2006 -- RE: Chris's blending materials from realflow thread -- kim aldis
May 05 11:01, 2006 -- Re: Chris's blending materials from realflow thread -- adrian
May 05 11:03, 2006 -- Re: Chris's blending materials from realflow thread -- Chris Marshall
May 05 11:16, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Bernard Lebel
May 05 11:29, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Guy Rabiller
May 05 11:55, 2006 -- RE: Chris's blending materials from realflow thread -- kim aldis
May 05 11:57, 2006 -- Re: Chris's blending materials from realflow thread -- adrian
May 05 12:44, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Bernard Lebel
May 05 14:12, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Francois Lord
May 05 14:16, 2006 -- Re: [script] Self-installed property global names defined multiple times? -- Bernard Lebel
May 05 14:32, 2006 -- RE: [script] Self-installed property global names defined multiple times? -- Marc-André Belzile
May 05 15:34, 2006 -- dolly -- David Gallagher
May 05 16:35, 2006 -- RE: dolly -- Kris Rivel
May 05 16:45, 2006 -- Re: dolly -- David Gallagher
May 05 16:50, 2006 -- Re: dolly -- Francois Lord
May 05 18:14, 2006 -- RE: Re: dolly -- Kris Rivel
May 06 00:06, 2006 -- Automate a modelling task -- Chris
May 06 02:14, 2006 -- Re: Automate a modelling task -- Raffaele Fragapane
May 06 03:06, 2006 -- file size difference -- Syah Inderaprana
May 06 03:43, 2006 -- RE: file size difference -- Andy Nicholas
May 06 04:09, 2006 -- RE: file size difference -- Syah Inderaprana
May 06 08:39, 2006 -- Re: file size difference -- Stefan Andersson
May 06 09:01, 2006 -- Re: render calculator -- Chris
May 06 09:02, 2006 -- Re[2]: Automate a modelling task -- Chris
May 06 10:25, 2006 -- RE: render calculator -- Wayne
May 06 10:38, 2006 -- RE: render calculator -- kim aldis
May 06 11:09, 2006 -- Anyone have the FBX 2005.08 addon? -- Dan Yargici
May 06 11:10, 2006 -- RE: Re[2]: Automate a modelling task -- kim aldis
May 06 13:10, 2006 -- Re: Batch and 64 bit -- Stefan Andersson
May 06 13:30, 2006 -- Re[4]: Automate a modelling task -- Frank Lenhard
May 06 13:58, 2006 -- RE: Batch and 64 bit -- kim aldis
May 06 14:12, 2006 -- Re[2]: Batch and 64 bit -- Frank Lenhard
May 06 18:15, 2006 -- Re[5]: Automate a modelling task -- Chris
May 06 18:15, 2006 -- Re[2]: render calculator -- Chris
May 07 03:30, 2006 -- Re: Re[2]: render calculator -- Stefan Andersson
May 07 03:31, 2006 -- Re: Re[2]: Batch and 64 bit -- Stefan Andersson
May 07 06:09, 2006 -- Re: Automate a modelling task -- Dan Niero
May 07 06:37, 2006 -- Re: Chris's blending materials from realflow thread -- Chris Marshall
May 07 08:17, 2006 -- RE: Chris's blending materials from realflow thread -- kim aldis
May 07 08:46, 2006 -- RE: Re[2]: Batch and 64 bit -- Schoenberger
May 07 08:52, 2006 -- Re: Re[2]: Batch and 64 bit -- Stefan Andersson
May 07 09:35, 2006 -- Re[4]: render calculator -- Chris
May 07 09:43, 2006 -- RE: Re[2]: Batch and 64 bit -- Schoenberger
May 07 10:46, 2006 -- Re[2]: Automate a modelling task -- Chris
May 07 23:42, 2006 -- Re: file size difference -- Syah Inderaprana
May 08 01:09, 2006 -- [Script] Point Position of Enveloped Object in Shape Modeling stack -- L. Edy Susanto
May 08 01:40, 2006 -- Re: [Script] Point Position of Enveloped Object in Shape Modeling stack -- Raffaele Fragapane
May 08 01:40, 2006 -- [Script] Point Position of Enveloped Object in Shape Modeling stack -- L. Edy Susanto
May 08 01:45, 2006 -- Re: dolly -- brad friedman
May 08 01:57, 2006 -- Camera Interests -- Matthias Worch
May 08 02:15, 2006 -- Re: [Script] Point Position of Enveloped Object in Shape Modeling stack -- L. Edy Susanto
May 08 02:20, 2006 -- RE: Camera Interests -- Andi Farhall
May 08 02:27, 2006 -- Rectangular zoom : Was "RE: dolly" -- Andi Farhall
May 08 02:38, 2006 -- Re: Camera Interests -- Raffaele Fragapane
May 08 02:59, 2006 -- Re: Camera Interests -- Matthias Worch
May 08 03:00, 2006 -- Re: [Script] Point Position of Enveloped Object in Shape Modeling stack -- Raffaele Fragapane
May 08 04:02, 2006 -- Re: Re[2]: Batch and 64 bit -- Alan Jones
May 08 04:12, 2006 -- Re: Chris's blending materials from realflow thread -- adrian
May 08 04:29, 2006 -- RE: Re[2]: Batch and 64 bit -- Sandy E. Sutherland
May 08 04:44, 2006 -- Re: Chris's blending materials from realflow thread -- Chris Marshall
May 08 04:57, 2006 -- Re: Chris's blending materials from realflow thread -- adrian
May 08 05:55, 2006 -- Re[4]: Batch and 64 bit -- Frank Lenhard
May 08 06:11, 2006 -- Where to start. Is XSI the correct tool for me? -- Jay
May 08 06:29, 2006 -- OT 2D/3D professorship at FH Mainz (Germany) open -- Tim Leydecker
May 08 06:48, 2006 -- mR framebuffers (not passes) accessible through XSI//GUI? -- Tim Leydecker
May 08 06:50, 2006 -- Re: Where to start. Is XSI the correct tool for me? -- Alan Jones
May 08 07:11, 2006 -- Re: Compositing XSI Passes How to? -- Tim Leydecker
May 08 07:26, 2006 -- RE: Where to start. Is XSI the correct tool for me? -- Stuart Hall
May 08 07:36, 2006 -- Re: Where to start. Is XSI the correct tool for me? -- Chris Marshall
May 08 07:41, 2006 -- med res to hi rez animation -- L. Edy Susanto
May 08 07:41, 2006 -- RE: mR framebuffers (not passes) accessible through XSI//GUI? -- Wayne
May 08 07:43, 2006 -- RE: Where to start. Is XSI the correct tool for me? -- Andi Farhall
May 08 07:52, 2006 -- Re: mR framebuffers (not passes) accessible through XSI//GUI? -- Dan Yargici
May 08 08:04, 2006 -- RE: mR framebuffers (not passes) accessible through XSI//GUI? -- Pankhurst, Lawrence
May 08 08:10, 2006 -- Re: Where to start. Is XSI the correct tool for me? -- adrian
May 08 08:18, 2006 -- RE: mR framebuffers (not passes) accessible through XSI//GUI? -- Schoenberger
May 08 08:20, 2006 -- OT : Maya <-> XSI OBJ transfer tips ? -- Harry Bardak
May 08 08:25, 2006 -- Re: mR framebuffers (not passes) accessible through XSI//GUI? -- Tim Leydecker
May 08 08:29, 2006 -- Re: mR framebuffers (not passes) accessible through XSI//GUI? -- Rob Wuijster
May 08 08:35, 2006 -- Re: Where to start. Is XSI the correct tool for me? -- Morten Bartholdy
May 08 08:37, 2006 -- Re: mR framebuffers (not passes) accessible through XSI//GUI? -- Morten Bartholdy
May 08 08:38, 2006 -- Re: Maya <-> XSI OBJ transfer tips ? -- Tim Leydecker
May 08 08:38, 2006 -- Re: Where to start. Is XSI the correct tool for me? -- Jay
May 08 08:57, 2006 -- Re: dolly -- David Gallagher
May 08 09:00, 2006 -- RE: Where to start. Is XSI the correct tool for me? -- Andi Farhall
May 08 09:16, 2006 -- Re: Where to start. Is XSI the correct tool for me? -- Morten Bartholdy
May 08 09:23, 2006 -- OTish: SGI filed for bankruptcy -- Alan Jones
May 08 09:24, 2006 -- OT: Silicon Graphics goes titsup -- Alexei Godek
May 08 09:36, 2006 -- Re: OTish: SGI filed for bankruptcy -- Rob Wuijster
May 08 09:50, 2006 -- Re: Maya <-> XSI OBJ transfer tips ? -- Rob Wuijster
May 08 09:51, 2006 -- Re: OT: Silicon Graphics goes titsup -- Stefan Andersson
May 08 09:55, 2006 -- Re: dolly -- John Bell
May 08 10:09, 2006 -- Re: dolly -- Sam Cuttriss
May 08 10:11, 2006 -- SpacePilot default settings -- John Bell
May 08 10:17, 2006 -- RE: Where to start. Is XSI the correct tool for me? -- Luc-Eric Rousseau
May 08 10:35, 2006 -- Re: Where to start. Is XSI the correct tool for me? -- Rob Wuijster
May 08 10:46, 2006 -- Re: Maya <-> XSI OBJ transfer tips ? -- Tim Leydecker
May 08 10:50, 2006 -- Re: Where to start. Is XSI the correct tool for me? -- Thomas Helzle
May 08 15:53, 2006 -- SGI files for chapter 11 -- Eric Lampi
May 08 16:03, 2006 -- Re: SGI files for chapter 11 -- Rainer Schmidt
May 08 16:19, 2006 -- Re: SGI files for chapter 11 -- Eric Deren
May 08 16:25, 2006 -- Re: SGI files for chapter 11 -- Bernard Lebel
May 08 16:33, 2006 -- Re: SGI files for chapter 11 -- Chris Little
May 08 16:47, 2006 -- RE: SGI files for chapter 11 -- Andre DeAngelis
May 08 16:58, 2006 -- RE: SGI files for chapter 11 -- Hans Payer
May 08 17:58, 2006 -- Re: SGI files for chapter 11 -- Bradley R. Gabe
May 08 20:07, 2006 -- Re: SGI files for chapter 11 -- Raffaele Fragapane
May 08 20:12, 2006 -- RE: mR framebuffers (not passes) accessible through XSI//GUI? -- Schoenberger
May 08 20:19, 2006 -- E3 trailer : Assassin's Creed -- Steven Caron
May 08 20:24, 2006 -- RE: Compositing XSI Passes How to? -- Schoenberger
May 08 21:01, 2006 -- Re: Compositing XSI Passes How to? -- Andy Jones
May 09 03:11, 2006 -- Re: Maya <-> XSI OBJ transfer tips ? -- Tim Leydecker
May 09 03:42, 2006 -- Re: Re: Compositing XSI Passes How to? -- Frantisek Hradecky
May 09 05:43, 2006 -- Re: E3 trailer : Assassin's Creed -- Frank Lenhard
May 09 05:49, 2006 -- Re: mR framebuffers (not passes) accessible through XSI//GUI? -- Tim Leydecker
May 09 05:55, 2006 -- Re: Compositing XSI Passes How to? -- Tim Leydecker
May 09 06:05, 2006 -- Big thanks to Michele for the MetaBalls... -- Dan Yargici
May 09 06:09, 2006 -- Re: Maya <-> XSI OBJ transfer tips ? -- Rob Wuijster
May 09 06:33, 2006 -- empty reference model -- Sascha Robitzki
May 09 06:34, 2006 -- Re: Maya <-> XSI OBJ transfer tips ? -- Tim Leydecker
May 09 06:44, 2006 -- Re: empty reference model -- Bernard Lebel
May 09 06:54, 2006 -- Re: empty reference model -- Sascha Robitzki
May 09 07:21, 2006 -- import explosion model -- Helen Bucknall
May 09 07:40, 2006 -- RE: E3 trailer : Assassin's Creed -- Tony Naqvi
May 09 07:43, 2006 -- RE: import explosion model -- kim aldis
May 09 07:46, 2006 -- Re: import explosion model -- Helen Bucknall
May 09 07:50, 2006 -- Re: E3 trailer : Assassin's Creed -- Byron Nash
May 09 07:51, 2006 -- Re: import explosion model -- Tim Leydecker
May 09 08:12, 2006 -- RE: E3 trailer : Assassin's Creed -- Marc-Andre Carbonneau
May 09 08:16, 2006 -- Re: import explosion model -- Helen Bucknall
May 09 08:40, 2006 -- Re: empty reference model -- Bernard Lebel
May 09 08:51, 2006 -- RE: E3 trailer : Assassin's Creed -- jason slabber
May 09 08:54, 2006 -- Re: import explosion model -- Tim Leydecker
May 09 08:56, 2006 -- RE: import explosion model -- kim aldis
May 09 08:58, 2006 -- RE: E3 trailer : Assassin's Creed -- Andre DeAngelis
May 09 09:03, 2006 -- RE: E3 trailer : Assassin's Creed -- Andre DeAngelis
May 09 09:03, 2006 -- Belly - not working? -- Sandy E. Sutherland
May 09 09:08, 2006 -- Re: E3 trailer : Assassin's Creed -- Meng-Yang Lu
May 09 09:09, 2006 -- Re: empty reference model -- Sascha Robitzki
May 09 09:10, 2006 -- Re: Belly - not working? -- lucas
May 09 09:18, 2006 -- Re: E3 trailer : Assassin's Creed -- Gene Crucean
May 09 09:30, 2006 -- RE: E3 trailer : Assassin's Creed -- Simon Pickard
May 09 09:36, 2006 -- RE: E3 trailer : Assassin's Creed -- Marc-Andre Carbonneau
May 09 09:39, 2006 -- Re: empty reference model -- Bernard Lebel
May 09 09:39, 2006 -- Re: E3 trailer : Assassin's Creed -- greg punchatz
May 09 09:48, 2006 -- Re: SGI files for chapter 11 -- Rainer Schmidt
May 09 10:17, 2006 -- xsi5.1 and Fedora Core 5 -- Juan Lara
May 09 10:25, 2006 -- RE: E3 trailer : Assassin's Creed -- Andre DeAngelis
May 09 10:34, 2006 -- Re: xsi5.1 and Fedora Core 5 -- Alan Jones
May 09 10:45, 2006 -- synoptic view trouble -- Sascha Robitzki
May 09 10:57, 2006 -- Re: E3 trailer : Assassin's Creed -- greg punchatz
May 09 11:11, 2006 -- Re: E3 trailer : Assassin's Creed -- Gene Crucean
May 09 11:31, 2006 -- Re: E3 trailer : Assassin's Creed -- Steven Caron
May 09 11:31, 2006 -- RE: Belly - not working? -- Sandy E. Sutherland
May 09 12:08, 2006 -- Re: synoptic view trouble -- RPS
May 09 12:15, 2006 -- RE: E3 trailer : Assassin's Creed -- Andre DeAngelis
May 09 14:15, 2006 -- Re: file size difference -- at
May 09 14:37, 2006 -- RE: file size difference -- Halfdan Ingvarsson
May 09 14:40, 2006 -- Random Fcurve doesn't work -- Kris Rivel
May 09 15:21, 2006 -- Re: Random Fcurve doesn't work -- Robert Moodie
May 09 17:44, 2006 -- Re: empty reference model -- Aloys Baillet
May 09 18:35, 2006 -- RE: Re: Random Fcurve doesn't work -- Kris Rivel
May 09 18:39, 2006 -- RE: Re: Random Fcurve doesn't work -- Kris Rivel
May 09 19:34, 2006 -- 1 licence for two different versions -- Chris
May 09 20:11, 2006 -- Re[2]: 1 licence for two different versions -- Chris
May 09 20:28, 2006 -- Re: Re[2]: 1 licence for two different versions -- Bernard Lebel
May 09 20:46, 2006 -- Re: 1 licence for two different versions -- Raffaele Fragapane
May 09 20:55, 2006 -- RE: 1 licence for two different versions -- Stephen Blair
May 09 22:47, 2006 -- Re[4]: 1 licence for two different versions -- Chris
May 09 22:47, 2006 -- Re[2]: 1 licence for two different versions -- Chris
May 10 01:59, 2006 -- Realflow WetDry maps... -- Meng-Yang Lu
May 10 03:35, 2006 -- Re: synoptic view trouble -- Sascha Robitzki
May 10 03:44, 2006 -- Re: 1 licence for two different versions -- Tim Leydecker
May 10 03:48, 2006 -- Re: Re[4]: 1 licence for two different versions -- Bernard Lebel
May 10 03:59, 2006 -- Re: 1 licence for two different versions -- André Adam
May 10 04:16, 2006 -- hair not reflecting -- Gerbrand Nel
May 10 04:31, 2006 -- Re: 1 licence for two different versions -- Tim Leydecker
May 10 04:33, 2006 -- Re: Realflow WetDry maps... -- Duncan Burch
May 10 04:36, 2006 -- RE: hair not reflecting -- Sandy E. Sutherland
May 10 04:42, 2006 -- Re: empty reference model -- Sascha Robitzki
May 10 04:49, 2006 -- RE: 1 licence for two different versions -- Sandy E. Sutherland
May 10 05:01, 2006 -- RE: 1 licence for two different versions -- Sandy E. Sutherland
May 10 05:27, 2006 -- Re: How often is too often? -- Tim Leydecker
May 10 05:32, 2006 -- Re: How often is too often? -- Morten Bartholdy
May 10 05:40, 2006 -- Re: Realflow WetDry maps... -- Meng-Yang Lu
May 10 05:45, 2006 -- Re: How often is too often? -- Sascha Robitzki
May 10 05:48, 2006 -- Re: How often is too often? -- Chris Marshall
May 10 05:52, 2006 -- Re: 1 licence for two different versions -- André Adam
May 10 05:54, 2006 -- RE: Belly - not working? -- Sandy E. Sutherland
May 10 06:07, 2006 -- Re: 1 licence for two different versions -- Tim Leydecker
May 10 06:15, 2006 -- How often is too often? -- Helen Bucknall
May 10 06:15, 2006 -- RE: 1 licence for two different versions -- kim aldis
May 10 06:23, 2006 -- Re: 1 licence for two different versions -- Chris Marshall
May 10 06:24, 2006 -- Re: 1 licence for two different versions -- Nick
May 10 06:24, 2006 -- Re: How often is too often? -- Stefan Andersson
May 10 06:29, 2006 -- Re: How often is too often? -- Daniel Bachmann
May 10 06:29, 2006 -- Re: How often is too often? -- André Adam
May 10 06:30, 2006 -- Re: How often is too often? -- Jonathan Ridge
May 10 06:35, 2006 -- Re: How often is too often? -- Oz Adi
May 10 06:35, 2006 -- Re: Belly - not working? -- lucas
May 10 06:36, 2006 -- Re: How often is too often? -- Morten Bartholdy
May 10 06:40, 2006 -- Re: 1 licence for two different versions -- Nick
May 10 07:16, 2006 -- problem with ray length -- Olly Nash
May 10 07:20, 2006 -- RE: How often is too often? -- Sandy E. Sutherland
May 10 07:45, 2006 -- Re: How often is too often? -- Frank Lenhard
May 10 07:51, 2006 -- RE: How often is too often? -- Marc-Andre Carbonneau
May 10 08:04, 2006 -- Distributed rendering -- Matthew Lowery
May 10 08:18, 2006 -- Re: How does Particle size influences simulation? -- Ajit Menon
May 10 08:18, 2006 -- RE: How often is too often? -- James Dc \(Gmail\)
May 10 08:32, 2006 -- RE: How often is too often? -- jason slabber
May 10 08:32, 2006 -- RE: How does Particle size influences simulation? -- Marc-Andre Carbonneau
May 10 08:38, 2006 -- RE: How often is too often? -- jason slabber
May 10 08:38, 2006 -- Distance to Camera Shader -- Byron Nash
May 10 08:41, 2006 -- RE: How does Particle size influences simulation? -- Marc-Andre Carbonneau
May 10 08:46, 2006 -- Re: How often is too often? -- Oz Adi
May 10 08:49, 2006 -- Re: How often is too often? -- Rainer Schmidt
May 10 08:50, 2006 -- Re: How does Particle size influences simulation? -- Ajit Menon
May 10 08:50, 2006 -- Re: How often is too often? -- Morten Bartholdy
May 10 08:56, 2006 -- RE: Distance to Camera Shader -- Andi Farhall
May 10 08:59, 2006 -- RE: Distributed rendering -- Sandy E. Sutherland
May 10 09:05, 2006 -- Re: Distance to Camera Shader -- Byron Nash
May 10 09:08, 2006 -- RE: Re: How often is too often? -- Kris Rivel
May 10 09:09, 2006 -- Re: problem with ray length -- Francois Lord
May 10 09:26, 2006 -- RE: Distributed rendering -- Tony Naqvi
May 10 09:26, 2006 -- RE: Re: How often is too often? -- Sandy E. Sutherland
May 10 09:26, 2006 -- Re: How often is too often? -- Sam Cuttriss
May 10 09:27, 2006 -- Re: hair not reflecting -- Holger Weiss
May 10 09:34, 2006 -- RE: How often is too often? -- Wayne
May 10 09:36, 2006 -- Re: Xgs_Slate -- Sascha Robitzki
May 10 09:37, 2006 -- RE: Distributed rendering[Scanned] -- Matthew Lowery
May 10 09:39, 2006 -- Re: How often is too often? -- Kris Rivel
May 10 09:39, 2006 -- RE: Re: How often is too often? -- jason slabber
May 10 09:41, 2006 -- Re: Xgs_Slate -- Sascha Robitzki
May 10 09:41, 2006 -- RE: problem with ray length -- Olly Nash
May 10 10:00, 2006 -- Re: problem with ray length -- Francois Lord
May 10 10:06, 2006 -- Re: How often is too often? -- Steve Parish
May 10 10:21, 2006 -- RE: How often is too often? -- kim aldis
May 10 10:25, 2006 -- Re: How often is too often? -- Helen Bucknall
May 10 10:25, 2006 -- RE: Re: How often is too often? -- Kris Rivel
May 10 10:30, 2006 -- SPM through command line -- Bernard Lebel
May 10 10:32, 2006 -- RE: How often is too often? -- kim aldis
May 10 10:33, 2006 -- RE: Realflow WetDry maps... -- Paul-Jozef \"PJ\" Torrevillas
May 10 10:33, 2006 -- RE: How often is too often? -- Stuart Hall
May 10 10:34, 2006 -- Re: SPM through command line -- Bernard Lebel
May 10 10:42, 2006 -- Re: SPM through command line -- Nicolas Langlois
May 10 10:47, 2006 -- Re: SPM through command line - SOLVED -- Bernard Lebel
May 10 10:51, 2006 -- Re: SPM through command line -- Bernard Lebel
May 10 10:53, 2006 -- RE: Distributed rendering[Scanned] -- Manny Papamanos
May 10 11:03, 2006 -- RE: How often is too often? -- Helge Mathee
May 10 11:39, 2006 -- RE: How often is too often? -- Luc-Eric Rousseau
May 10 12:06, 2006 -- RE: RE: How often is too often? -- Kris Rivel
May 10 12:08, 2006 -- Re: How often is too often? -- Bernard Lebel
May 10 12:15, 2006 -- Re: How often is too often? -- Steven Caron
May 10 13:12, 2006 -- RE: synoptic view trouble -- Grahame Fuller
May 10 13:19, 2006 -- Re[2]: How often is too often? -- Frank Lenhard
May 10 13:31, 2006 -- Re: Realflow WetDry maps... -- Meng-Yang Lu
May 10 13:53, 2006 -- l_glass shader link doesn't work -- Kris Rivel
May 10 13:55, 2006 -- Re[2]: 1 licence for two different versions -- Chris
May 10 14:01, 2006 -- Re[2]: 1 licence for two different versions -- Chris
May 10 14:04, 2006 -- Re[2]: How often is too often? -- Chris
May 10 14:11, 2006 -- RE: RE: How often is too often? -- Luc-Eric Rousseau
May 10 14:25, 2006 -- virtual slider -- David Gallagher
May 10 14:25, 2006 -- Re: How often is too often? -- greg punchatz
May 10 14:26, 2006 -- RE: Re[2]: 1 licence for two different versions -- Will Mendez
May 10 15:05, 2006 -- Re: How often is too often? -- Mikko Ronkainen
May 10 17:42, 2006 -- Value Template Workflow -- Jeffrey Dates
May 10 17:48, 2006 -- Re: virtual slider -- Derek Jenson
May 10 18:36, 2006 -- NEW Binary Alchemy Shader collection v14 -- Schoenberger
May 10 20:40, 2006 -- RE: Distance to Camera Shader -- Schoenberger
May 10 20:43, 2006 -- CG Overdrive 2006 -- Alvin Sebastian Hoo
May 10 21:14, 2006 -- Re[4]: 1 licence for two different versions -- Chris
May 10 21:53, 2006 -- Re[4]: 1 licence for two different versions -- Chris
May 10 22:18, 2006 -- RE: Re[4]: 1 licence for two different versions -- Wayne
May 10 22:43, 2006 -- Weird glass - Help! -- Adrian Lopez
May 10 22:49, 2006 -- Re: Weird glass - Help! -- porl
May 10 23:23, 2006 -- Re: Weird glass - Help! -- Adrian Lopez
May 10 23:43, 2006 -- Re: Weird glass - Help! -- Eric Deren
May 11 00:03, 2006 -- Re: Weird glass - Help! -- Adrian Lopez
May 11 00:08, 2006 -- Re: Weird glass - Help! -- benp
May 11 00:21, 2006 -- Re: Weird glass - Help! -- porl
May 11 03:08, 2006 -- Re: Weird glass - Help! -- David Short
May 11 03:31, 2006 -- Re: 1 licence for two different versions -- Tim Leydecker
May 11 03:40, 2006 -- Re: 1 licence for two different versions -- Tim Leydecker
May 11 04:28, 2006 -- Re: Re: Animating falling paper -- Aleš Dlabač
May 11 04:28, 2006 -- syflex volume force -- Gerbrand Nel
May 11 04:29, 2006 -- RE: 1 licence for two different versions -- kim aldis
May 11 04:45, 2006 -- Re: Transfer envelope weights -- Aleš Dlabač
May 11 04:45, 2006 -- RE: How often is too often? -- jason slabber
May 11 05:06, 2006 -- Re: synoptic view trouble -- Sascha Robitzki
May 11 05:43, 2006 -- RE: 1 licence for two different versions -- kim aldis
May 11 06:20, 2006 -- RE: How often is too often? -- Alexei Godek
May 11 06:38, 2006 -- Re: 1 licence for two different versions -- Tim Leydecker
May 11 06:43, 2006 -- RE: How often is too often? -- kim aldis
May 11 06:43, 2006 -- Re: Re[2]: How often is too often? -- Morten Bartholdy
May 11 08:32, 2006 -- RE: Re[2]: 1 licence for two different versions -- Christine Charette
May 11 08:59, 2006 -- Re: Transfer envelope weights -- Bernard Lebel
May 11 09:26, 2006 -- Re: Transfer envelope weights -- Andy Nicholas
May 11 09:38, 2006 -- Re: Transfer envelope weights -- André Adam
May 11 09:42, 2006 -- Re: Transfer envelope weights -- Bernard Lebel
May 11 09:59, 2006 -- 64bit MR lics? -- Fabian
May 11 10:36, 2006 -- Re: 1 licence for two different versions -- Jonathan Ridge
May 11 10:42, 2006 -- RE: 64bit MR lics? -- Sandy E. Sutherland
May 11 11:54, 2006 -- Re: NEW Binary Alchemy Shader collection v14 -- Francois Lord
May 11 12:32, 2006 -- Clip from an other model pb. -- guillaume laforge
May 11 12:51, 2006 -- Workgroup Shaders and Batchserve -- Byron Nash
May 11 13:26, 2006 -- Re: Clip from an other model pb. -- Anthony barritault
May 11 13:34, 2006 -- Re: Workgroup Shaders and Batchserve -- Bernard Lebel
May 11 13:35, 2006 -- RE: l_glass shader link doesn't work -- Jeffrey Smith
May 11 13:35, 2006 -- Re: Workgroup Shaders and Batchserve -- Bernard Lebel
May 11 13:53, 2006 -- Re: Clip from an other model pb. -- guillaume laforge
May 11 13:56, 2006 -- Re: NEW Binary Alchemy Shader collection v14 -- Sam Cuttriss
May 11 14:01, 2006 -- Re: virtual slider -- David Gallagher
May 11 14:11, 2006 -- RE: NEW Binary Alchemy Shader collection v14 -- Andre DeAngelis
May 11 14:13, 2006 -- Re: Workgroup Shaders and Batchserve -- Byron Nash
May 11 14:27, 2006 -- Re: NEW Binary Alchemy Shader collection v14 -- Francois Lord
May 11 14:27, 2006 -- Re: Workgroup Shaders and Batchserve -- Bernard Lebel
May 11 14:48, 2006 -- Re: Workgroup Shaders and Batchserve -- Byron Nash
May 11 15:11, 2006 -- parameter reordering -- David Gallagher
May 11 15:29, 2006 -- Re: Workgroup Shaders and Batchserve -- Byron Nash
May 11 15:47, 2006 -- Re: Workgroup Shaders and Batchserve -- Bernard Lebel
May 11 15:59, 2006 -- RE: synoptic view trouble -- Grahame Fuller
May 11 16:02, 2006 -- Re: Workgroup Shaders and Batchserve -- Byron Nash
May 11 16:02, 2006 -- Cheers Softimage for Where the Booth Babes Are Party. -- Graham D Clark
May 11 16:04, 2006 -- Re: Workgroup Shaders and Batchserve -- Bernard Lebel
May 11 16:14, 2006 -- Re: Cheers Softimage for Where the Booth Babes Are Party. -- Meng-Yang Lu
May 11 16:14, 2006 -- Re: Workgroup Shaders and Batchserve -- Bernard Lebel
May 11 16:19, 2006 -- RE: NEW Binary Alchemy Shader collection v14 -- Schoenberger
May 11 16:24, 2006 -- RE: Workgroup Shaders and Batchserve -- Schoenberger
May 11 16:40, 2006 -- RE: Workgroup Shaders and Batchserve -- Dana Smith
May 11 16:47, 2006 -- RE: NEW Binary Alchemy Shader collection v14 -- Andre DeAngelis
May 11 17:07, 2006 -- RE: Workgroup Shaders and Batchserve -- kim aldis
May 11 18:36, 2006 -- Re[4]: 1 licence for two different versions -- Chris
May 11 18:39, 2006 -- Re[2]: 1 licence for two different versions -- Chris
May 11 18:43, 2006 -- Re[2]: 1 licence for two different versions -- Chris
May 11 18:54, 2006 -- Re: Cheers Softimage for Where the Booth Babes Are Party. -- Bernard Lebel
May 11 19:09, 2006 -- Re: Workgroup Shaders and Batchserve -- Bernard Lebel
May 11 19:51, 2006 -- Re: Cheers Softimage for Where the Booth Babes Are Party. -- brad
May 11 21:59, 2006 -- Re: file size difference -- at
May 11 23:24, 2006 -- Re: Workgroup Shaders and Batchserve -- Andy Jones
May 12 01:47, 2006 -- RE: Re[2]: 1 licence for two different versions -- kim aldis
May 12 01:54, 2006 -- RE: parameter reordering -- michael malinowski
May 12 03:08, 2006 -- Re: parameter reordering -- Nick
May 12 03:12, 2006 -- Re: parameter reordering -- Nick
May 12 04:57, 2006 -- rotation causes machine to lock -- Chris Marshall
May 12 05:37, 2006 -- Re: rotation causes machine to lock -- Chris Marshall
May 12 06:01, 2006 -- RE: NEW Binary Alchemy Shader collection v14 -- Schoenberger
May 12 06:08, 2006 -- Re: rotation causes machine to lock -- Thomas Helzle
May 12 06:24, 2006 -- Re: rotation causes machine to lock -- Chris Marshall
May 12 06:36, 2006 -- RE: NEW Binary Alchemy Shader collection v14 -- Schoenberger
May 12 07:56, 2006 -- Scripting Overrides -- André Adam
May 12 08:04, 2006 -- RE: Scripting Overrides -- Stephen Blair
May 12 08:08, 2006 -- Re: Scripting Overrides -- André Adam
May 12 09:07, 2006 -- Re: Workgroup Shaders and Batchserve -- Byron Nash
May 12 09:59, 2006 -- Re: Scripting Overrides -- francois.painchaud sympatico.ca
May 12 10:00, 2006 -- Re[4]: 1 licence for two different versions -- Chris
May 12 10:21, 2006 -- Re: Scripting Overrides -- André Adam
May 12 10:22, 2006 -- Re: Re[4]: 1 licence for two different versions -- Wayne Williams
May 12 11:02, 2006 -- Free Metaball Plugin -- digimata
May 12 11:07, 2006 -- Re[6]: 1 licence for two different versions -- Chris
May 12 11:07, 2006 -- Re: Lag time drag & drop onto server -- digimata
May 12 11:22, 2006 -- RE: Re[6]: 1 licence for two different versions -- Stephen Blair
May 12 11:50, 2006 -- Re: Re[6]: 1 licence for two different versions -- Bernard Lebel
May 12 12:02, 2006 -- RE: Re[6]: 1 licence for two different versions -- kim aldis
May 12 12:09, 2006 -- Re: Scripting Overrides -- Ben Barker
May 12 12:39, 2006 -- RE: XSI 5.1 Feature Review -- Dana Smith
May 12 12:48, 2006 -- RE: XSI 5.1 Feature Review -- brad
May 12 12:51, 2006 -- RE: XSI 5.1 Feature Review -- Ed Harriss
May 12 13:23, 2006 -- invert weight map -- David Gallagher
May 12 13:49, 2006 -- Re: Scripting Overrides -- francois.painchaud sympatico.ca
May 12 14:19, 2006 -- Re: invert weight map -- Sam Cuttriss
May 12 17:07, 2006 -- Re: invert weight map -- luc froehlicher
May 12 17:59, 2006 -- Reflection Intensity? -- Hans Payer
May 12 18:54, 2006 -- Re: Reflection Intensity? -- Andy Jones
May 12 19:11, 2006 -- RE: Reflection Intensity? -- Hans Payer
May 12 20:41, 2006 -- Re: NEW Binary Alchemy Shader collection v14 -- Nick
May 13 03:14, 2006 -- Thank you for Shape Manager -- Darrin Hofmeyr
May 13 03:53, 2006 -- Re: Lag time drag & drop onto server -- Stefan Andersson
May 13 04:01, 2006 -- Strange Rig behavior -- Adrian Lopez
May 13 08:06, 2006 -- Re[8]: 1 licence for two different versions -- Chris
May 13 08:06, 2006 -- Re[8]: 1 licence for two different versions -- Chris
May 13 09:09, 2006 -- RE: Re[8]: 1 licence for two different versions -- Stephen Blair
May 13 09:42, 2006 -- Re[10]: 1 licence for two different versions -- Chris
May 13 10:29, 2006 -- Re: Strange Rig behavior -- brad friedman
May 13 10:43, 2006 -- Re: Re[10]: 1 licence for two different versions -- Bernard Lebel
May 13 11:39, 2006 -- RE: Re[10]: 1 licence for two different versions -- Stephen Blair
May 13 12:01, 2006 -- Re: Strange Rig behavior -- Adam Sale
May 13 12:56, 2006 -- Hovering over viewport is active view -- Wayne
May 13 14:31, 2006 -- RE: Lag time drag & drop onto server -- kim aldis
May 13 14:32, 2006 -- Re: How often is too often? -- Thomas Helzle
May 13 14:47, 2006 -- RE: Re[8]: 1 licence for two different versions -- kim aldis
May 13 14:47, 2006 -- RE: Re[8]: 1 licence for two different versions -- kim aldis
May 13 14:49, 2006 -- RE: Re[10]: 1 licence for two different versions -- kim aldis
May 13 14:50, 2006 -- RE: Re[10]: 1 licence for two different versions -- kim aldis
May 13 14:58, 2006 -- Re[12]: 1 licence for two different versions -- Chris
May 13 14:58, 2006 -- Re[12]: 1 licence for two different versions -- Chris
May 13 14:58, 2006 -- Re[12]: 1 licence for two different versions -- Chris
May 13 15:12, 2006 -- OT GhostRecon Advanced Warfighter -- Tim Leydecker
May 13 15:16, 2006 -- Re: Lag time drag & drop onto server -- digimata
May 13 15:19, 2006 -- Re[10]: 1 licence for two different versions -- Chris
May 13 15:31, 2006 -- RE: Re[10]: 1 licence for two different versions -- kim aldis
May 13 17:22, 2006 -- Re[12]: 1 licence for two different versions -- Chris
May 13 18:03, 2006 -- Testing -- tomas graphicpunch.com
May 13 18:06, 2006 -- RE: NEW Binary Alchemy Shader collection v14 -- Schoenberger
May 13 18:28, 2006 -- Scripting: creating and setting value for NurbsCurve text fails -- Kai Wolter
May 14 01:53, 2006 -- RE: Lag time drag & drop onto server -- kim aldis
May 14 01:53, 2006 -- RE: Re[12]: 1 licence for two different versions -- kim aldis
May 14 03:14, 2006 -- Re: Lag time drag & drop onto server -- digimata
May 14 06:56, 2006 -- RE: Lag time drag & drop onto server -- kim aldis
May 14 11:39, 2006 -- Re[14]: 1 licence for two different versions -- Chris
May 14 11:50, 2006 -- RE: Re[14]: 1 licence for two different versions -- kim aldis
May 14 12:00, 2006 -- Re: Re[14]: 1 licence for two different versions -- Morten Bartholdy
May 14 14:41, 2006 -- RE: Re[14]: 1 licence for two different versions -- Will Mendez
May 14 15:24, 2006 -- Re[16]: 1 licence for two different versions -- Chris
May 14 15:24, 2006 -- Re[16]: 1 licence for two different versions -- Chris
May 14 15:31, 2006 -- Re: Re[16]: 1 licence for two different versions -- Bernard Lebel
May 14 16:08, 2006 -- RE: Re[16]: 1 licence for two different versions -- Wayne
May 14 16:35, 2006 -- Re[18]: 1 licence for two different versions -- Chris
May 14 16:35, 2006 -- Re[18]: 1 licence for two different versions -- Chris
May 14 17:05, 2006 -- Non Destructive Character Workflow -- Frank Lenhard
May 14 17:11, 2006 -- 1 licence for two different versions -> I GOT IT WORKIN -- Chris
May 14 17:13, 2006 -- Reannoucment: 1 licence for two different versions BUT HOW CHRIS ? -- Chris
May 14 17:21, 2006 -- Re: Non Destructive Character Workflow -- Daniel Bachmann
May 14 17:34, 2006 -- Re: 1 licence for two different versions -> I GOT IT WORKIN -- Bernard Lebel
May 14 17:36, 2006 -- Re: 1 licence for two different versions -> I GOT IT WORKIN -- Bernard Lebel
May 14 17:55, 2006 -- RE: 1 licence for two different versions -> I GOT IT WORKIN -- Wayne
May 14 18:34, 2006 -- Re[2]: 1 licence for two different versions -> I GOT IT WORKIN -- Chris
May 14 18:38, 2006 -- Re[2]: 1 licence for two different versions -> I GOT IT WORKIN -- Chris
May 14 18:56, 2006 -- Re: Re[2]: 1 licence for two different versions -- Tim Leydecker
May 14 19:29, 2006 -- Re[4]: 1 licence for two different versions -- Chris
May 14 21:00, 2006 -- RE: Re[2]: 1 licence for two different versions -> I GOT IT WORKIN -- Wayne
May 14 21:05, 2006 -- Merge in 5.1 -- Chris
May 14 21:15, 2006 -- Re[4]: 1 licence for two different versions -> I GOT IT WORKIN -- Chris
May 14 21:16, 2006 -- NURBS modelling & lofting! -- Chris
May 14 21:17, 2006 -- Merge in 5.1 -- Chris
May 14 21:24, 2006 -- wrinkle plugin or script -- Adrian Lopez
May 14 22:24, 2006 -- RE: Re[4]: 1 licence for two different versions -> I GOT IT WORKIN -- Wayne
May 14 22:24, 2006 -- RE: wrinkle plugin or script -- Wayne
May 14 22:32, 2006 -- RE: NURBS modelling & lofting! -- Wayne
May 14 22:36, 2006 -- RE: Merge in 5.1 -- Wayne
May 14 22:37, 2006 -- Re[6]: 1 licence for two different versions -> I GOT IT WORKIN -- Chris
May 14 22:38, 2006 -- Re[2]: NURBS modelling & lofting! -- Chris
May 14 22:43, 2006 -- Re: Re[6]: 1 licence for two different versions -> I GOT IT WORKIN -- Nick
May 14 22:48, 2006 -- RE: Re[6]: 1 licence for two different versions -> I GOT IT WORKIN -- Wayne
May 15 01:45, 2006 -- RE: Lag time drag & drop onto server -- Sandy E. Sutherland
May 15 01:51, 2006 -- RE: Re[4]: 1 licence for two different versions -> I GOT IT WORKIN -- kim aldis
May 15 01:51, 2006 -- RE: Lag time drag & drop onto server -- kim aldis
May 15 01:55, 2006 -- RE: Lag time drag & drop onto server -- Sandy E. Sutherland
May 15 02:16, 2006 -- Re: Lag time drag & drop onto server -- digimata
May 15 02:17, 2006 -- RE: Lag time drag & drop onto server -- Sandy E. Sutherland
May 15 03:25, 2006 -- Re: 1 licence for two different versions -> I GOT IT WORKIN -- Rob Wuijster
May 15 03:57, 2006 -- RE: 1 licence for two different versions -> I GOT IT WORKIN -- kim aldis
May 15 04:07, 2006 -- Re: OT: 1 licence for two different versions -- Tim Leydecker
May 15 07:11, 2006 -- Re: Merge in 5.1 -- Bernard Lebel
May 15 07:42, 2006 -- RE: Merge in 5.1 -- kim aldis
May 15 08:12, 2006 -- Re: Merge in 5.1 -- Wayne Williams
May 15 08:33, 2006 -- Re: Merge in 5.1 -- Bernard Lebel
May 15 08:38, 2006 -- RE: Merge in 5.1 -- kim aldis
May 15 08:45, 2006 -- Re: Merge in 5.1 -- Chris Marshall
May 15 08:46, 2006 -- Re: Merge in 5.1 -- Bernard Lebel
May 15 08:47, 2006 -- Re: Merge in 5.1 -- Rob Wuijster
May 15 09:55, 2006 -- reset transforms doesn't work -- Kris Rivel
May 15 10:06, 2006 -- Re: reset transforms doesn't work -- Oscar Juarez
May 15 10:25, 2006 -- particle colour from map AND alpha over time -- Andi Farhall
May 15 10:38, 2006 -- RE: Re: reset transforms doesn't work -- Kris Rivel
May 15 11:41, 2006 -- Re: Non Destructive Character Workflow -- Tim Leydecker
May 15 12:22, 2006 -- Expression driving transparency? -- Chris Johnson
May 15 12:26, 2006 -- Re: Non Destructive Character Workflow -- Adam Sale
May 15 13:12, 2006 -- Re: Non Destructive Character Workflow -- Tim Leydecker
May 15 13:19, 2006 -- Re: Expression driving transparency? -- Ben Barker
May 15 14:52, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Gene Crucean
May 15 15:01, 2006 -- Re: Non Destructive Character Workflow -- Frank Lenhard
May 15 15:03, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Robert Moodie
May 15 15:23, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Tim Leydecker
May 15 15:30, 2006 -- Re: Non Destructive Character Workflow -- Frank Lenhard
May 15 16:25, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Gene Crucean
May 15 17:34, 2006 -- Re[6]: 1 licence for two different versions -> I GOT IT WORKIN -- Chris
May 15 17:38, 2006 -- Re[2]: Merge in 5.1 -- Chris
May 15 20:38, 2006 -- can batchserve still be used for xsi 5.1? -- Daniel Bachmann
May 15 20:45, 2006 -- Re: can batchserve still be used for xsi 5.1? -- Byron Nash
May 15 21:24, 2006 -- RE: particle colour from map AND alpha over time -- Schoenberger
May 16 01:00, 2006 -- Re: Non Destructive Character Workflow -- Adam Sale
May 16 01:04, 2006 -- Re: Non Destructive Character Workflow -- Adam Sale
May 16 02:29, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Raffaele Fragapane
May 16 03:09, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Tim Leydecker
May 16 04:12, 2006 -- RE: Expression driving transparency? -- Matt Lind
May 16 04:12, 2006 -- RE: particle colour from map AND alpha over time -- Andi Farhall
May 16 04:27, 2006 -- Re: Re[14]: 1 licence for two different versions -- Tim Leydecker
May 16 04:53, 2006 -- RE: particle colour from map AND alpha over time -- Schoenberger
May 16 04:59, 2006 -- RE: particle colour from map AND alpha over time -- at
May 16 05:00, 2006 -- RE: Re[14]: 1 licence for two different versions -- kim aldis
May 16 05:04, 2006 -- Re: Re[14]: 1 licence for two different versions -- Thomas Helzle
May 16 05:10, 2006 -- Re: Re[14]: 1 licence for two different versions -- Morten Bartholdy
May 16 05:17, 2006 -- RE: particle colour from map AND alpha over time -- Andi Farhall
May 16 05:21, 2006 -- RE: Re[14]: 1 licence for two different versions -- kim aldis
May 16 05:45, 2006 -- Re: 1 licence for two different versions -- Raffaele Fragapane
May 16 06:14, 2006 -- Re: can batchserve still be used for xsi 5.1? -- Frank Lenhard
May 16 07:09, 2006 -- RE: can batchserve still be used for xsi 5.1? -- kim aldis
May 16 07:09, 2006 -- Re: can batchserve still be used for xsi 5.1? -- Daniel Bachmann
May 16 07:23, 2006 -- Re: 1 licence for two different versions -- Morten Bartholdy
May 16 07:30, 2006 -- Re: can batchserve still be used for xsi 5.1? -- Daniel Bachmann
May 16 07:42, 2006 -- Re[2]: can batchserve still be used for xsi 5.1? -- Frank Lenhard
May 16 07:54, 2006 -- Re: can batchserve still be used for xsi 5.1? -- Byron Nash
May 16 07:55, 2006 -- RE: can batchserve still be used for xsi 5.1? -- kim aldis
May 16 07:55, 2006 -- meeting -- Tony Naqvi
May 16 07:57, 2006 -- re: meeting -- Tony Naqvi
May 16 08:26, 2006 -- Re: can batchserve still be used for xsi 5.1? -- Tim Leydecker
May 16 08:32, 2006 -- Link light color to shader -- Stefan Andersson
May 16 08:39, 2006 -- Re: Link light color to shader -- Stefan Andersson
May 16 08:58, 2006 -- Re[17]: 1 licence for two different versions -- Chris
May 16 08:59, 2006 -- AW: can batchserve still be used for xsi 5.1? -- VR XSI Forces
May 16 09:37, 200
