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Last Update: Thu Jun 1 00:01:29 2006. Total: 1439 messages. Average Size: 8.9K (Max: 37.7K, Min: 4.8K).
Sorted by:
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Jun 01 00:00, 2006 -- [no subject] -- Unknown
Jun 01 00:00, 2006 -- [no subject] -- Unknown
Jun 01 00:00, 2006 -- [no subject] -- Unknown
Jun 01 00:00, 2006 -- [no subject] -- Unknown
Jun 01 00:00, 2006 -- [no subject] -- Unknown
Jun 01 00:00, 2006 -- [no subject] -- Unknown
Jun 01 00:00, 2006 -- [no subject] -- Unknown
Jun 01 00:00, 2006 -- [no subject] -- Unknown
May 31 23:18, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Nick
May 31 22:41, 2006 -- Re: [Scripting] XSIMath Question -- Aloys Baillet
May 31 22:31, 2006 -- Re: [Scripting] XSIMath Question -- Ben Barker
May 31 18:56, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- brad
May 31 18:48, 2006 -- [Scripting] XSIMath Question -- brad
May 31 18:37, 2006 -- RE: exporting shapes -- Andre DeAngelis
May 31 18:22, 2006 -- Re: exporting shapes -- David Gallagher
May 31 18:14, 2006 -- RE: exporting shapes -- Andre DeAngelis
May 31 18:03, 2006 -- Re: exporting shapes -- David Gallagher
May 31 17:46, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- Luc-Eric Rousseau
May 31 17:24, 2006 -- Re: exporting shapes -- David Gallagher
May 31 16:58, 2006 -- RE: Bind the hair brush to a key -- Brent McPherson
May 31 16:53, 2006 -- RE: preserve in JScript -- kim aldis
May 31 16:53, 2006 -- RE: shadow flicker -- kim aldis
May 31 16:53, 2006 -- RE: exporting shapes -- kim aldis
May 31 16:53, 2006 -- Re: shadow flicker -- Bernard Lebel
May 31 16:48, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Bernard Lebel
May 31 16:40, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Bernard Lebel
May 31 16:38, 2006 -- Bind the hair brush to a key -- Marc-Andre Carbonneau
May 31 16:36, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Bernard Lebel
May 31 16:03, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 31 15:50, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 31 15:22, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- Marc-Andre Carbonneau
May 31 15:16, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Joey Ponthieux
May 31 15:15, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- luc froehlicher
May 31 15:05, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- guillaume laforge
May 31 14:45, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Francois Lord
May 31 14:44, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- at
May 31 14:39, 2006 -- Re[2]: XSI Montreal "Tips & Tricks" session, looking for presenters -- Frank Lenhard
May 31 14:06, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- Brent McPherson
May 31 13:36, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 31 12:51, 2006 -- Re: shadow flicker -- Helen Bucknall
May 31 12:44, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 31 12:42, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- Luc-Eric Rousseau
May 31 12:31, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- guillaume laforge
May 31 12:24, 2006 -- Re: ambient occlusion and transparency? -- guillaume laforge
May 31 12:15, 2006 -- Re: ambient occlusion and transparency? -- Francois Lord
May 31 12:12, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Adam Sale
May 31 12:08, 2006 -- ambient occlusion and transparency? -- Chris Johnson
May 31 12:07, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 31 12:06, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 31 11:27, 2006 -- exporting shapes -- David Gallagher
May 31 11:21, 2006 -- Re: [scripting] getting poly cluster from hair object -- Greg Smith
May 31 11:20, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- Luc-Eric Rousseau
May 31 11:15, 2006 -- RE: adding/subtracting curves from a loft -- Grahame Fuller
May 31 11:13, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Alan Jones
May 31 11:11, 2006 -- Re: OT: Nvidia driver version -- Alan Jones
May 31 11:07, 2006 -- Re: Unwrapping chrome ball pictures... -- Joe Laffey
May 31 11:05, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Joey Ponthieux
May 31 11:04, 2006 -- Out of order -- Joe Laffey
May 31 10:56, 2006 -- RE: Unwrapping chrome ball pictures... -- Martin Belleau
May 31 10:47, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- Grahame Fuller
May 31 10:44, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Alan Jones
May 31 10:42, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Alan Jones
May 31 10:39, 2006 -- RE: OT: Nvidia driver version -- Alexei Godek
May 31 10:36, 2006 -- adding/subtracting curves from a loft -- Brian Day
May 31 10:25, 2006 -- Re: Unwrapping chrome ball pictures... -- Francois Lord
May 31 10:17, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Joey Ponthieux
May 31 10:09, 2006 -- Re: shadow flicker -- Joe Laffey
May 31 10:07, 2006 -- scripting : what is this parameter ? -- guillaume laforge
May 31 10:00, 2006 -- Re: [OT] Moving on... -- Dan Yargici
May 31 09:46, 2006 -- RE: Unwrapping chrome ball pictures... -- Bill Hinkson
May 31 09:45, 2006 -- Re: shadow flicker -- at
May 31 09:37, 2006 -- Re: SSS shaders -- Gene Crucean
May 31 09:21, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Nick
May 31 09:18, 2006 -- Re: SSS shaders -- Bernard Lebel
May 31 09:08, 2006 -- SSS shaders -- Gene Crucean
May 31 09:01, 2006 -- Re: shadow flicker -- Bernard Lebel
May 31 09:00, 2006 -- Re: OT: Nvidia driver version -- Alan Jones
May 31 08:41, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Denis-Jose Francois
May 31 08:40, 2006 -- Re: OT: Nvidia driver version -- André Adam
May 31 08:40, 2006 -- Re: preserve in JScript -- Sascha Robitzki
May 31 08:36, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 31 08:35, 2006 -- OT: Nvidia driver version -- Gerbrand Nel
May 31 08:29, 2006 -- RE: Looking for animated gas flames for ref[Scanned] -- Matthew Lowery
May 31 08:27, 2006 -- RE: preserve in JScript -- Juan Brockhaus
May 31 07:59, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Nick
May 31 07:58, 2006 -- RE: Unwrapping chrome ball pictures... -- Turner, Nathan
May 31 07:51, 2006 -- RE: Looking for animated gas flames for ref -- Darrin Hofmeyr
May 31 07:38, 2006 -- preserve in JScript -- Sascha Robitzki
May 31 07:38, 2006 -- RE: OT: Looking for animated gas flames for ref -- Halfdan Ingvarsson
May 31 07:37, 2006 -- RE: OT: Looking for animated gas flames for ref -- Halfdan Ingvarsson
May 31 07:16, 2006 -- Re: Objects as lights - was RE: Unwrapping chrome ball pictures... -- Tim Leydecker
May 31 05:56, 2006 -- Re: OT: Looking for animated gas flames for ref -- Chris Shaw
May 31 05:50, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 31 04:56, 2006 -- OT: Looking for animated gas flames for ref -- Matthew Lowery
May 31 04:51, 2006 -- shadow flicker -- Helen Bucknall
May 31 04:34, 2006 -- Re: OT: Looking for animated gas flames for ref -- Frank Lenhard
May 31 04:34, 2006 -- Re[2]: XSI Montreal "Tips & Tricks" session, looking for presenters -- Frank Lenhard
May 31 04:17, 2006 -- Re: Passes with different cameras/cam shaders -- Alan Jones
May 31 04:12, 2006 -- Re: Looking for animated gas flames for ref -- adrian
May 31 03:30, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- kim aldis
May 31 00:56, 2006 -- Re: [scripting] getting poly cluster from hair object -- guillaume laforge
May 30 23:45, 2006 -- Re: [scripting] getting poly cluster from hair object -- Ben Barker
May 30 20:01, 2006 -- [scripting] getting poly cluster from hair object -- Greg Smith
May 30 19:36, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Robert Moodie
May 30 19:14, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Bernard Lebel
May 30 19:14, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Bernard Lebel
May 30 18:43, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 30 18:24, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Robert Moodie
May 30 18:06, 2006 -- Re: Render Range Control bug? -- Steven Caron
May 30 18:02, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- porl
May 30 18:02, 2006 -- Re: Render Range Control bug? -- Robert Moodie
May 30 17:58, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 30 17:45, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- kim aldis
May 30 17:42, 2006 -- RE: Unwrapping chrome ball pictures... -- kim aldis
May 30 17:40, 2006 -- Render Range Control bug? -- Joe Laffey
May 30 17:26, 2006 -- RE: Objects as lights - was RE: Unwrapping chrome ball pictures... -- Martin Belleau
May 30 17:23, 2006 -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- Andy Nicholas
May 30 17:10, 2006 -- RE: Unwrapping chrome ball pictures... -- kim aldis
May 30 17:10, 2006 -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- Tim Leydecker
May 30 17:00, 2006 -- Re: Unwrapping chrome ball pictures... -- Francois Lord
May 30 16:50, 2006 -- Re: Unwrapping chrome ball pictures... -- Joe Laffey
May 30 16:49, 2006 -- RE: Unwrapping chrome ball pictures... -- Joe Laffey
May 30 16:42, 2006 -- Re: Unwrapping chrome ball pictures... -- Joe Laffey
May 30 16:39, 2006 -- Objects as lights - was RE: Unwrapping chrome ball pictures... -- Joe Laffey
May 30 16:38, 2006 -- RE: Unwrapping chrome ball pictures... -- Martin Belleau
May 30 16:30, 2006 -- Re: Unwrapping chrome ball pictures... -- Francois Lord
May 30 16:21, 2006 -- Re: Unwrapping chrome ball pictures... -- Francois Lord
May 30 16:12, 2006 -- Re: beaver hair - road block -- Eric Deren
May 30 16:12, 2006 -- RE: Unwrapping chrome ball pictures... -- Joe Laffey
May 30 16:12, 2006 -- Re: Unwrapping chrome ball pictures... -- Sylvain Moreau
May 30 16:09, 2006 -- RE: beaver hair - road block -- kim aldis
May 30 15:37, 2006 -- RE: Unwrapping chrome ball pictures... -- Martin Belleau
May 30 15:34, 2006 -- Re: Passes with different cameras/cam shaders -- Andy Jones
May 30 15:22, 2006 -- RE: Passes with different cameras/cam shaders -- Joe Laffey
May 30 15:14, 2006 -- Passes with different cameras/cam shaders -- Joe Laffey
May 30 15:14, 2006 -- RE: Passes with different cameras/cam shaders -- Jason Brynford-Jones
May 30 15:12, 2006 -- RE: Unwrapping chrome ball pictures... -- Martin Belleau
May 30 15:08, 2006 -- RE: Unwrapping chrome ball pictures... -- Joe Laffey
May 30 14:48, 2006 -- RE: Unwrapping chrome ball pictures... -- kim aldis
May 30 14:17, 2006 -- RE: Unwrapping chrome ball pictures... -- Martin Belleau
May 30 14:07, 2006 -- RE: tail rig -- Olly Nash
May 30 14:00, 2006 -- Re: Unwrapping chrome ball pictures... -- Francois Lord
May 30 13:57, 2006 -- RE: Unwrapping chrome ball pictures... -- Joe Laffey
May 30 13:40, 2006 -- Re: beaver hair - road block -- Luc Froelicher
May 30 13:24, 2006 -- RE: Unwrapping chrome ball pictures... -- Martin Belleau
May 30 13:07, 2006 -- RE: Unwrapping chrome ball pictures... -- Marc-Andre Carbonneau
May 30 13:05, 2006 -- RE: Re[2]: beaver hair - road block -- Halfdan Ingvarsson
May 30 13:04, 2006 -- Re: Unwrapping chrome ball pictures... -- Alex Arce
May 30 13:04, 2006 -- RE: Unwrapping chrome ball pictures... -- kim aldis
May 30 13:03, 2006 -- Re: Unwrapping chrome ball pictures... -- Alex Arce
May 30 12:58, 2006 -- RE: Unwrapping chrome ball pictures... -- Martin Belleau
May 30 12:52, 2006 -- XSI Montreal "Tips & Tricks" session, looking for presenters -- Bernard Lebel
May 30 12:42, 2006 -- Re: Re[2]: beaver hair - road block -- Robert Moodie
May 30 12:39, 2006 -- RE: beaver hair - road block -- Marc-Andre Carbonneau
May 30 12:36, 2006 -- RE: Unwrapping chrome ball pictures... -- kim aldis
May 30 12:27, 2006 -- RE: Unwrapping chrome ball pictures... -- Joe Laffey
May 30 12:23, 2006 -- RE: Unwrapping chrome ball pictures... -- kim aldis
May 30 12:18, 2006 -- Re: Unwrapping chrome ball pictures... -- Francois Lord
May 30 12:07, 2006 -- RE: Re[2]: beaver hair - road block -- kim aldis
May 30 12:06, 2006 -- Re[2]: beaver hair - road block -- Chris
May 30 11:59, 2006 -- Re: Unwrapping chrome ball -- Joe Laffey
May 30 11:52, 2006 -- RE: beaver hair - road block -- kim aldis
May 30 11:30, 2006 -- Re: beaver hair - road block -- Robert Moodie
May 30 11:28, 2006 -- Tiny Pusher - Kim Aldis -- Chris
May 30 11:17, 2006 -- beaver hair - road block -- Chris
May 30 11:12, 2006 -- RE: tail rig -- kim aldis
May 30 10:26, 2006 -- Unwrapping chrome ball -- Martin Belleau
May 30 10:17, 2006 -- Unwrapping chrome ball pictures... -- Martin Belleau
May 30 09:44, 2006 -- RE: tail rig -- Olly Nash
May 30 08:09, 2006 -- linktab vs xsi -uiscript -- Stefano Jannuzzo
May 30 06:22, 2006 -- Re: [OT] Moving on... -- Dan Yargici
May 30 06:17, 2006 -- Re: [OT] Moving on... -- Dan Yargici
May 30 06:11, 2006 -- RE: [OT] Moving on... -- kim aldis
May 30 05:50, 2006 -- RE: [OT] Moving on... -- Sandy E. Sutherland
May 30 05:40, 2006 -- [OT] Moving on... -- Dan Yargici
May 30 04:36, 2006 -- test -- Matthew Lowery
May 30 04:32, 2006 -- Test2 -- George Christacopoulos
May 30 04:32, 2006 -- Testing!! -- George Christacopoulos
May 30 04:28, 2006 -- Scripted op on xsi spine. -- Matthew Lowery
May 29 16:35, 2006 -- Re: [scripting] hair geometry -- brad
May 29 15:47, 2006 -- Re: [scripting] hair geometry -- Tim Leydecker
May 29 14:47, 2006 -- The best pils fOr men health by lOwer prices! -- Guy
May 29 14:21, 2006 -- Simple things review. -- Yolanda
May 29 14:08, 2006 -- Save yOur budget, pOwerful medicine for a lOw price. -- Sammy
May 29 13:52, 2006 -- cheap medicine - worthy effect -- Corrine
May 29 13:45, 2006 -- Season sales! Cheap tabs! -- Jenifer
May 29 13:41, 2006 -- save your wallet use ch3ap qual1ty meds and p i1ls -- Ethel
May 29 13:38, 2006 -- Simple things review. -- Louise
May 29 12:01, 2006 -- Re: soft light as "light photon emitter shader" problem -- Luc Froelicher
May 29 11:52, 2006 -- Re: Dirtmap 64 bits -- Pablo Tufaro
May 29 11:06, 2006 -- cheap medicine - wOrthy effect -- Lilia
May 29 11:04, 2006 -- RE: Dirtmap 64 bits -- Darrin Hofmeyr
May 29 10:50, 2006 -- AffOrdable medicine directly from manufacturer -- Lindsey
May 29 10:21, 2006 -- Re: Dirtmap 64 bits -- Pablo Tufaro
May 29 10:05, 2006 -- RE: Dirtmap 64 bits -- Ben Rogall
May 29 09:46, 2006 -- Dirtmap 64 bits -- Pablo Tufaro
May 29 06:41, 2006 -- AddWithHandler -- Sascha Robitzki
May 29 03:36, 2006 -- Re[4]: Non Destructive Character Workflow -- Frank Lenhard
May 28 21:12, 2006 -- Re: Only U or only V wireframe -- Raffaele Fragapane
May 28 21:09, 2006 -- Re: [scripting] hair geometry -- Raffaele Fragapane
May 28 18:57, 2006 -- Re: Re[2]: Non Destructive Character Workflow -- Bernard Lebel
May 28 16:48, 2006 -- Re[2]: Non Destructive Character Workflow -- Frank Lenhard
May 28 05:20, 2006 -- Re: Weightmap math/editing? -- luc froehlicher
May 27 22:59, 2006 -- Weightmap math/editing? -- Joe Laffey
May 27 15:45, 2006 -- Re: [scripting] hair geometry -- Tim Leydecker
May 27 15:32, 2006 -- smoke trail effect... -- rob.wuijster
May 27 15:25, 2006 -- RE: [scripting] hair geometry -- kim aldis
May 27 15:10, 2006 -- Re: RE: [scripting] hair geometry -- Bernard Lebel
May 27 15:03, 2006 -- Re: RE: [scripting] hair geometry -- Adam Sale
May 27 12:18, 2006 -- Re: [scripting] hair geometry -- Tim Leydecker
May 27 11:56, 2006 -- RE: [scripting] hair geometry -- Wayne
May 27 08:55, 2006 -- Re: [scripting] hair geometry -- Tim Leydecker
May 27 08:11, 2006 -- Re: can´t reassign local anymore -- Holger Weiss
May 26 17:29, 2006 -- RE: rendertree addons not rendering -- Schoenberger
May 26 15:32, 2006 -- Only U or only V wireframe -- Joe Laffey
May 26 14:07, 2006 -- Re: rendertree addons not rendering -- Bernard Lebel
May 26 14:03, 2006 -- Re: rendertree addons not rendering -- Kris Rivel
May 26 13:23, 2006 -- Re: can´t reassign local anymore -- Adam Sale
May 26 13:15, 2006 -- Re: regular expressions and variables in JScript -- Steven Caron
May 26 12:58, 2006 -- rendertree addons not rendering -- phil harbath
May 26 12:32, 2006 -- Re: [XSI 4.2] Animation Editor showing only one key -- Bernard Lebel
May 26 12:26, 2006 -- soft light as "light photon emitter shader" problem -- Luc Froelicher
May 26 12:02, 2006 -- Re: Very huge problem! FIXED -- Daniele Niero
May 26 11:30, 2006 -- genietail alpha problems -- Daniel Jahnel
May 26 10:54, 2006 -- Re: regular expressions and variables in JScript -- Sascha Robitzki
May 26 10:53, 2006 -- can´t reassign local anymore -- Holger Weiss
May 26 10:53, 2006 -- Re: Very huge problem! -- Daniele Niero
May 26 10:49, 2006 -- Re: regular expressions and variables in JScript -- Sascha Robitzki
May 26 10:43, 2006 -- RE: Very huge problem! -- kim aldis
May 26 10:41, 2006 -- RE: Very huge problem! -- kim aldis
May 26 10:36, 2006 -- [XSI 4.2] Animation Editor showing only one key -- Bernard Lebel
May 26 10:28, 2006 -- Re: baking a projected texture to another UV set? -- Tim Leydecker
May 26 10:20, 2006 -- Re: Very huge problem! -- Daniele Niero
May 26 10:05, 2006 -- RE: Very huge problem! -- kim aldis
May 26 10:00, 2006 -- Re: Very huge problem! -- Daniele Niero
May 26 09:51, 2006 -- Re: Very huge problem! -- Daniele Niero
May 26 09:49, 2006 -- Re: baking a projected texture to another UV set? -- Bernard Lebel
May 26 09:48, 2006 -- Re: [XSI 4.2] Animation Editor showing only one key -- Bernard Lebel
May 26 09:08, 2006 -- Re: Very huge problem! -- Daniele Niero
May 26 09:03, 2006 -- RE: [scripting] hair geometry -- kim aldis
May 26 08:59, 2006 -- Re: baking a projected texture to another UV set? -- Tim Leydecker
May 26 08:52, 2006 -- Re: Very huge problem! -- Bernard Lebel
May 26 08:46, 2006 -- Very huge problem! -- Daniele Niero
May 26 08:15, 2006 -- Delivery Status Notification (Failure) ??? -- Sascha Robitzki
May 26 08:10, 2006 -- Re: regular expressions and variables in JScript -- Sascha Robitzki
May 26 07:50, 2006 -- Re: baking a projected texture to another UV set? -- Bernard Lebel
May 26 05:14, 2006 -- RE: Crème Lounge -- jason slabber
May 26 05:02, 2006 -- Re[2]: Hello and selection -- Frank Lenhard
May 26 04:56, 2006 -- Re: Crème Lounge -- Matt Morris
May 26 04:44, 2006 -- Re: synoptic view trouble -- Sascha Robitzki
May 26 04:42, 2006 -- Re: synoptic view trouble -- Sascha Robitzki
May 26 03:30, 2006 -- RE: Crème Lounge -- jason slabber
May 26 03:17, 2006 -- RE: Rigging hands to a weapon -- brad
May 26 02:59, 2006 -- RE: Rigging hands to a weapon -- kim aldis
May 26 02:26, 2006 -- RE: Rigging hands to a weapon -- michael malinowski
May 25 21:52, 2006 -- Re: Rigging hands to a weapon -- Meng-Yang Lu
May 25 21:44, 2006 -- Re: baking a projected texture to another UV set? -- Tim Leydecker
May 25 21:08, 2006 -- Re: baking a projected texture to another UV set? -- Bernard Lebel
May 25 21:07, 2006 -- Re: baking a projected texture to another UV set? -- Bernard Lebel
May 25 20:55, 2006 -- Re: baking a projected texture to another UV set? -- Tim Leydecker
May 25 20:15, 2006 -- Re: baking a projected texture to another UV set? -- Bernard Lebel
May 25 19:45, 2006 -- RE: Rigging hands to a weapon -- brad
May 25 19:06, 2006 -- Re: Hello and selection -- Joe Laffey
May 25 19:00, 2006 -- Re: Hello and selection -- Kris Rivel
May 25 18:47, 2006 -- RE: Hello and selection -- Wayne
May 25 18:47, 2006 -- Re: Hello and selection -- Kris Rivel
May 25 18:38, 2006 -- Re: Hello and selection -- Joe Laffey
May 25 18:31, 2006 -- baking a projected texture to another UV set? -- Tim Leydecker
May 25 17:52, 2006 -- Re: Hello and selection -- Steven Caron
May 25 17:35, 2006 -- Hello and selection -- Joe Laffey
May 25 15:58, 2006 -- RE: Rigging hands to a weapon -- michael malinowski
May 25 15:54, 2006 -- RE: Rigging hands to a weapon -- michael malinowski
May 25 15:26, 2006 -- Re: Rigging hands to a weapon -- Robert Moodie
May 25 15:12, 2006 -- RE: Rigging hands to a weapon -- kim aldis
May 25 15:12, 2006 -- Re: Rigging hands to a weapon -- Byron Nash
May 25 15:07, 2006 -- Re: Rigging hands to a weapon -- Kris Rivel
May 25 14:51, 2006 -- RE: Rigging hands to a weapon -- Andre DeAngelis
May 25 14:35, 2006 -- Re: Rigging hands to a weapon -- Kris Rivel
May 25 12:59, 2006 -- Re: Overide on material -- Andy Jones
May 25 12:52, 2006 -- Re: Rigging hands to a weapon -- Byron Nash
May 25 12:48, 2006 -- Crème Lounge -- Marc-Andre Carbonneau
May 25 12:44, 2006 -- plotting woes -- Jeff Powell
May 25 12:28, 2006 -- RE: [scripting] hair geometry -- brad
May 25 12:19, 2006 -- Re: Controlling path animations -- Melanie Tonkin
May 25 12:15, 2006 -- RE: Rigging hands to a weapon -- Andre DeAngelis
May 25 12:13, 2006 -- RE: [scripting] hair geometry -- Mathieu Leclaire
May 25 12:07, 2006 -- Re[2]: To Softimage NAB question -- Chris
May 25 12:05, 2006 -- Re: Rigging hands to a weapon -- brad
May 25 11:55, 2006 -- Rigging hands to a weapon -- Byron Nash
May 25 11:52, 2006 -- Re: Controlling path animations -- Francois Lord
May 25 11:47, 2006 -- RE: To Softimage NAB question -- Halfdan Ingvarsson
May 25 11:41, 2006 -- To Softimage NAB question -- Chris
May 25 11:18, 2006 -- Controlling path animations -- Melanie Tonkin
May 25 08:58, 2006 -- Re: Overide on material -- Chris Marshall
May 25 08:36, 2006 -- RE: Overide on material -- Turner, Nathan
May 25 08:33, 2006 -- RE: Overide on material -- Turner, Nathan
May 25 08:29, 2006 -- RE: Overide on material -- kim aldis
May 25 08:28, 2006 -- Re: Overide on material -- Alan Jones
May 25 08:21, 2006 -- Re: Overide on material -- Chris Marshall
May 25 08:10, 2006 -- RE: xsi to combustion exporter -- Adam Seeley
May 25 07:44, 2006 -- Re: xsi to combustion exporter -- Kai Wolter
May 25 07:17, 2006 -- xsi to combustion exporter -- Adam Seeley
May 25 07:17, 2006 -- RE: Overide on material -- Adam Seeley
May 25 07:11, 2006 -- RE: Overide on material -- kim aldis
May 25 06:58, 2006 -- Re: simple shape - old problem - evil result -- Thomas Helzle
May 25 06:33, 2006 -- Overide on material -- Chris Marshall
May 25 02:52, 2006 -- Re: problem with python -- Dan Niero
May 25 02:00, 2006 -- RE: [scripting] hair geometry -- kim aldis
May 24 20:22, 2006 -- Re: Re[2]: AO Pass? (tutorial links seem dead) -- Eric Lampi
May 24 20:08, 2006 -- Re: [scripting] hair geometry -- brad
May 24 19:59, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Andy Jones
May 24 19:51, 2006 -- Re: [scripting] hair geometry -- Greg Smith
May 24 19:42, 2006 -- Re[2]: AO Pass? (tutorial links seem dead) -- Chris
May 24 19:34, 2006 -- Re: [scripting] hair geometry -- brad
May 24 19:31, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Bernard Lebel
May 24 19:29, 2006 -- Re: copy shape disappears when freezing -- Raffaele Fragapane
May 24 19:08, 2006 -- Re: [scripting] hair geometry -- Tim Leydecker
May 24 19:03, 2006 -- Re: [scripting] hair geometry -- Greg Smith
May 24 18:46, 2006 -- Re: [scripting] hair geometry -- Tim Leydecker
May 24 17:42, 2006 -- [scripting] hair geometry -- Greg Smith
May 24 16:01, 2006 -- Re: Custom Distance Constraint -- Dan Niero
May 24 15:46, 2006 -- Re: not all keys visible in mini-dope sheet -- Kris Rivel
May 24 15:27, 2006 -- Re: problem with python -- Bernard Lebel
May 24 15:18, 2006 -- DotXSI, Collada and custom shaders -- Andy Jones
May 24 15:05, 2006 -- problem with python -- Dan Niero
May 24 14:52, 2006 -- Re: not all keys visible in mini-dope sheet -- Frank Lenhard
May 24 14:37, 2006 -- Re[2]: Extract vertex colors -- Chris
May 24 14:26, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- guillaume laforge
May 24 14:19, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Andy Jones
May 24 14:14, 2006 -- not all keys visible in mini-dope sheet -- Kris Rivel
May 24 13:26, 2006 -- RE: One shader, many clusters (trying to reference Texture maps from cluste -- Turner, Nathan
May 24 13:03, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Andy Jones
May 24 11:37, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Bernard Lebel
May 24 11:28, 2006 -- RE: Hair instances orientation driven by tangent map -- Halfdan Ingvarsson
May 24 10:48, 2006 -- Re: i know we all already have it but here you go -- Chris Marshall
May 24 10:43, 2006 -- RE: i know we all already have it but here you go -- kim aldis
May 24 10:32, 2006 -- RE: i know we all already have it but here you go -- Lee Hallett
May 24 10:21, 2006 -- RE: One shader, many clusters (trying to reference Texture maps from cluste -- brad friedman
May 24 09:48, 2006 -- RE: One shader, many clusters (trying to reference Texture maps from cluste -- Turner, Nathan
May 24 09:44, 2006 -- Re: tail rig -- Kris Rivel
May 24 09:18, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- guillaume laforge
May 24 09:17, 2006 -- RE: One shader, many clusters (trying to reference Texture maps from cluste -- Turner, Nathan
May 24 09:17, 2006 -- Re: linux script editors -- Stefan Andersson
May 24 09:17, 2006 -- Re: Vertex Color Paint Bucket -- Andrea Padovan
May 24 09:17, 2006 -- Vertex Color Paint Bucket -- Turner, Nathan
May 24 08:56, 2006 -- Re: Objects shown in pink wireframe when clicked on materials ? -- Bernard Lebel
May 24 08:45, 2006 -- Re: Objects shown in pink wireframe when clicked on materials ? -- mike xvivo.net
May 24 08:15, 2006 -- RE: Vertex Color Paint Bucket -- Turner, Nathan
May 24 06:42, 2006 -- RE: output_saveFile, I don;t see a link for DL? -- Helge Mathee
May 24 06:24, 2006 -- Painting Base Lighting With The FXTree -- Morten Bartholdy
May 24 05:35, 2006 -- Re: dynamics test -- adrian
May 24 05:32, 2006 -- Re: dynamics test -- Andy Nicholas
May 24 05:11, 2006 -- RE: Lame request for a model... -- Sandy E. Sutherland
May 24 05:07, 2006 -- RE: output_saveFile, I don;t see a link for DL? -- Alexei Godek
May 24 04:51, 2006 -- dynamics test -- adrian
May 24 04:47, 2006 -- Re: output_saveFile, I don;t see a link for DL? -- James A Coletta
May 24 04:23, 2006 -- Re: linux script editors -- Alan Jones
May 24 04:20, 2006 -- Re: Extract vertex colors -- Raffaele Fragapane
May 24 04:07, 2006 -- AW: Lame request for a model... -- VR XSI Forces
May 24 03:56, 2006 -- RE: linux script editors -- kim aldis
May 24 03:51, 2006 -- RE: Lame request for a model... -- kim aldis
May 24 03:47, 2006 -- RE: Extract vertex colors -- kim aldis
May 24 03:41, 2006 -- Re: tail rig -- Morten Bartholdy
May 24 03:25, 2006 -- RE: tail rig -- kim aldis
May 24 02:42, 2006 -- Re: linux script editors -- André Adam
May 24 02:37, 2006 -- Re: AO Pass? (tutorial links seem dead) -- Morten Bartholdy
May 24 02:32, 2006 -- Re: linux script editors -- Raffaele Fragapane
May 24 01:52, 2006 -- RE: Lame request for a model... -- Sandy E. Sutherland
May 24 00:16, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Andy Jones
May 23 22:03, 2006 -- Re[2]: simple shape - old problem - evil result -- Chris
May 23 21:59, 2006 -- Re[2]: Extract vertex colors -- Chris
May 23 21:48, 2006 -- Re: Custom Distance Constraint -- Andrea Padovan
May 23 21:45, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Bernard Lebel
May 23 21:34, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Andy Jones
May 23 20:35, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Bernard Lebel
May 23 20:24, 2006 -- ADAPT 2006 Conference -- francois.painchaud sympatico.ca
May 23 20:08, 2006 -- Custom Distance Constraint -- Daniele Niero
May 23 20:03, 2006 -- Re: Objects shown in pink wireframe when clicked on materials ? -- Alvin Sebastian Hoo
May 23 20:02, 2006 -- Re: simple shape - old problem - evil result -- Morten Bartholdy
May 23 19:59, 2006 -- deleteParticleOp -- Noodles
May 23 19:55, 2006 -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- Andy Jones
May 23 19:47, 2006 -- Re: Vertex Color Paint Bucket -- Andrea Padovan
May 23 19:42, 2006 -- Re: linux script editors -- Bernard Lebel
May 23 19:40, 2006 -- RE: particles with a morphing effect -- Marc-Andre Carbonneau
May 23 19:27, 2006 -- Re: Extract vertex colors -- Raffaele Fragapane
May 23 18:52, 2006 -- Re: test - ignore -- Kris Rivel
May 23 18:44, 2006 -- Re: multiple shader outputs -- Bernard Lebel
May 23 18:40, 2006 -- Re: multiple shader outputs -- jason bright
May 23 18:13, 2006 -- Re: simple shape - old problem - evil result -- Tim Leydecker
May 23 18:12, 2006 -- Re: linux script editors -- Steven Caron
May 23 18:07, 2006 -- RE: simple shape - old problem - evil result -- Pankhurst, Lawrence
May 23 18:07, 2006 -- Vertex Color Paint Bucket -- Turner, Nathan
May 23 17:44, 2006 -- Re: Custo distance constraint -- Robert Moodie
May 23 17:43, 2006 -- linux script editors -- brad
May 23 17:32, 2006 -- Re: multiple shader outputs -- brad friedman
May 23 17:30, 2006 -- Re: test -- brad
May 23 17:22, 2006 -- Custo distance constraint -- Dan Niero
May 23 17:21, 2006 -- tail rig -- Kris Rivel
May 23 17:20, 2006 -- Re: test -- Chris
May 23 17:16, 2006 -- Re: [scripting] Python and global kine Parameters -- Aloys Baillet
May 23 17:09, 2006 -- test -- Greg Smith
May 23 16:51, 2006 -- Re: Shrinkwrap in 5.1 broken? -- Raffaele Fragapane
May 23 16:33, 2006 -- Re: (scripting) Python and global kine parameters -- Greg Smith
May 23 16:24, 2006 -- Re: multiple shader outputs -- Bernard Lebel
May 23 16:13, 2006 -- copy shape disappears when freezing -- David Gallagher
May 23 16:10, 2006 -- multiple shader outputs -- brad friedman
May 23 16:09, 2006 -- Re: output_saveFile -- Rainer Schmidt
May 23 16:08, 2006 -- Objects shown in pink wireframe when clicked on materials ? -- Alvin Sebastian Hoo
May 23 16:05, 2006 -- AO Pass? (tutorial links seem dead) -- Chris
May 23 15:50, 2006 -- test - ignore -- Tim Leydecker
May 23 15:45, 2006 -- Re: Lame request for a model... -- Eric Lampi
May 23 15:45, 2006 -- RE: simple shape - old problem - evil result -- Andi Farhall
May 23 15:43, 2006 -- test -- Scott C. Lange
May 23 15:42, 2006 -- Re: (scripting) Python and global kine parameters -- Bernard Lebel
May 23 15:39, 2006 -- Re: (scripting) Python and global kine parameters -- Bernard Lebel
May 23 15:37, 2006 -- Re: Lame request for a model... -- Eric Deren
May 23 15:35, 2006 -- [scripting] Python and global kine Parameters -- Greg Smith
May 23 15:33, 2006 -- (scripting) Python and global kine parameters -- Greg Smith
May 23 15:19, 2006 -- Re: Objects shown in pink wireframe when clicked on materials ? -- Bernard Lebel
May 23 15:19, 2006 -- Re: Lame request for a model... -- Joey Ponthieux
May 23 15:18, 2006 -- Re: Lame request for a model... -- Andy Jones
May 23 15:15, 2006 -- Re: simple shape - old problem - evil result -- Chris Marshall
May 23 15:11, 2006 -- Re: simple shape - old problem - evil result -- Andy Nicholas
May 23 14:51, 2006 -- Lame request for a model... -- Eric Lampi
May 23 14:28, 2006 -- output_saveFile -- Helge Mathee
May 23 14:19, 2006 -- Hair instances orientation driven by tangent map -- Fabrice Altman
May 23 14:18, 2006 -- [script] Fatal Python Error -- Bernard Lebel
May 23 14:17, 2006 -- Re: simple shape - old problem - evil result -- Kris Rivel
May 23 14:16, 2006 -- Re: OGL wireframe renders -- André Adam
May 23 12:36, 2006 -- Re: OGL wireframe renders -- Gene Crucean
May 23 11:59, 2006 -- test -- Scott C. Lange
May 23 11:55, 2006 -- RE: Objects shown in pink wireframe when clicked on materials ? -- Grahame Fuller
May 23 10:50, 2006 -- Re: simple shape - old problem - evil result -- Joey Ponthieux
May 23 10:11, 2006 -- Re: Extract vertex colors -- Morten Bartholdy
May 23 10:11, 2006 -- Re: OGL wireframe renders -- Stefan Andersson
May 23 10:07, 2006 -- OGL wireframe renders -- Stefan Andersson
May 23 08:45, 2006 -- Re: simple shape - old problem - evil result -- Morten Bartholdy
May 23 06:26, 2006 -- RE: simple shape - old problem - evil result -- Andy Nicholas
May 23 06:19, 2006 -- Objects shown in pink wireframe when clicked on materials ? -- Alvin Sebastian Hoo
May 23 03:02, 2006 -- Re: simple shape - old problem - evil result -- Raffaele Fragapane
May 23 01:55, 2006 -- Extract vertex colors -- Chris
May 22 23:39, 2006 -- Re: simple shape - old problem - evil result -- Thomas Helzle
May 22 23:33, 2006 -- Re[2]: Kneading UVs in XSI -- Chris
May 22 11:01, 2006 -- Re[2]: Duping objects along a polygon surface. -- Chris
May 22 11:01, 2006 -- Re: simple shape - old problem - evil result -- Morten Bartholdy
May 22 10:34, 2006 -- RE: simple shape - old problem - evil result -- Andi Farhall
May 22 10:24, 2006 -- Re: simple shape - old problem - evil result -- Morten Bartholdy
May 22 10:21, 2006 -- Re[4]: Duping objects along a polygon surface. -- Chris
May 22 09:14, 2006 -- Shrinkwrap in 5.1 broken? -- Morten Bartholdy
May 22 09:14, 2006 -- RE: simple shape - old problem - evil result -- Andi Farhall
May 22 09:03, 2006 -- RE: simple shape - old problem - evil result -- Wayne
May 22 09:00, 2006 -- Re: simple shape - old problem - evil result -- Chris Marshall
May 22 08:57, 2006 -- RE: simple shape - old problem - evil result -- kim aldis
May 22 08:50, 2006 -- RE: simple shape - old problem - evil result -- Andi Farhall
May 22 08:46, 2006 -- RE: simple shape - old problem - evil result -- Andi Farhall
May 22 07:54, 2006 -- RE: simple shape - old problem - evil result -- Darrin Hofmeyr
May 22 07:46, 2006 -- RE: simple shape - old problem - evil result -- kim aldis
May 22 07:26, 2006 -- Re: Duping objects along a polygon surface. -- Eric Lampi
May 22 06:39, 2006 -- simple shape - old problem - evil result -- Andi Farhall
May 22 03:05, 2006 -- RE: Re[2]: Duping objects along a polygon surface. -- kim aldis
May 22 02:47, 2006 -- Re: Duping objects along a polygon surface. -- Morten Bartholdy
May 22 00:19, 2006 -- Re: Re[2]: Peltmap where ? -- Bernard Lebel
May 21 22:44, 2006 -- Re: Re[2]: Peltmap where ? -- Norm Olsen
May 21 22:10, 2006 -- Re[4]: Peltmap where ? -- Chris
May 21 22:08, 2006 -- Re[2]: Duping objects along a polygon surface. -- Chris
May 21 21:51, 2006 -- Re: Re[2]: Peltmap where ? -- Adrian Lopez
May 21 21:02, 2006 -- Re: Duping objects along a polygon surface. -- Raffaele Fragapane
May 21 16:46, 2006 -- Re: Re[2]: Peltmap where ? -- Bernard Lebel
May 21 16:33, 2006 -- Re: shapes and deform shapes -- Helen Bucknall
May 21 15:22, 2006 -- Re[4]: Peltmap where ? -- Chris
May 21 15:09, 2006 -- Re: Re[2]: Peltmap where ? -- Adrian Lopez
May 21 13:49, 2006 -- Blending between FK-IK -- Frank Lenhard
May 21 11:43, 2006 -- shapes and deform shapes -- Frank Lenhard
May 21 10:19, 2006 -- RE: [ANN] Particles Article... -- Rob Wuijster
May 21 10:13, 2006 -- [ANN] Particles Article... -- Homam Bahnassi
May 21 08:39, 2006 -- Q: SPDL phenomena connections -- jason bright
May 20 21:40, 2006 -- Re[2]: Peltmap where ? -- Chris
May 20 20:27, 2006 -- Re: Peltmap where ? -- Tim Leydecker
May 20 17:06, 2006 -- Re[2]: Peltmap where ? -- Chris
May 20 16:17, 2006 -- Re: Peltmap where ? -- Gene Crucean
May 20 16:03, 2006 -- Peltmap where ? -- Chris
May 20 12:35, 2006 -- RE: Re[2]: Duping objects along a polygon surface. -- kim aldis
May 20 12:28, 2006 -- Re: Re[4]: HDR \ AO pass -- Tim Leydecker
May 20 12:16, 2006 -- Re[2]: Duping objects along a polygon surface. -- Chris
May 20 12:06, 2006 -- Re: Re[4]: HDR \ AO pass -- Adrian Lopez
May 20 12:05, 2006 -- Re[2]: Duping objects along a polygon surface. -- Chris
May 20 10:34, 2006 -- Out of Office AutoReply: I f0und nice meds(at)pills.de -- Christine Charette
May 20 10:24, 2006 -- RE: Duping objects along a polygon surface. -- kim aldis
May 20 08:14, 2006 -- biped guide -- Frank Lenhard
May 20 02:17, 2006 -- Re: Duping objects along a polygon surface. -- Eric Lampi
May 19 23:38, 2006 -- Duping objects along a polygon surface. -- Chris
May 19 21:38, 2006 -- Re: Kneading UVs in XSI -- Bernard Lebel
May 19 20:56, 2006 -- Kneading UVs in XSI -- Matthias Worch
May 19 17:03, 2006 -- RE: hair and self shadowing -- kim aldis
May 19 16:37, 2006 -- Re[2]: changing bones after enveloping -- Frank Lenhard
May 19 16:12, 2006 -- Re: changing bones after enveloping -- Robert Moodie
May 19 15:56, 2006 -- changing bones after enveloping -- Frank Lenhard
May 19 14:46, 2006 -- hair and self shadowing -- Greg Smith
May 19 14:31, 2006 -- particles with a morphing effect -- Xsiberger
May 19 14:20, 2006 -- RE: Copy/Paste FxTree node -- Mathieu Leclaire
May 19 13:34, 2006 -- Re: Copy/Paste FxTree node -- guillaume laforge
May 19 13:29, 2006 -- RE: Copy/Paste FxTree node -- Luc-Eric Rousseau
May 19 13:18, 2006 -- Re: light map not working properly -- Sam Cuttriss
May 19 12:18, 2006 -- Copy/Paste FxTree node -- Mathieu Leclaire
May 19 12:09, 2006 -- RE: Re: light map not working properly -- Kris Rivel
May 19 11:46, 2006 -- Re: light map not working properly -- phil harbath
May 19 11:41, 2006 -- light map not working properly -- Kris Rivel
May 19 11:30, 2006 -- Re: i know we all already have it but here you go -- Sam Cuttriss
May 19 11:20, 2006 -- RE: Re: i know we all already have it but here you go -- Kris Rivel
May 19 10:40, 2006 -- Re: i know we all already have it but here you go -- francois.painchaud sympatico.ca
May 19 10:12, 2006 -- Re: i know we all already have it but here you go -- Sam Cuttriss
May 19 08:09, 2006 -- RE: diffraction shader for 64bits -- Ben Rogall
May 19 07:56, 2006 -- Re: i know we all already have it but here you go -- Rock star
May 19 07:55, 2006 -- One shader, many clusters (trying to reference Texture maps from clusters) -- Turner, Nathan
May 19 05:45, 2006 -- Re: GATORing Point and Edge Clusters -- Raffaele Fragapane
May 19 05:06, 2006 -- RE: GATORing Point and Edge Clusters -- kim aldis
May 19 04:57, 2006 -- Re: GATORing Point and Edge Clusters -- Alan Jones
May 19 04:39, 2006 -- RE: Losing Render Passes -- Darrin Hofmeyr
May 19 04:39, 2006 -- diffraction shader for 64bits -- Thierry BARET
May 19 03:52, 2006 -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Tim Leydecker
May 19 03:36, 2006 -- Re: Re[4]: HDR \ AO pass -- Tim Leydecker
May 19 02:24, 2006 -- Re: GATORing Point and Edge Clusters -- Matthias Worch
May 18 21:44, 2006 -- Re[4]: HDR \ AO pass -- Chris
May 18 21:42, 2006 -- Re[4]: HDR \ AO pass -- Chris
May 18 21:31, 2006 -- Re: GATORing Point and Edge Clusters -- Raffaele Fragapane
May 18 21:00, 2006 -- Re: GATORing Point and Edge Clusters -- benp
May 18 19:46, 2006 -- Re: GATORing Point and Edge Clusters -- Raffaele Fragapane
May 18 19:08, 2006 -- RE: GATORing Point and Edge Clusters -- Norm Olsen
May 18 18:35, 2006 -- Re: GATORing Point and Edge Clusters -- brad
May 18 17:40, 2006 -- RE: Preferences settings -- kim aldis
May 18 17:35, 2006 -- GATORing Point and Edge Clusters -- Matthias Worch
May 18 17:07, 2006 -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Greg Smith
May 18 16:51, 2006 -- Re: Viewing renders on external monitor.. possible? -- Adrian Lopez
May 18 15:44, 2006 -- RE: Viewing renders on external monitor.. possible? -- Andy Nicholas
May 18 15:21, 2006 -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Tim Leydecker
May 18 14:55, 2006 -- RE: i know we all already have it but here you go -- kim aldis
May 18 14:49, 2006 -- Re: Viewing renders on external monitor.. possible? -- Byron Nash
May 18 14:48, 2006 -- RE: Viewing renders on external monitor.. possible? -- Rob Wuijster
May 18 14:22, 2006 -- RE: Losing Render Passes -- Michaël Bentitou
May 18 13:36, 2006 -- Re[2]: Losing Render Passes -- Frank Lenhard
May 18 13:36, 2006 -- Viewing renders on external monitor.. possible? -- Adrian Lopez
May 18 13:16, 2006 -- RE: Re[2]: HDR \ AO pass -- Manny Papamanos
May 18 13:10, 2006 -- RE: zbump -- Ben Rogall
May 18 12:44, 2006 -- Losing Render Passes -- Darrin Hofmeyr
May 18 11:51, 2006 -- Re: i know we all already have it but here you go -- Karen Chan
May 18 11:51, 2006 -- Re[2]: HDR \ AO pass -- Chris
May 18 11:49, 2006 -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Greg Smith
May 18 11:49, 2006 -- Re: HDR \ AO pass -- Tim Leydecker
May 18 11:35, 2006 -- Re: i know we all already have it but here you go -- Bruce MacDougall
May 18 11:33, 2006 -- RE: i know we all already have it but here you go -- kim aldis
May 18 11:26, 2006 -- RE: HDR \ AO pass -- Manny Papamanos
May 18 11:18, 2006 -- Re: animating a fractal or (semi)solid volume? -- Tim Leydecker
May 18 11:08, 2006 -- RE: zbump -- Ben Rogall
May 18 10:42, 2006 -- Re: i know we all already have it but here you go -- Karen Chan
May 18 10:40, 2006 -- Re: i know we all already have it but here you go -- Bruce MacDougall
May 18 10:37, 2006 -- Re: i know we all already have it but here you go -- Rainer Schmidt
May 18 10:36, 2006 -- RE: RE: Anyone play WoW? -- Brian Day
May 18 10:34, 2006 -- Re: Preferences settings -- Raffaele Fragapane
May 18 10:13, 2006 -- Re: i know we all already have it but here you go -- David Gallagher
May 18 10:00, 2006 -- RE: Preferences settings -- kim aldis
May 18 09:57, 2006 -- Re: i know we all already have it but here you go -- Oscar Juarez
May 18 09:54, 2006 -- Re: Preferences settings -- Morten Bartholdy
May 18 07:05, 2006 -- HDR \ AO pass -- Chris
May 18 06:55, 2006 -- Re: zbump -- Alan Jones
May 18 06:30, 2006 -- Re: animating a fractal or (semi)solid volume? -- Tim Leydecker
May 18 04:44, 2006 -- RE: How often is too often? -- Sandy E. Sutherland
May 18 04:23, 2006 -- Re: i know we all already have it but here you go -- Nick
May 18 04:16, 2006 -- Re: i know we all already have it but here you go -- Chris Marshall
May 18 03:24, 2006 -- RE: i know we all already have it but here you go -- kim aldis
May 18 03:19, 2006 -- Re: i know we all already have it but here you go -- Tim Leydecker
May 18 02:49, 2006 -- Re: i know we all already have it but here you go -- Nick
May 18 02:43, 2006 -- Re: i know we all already have it but here you go -- Morten Bartholdy
May 18 02:33, 2006 -- Re: Preferences settings -- Raffaele Fragapane
May 18 02:08, 2006 -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Tim Leydecker
May 18 01:48, 2006 -- Re: Preferences settings -- Stefan Andersson
May 18 01:48, 2006 -- RE: zbump -- kim aldis
May 18 01:47, 2006 -- Re: vertabraes rotating around spine... -- Raffaele Fragapane
May 18 00:06, 2006 -- Re: i know we all already have it but here you go -- Raffaele Fragapane
May 18 00:05, 2006 -- Re: i know we all already have it but here you go -- Raffaele Fragapane
May 17 21:47, 2006 -- RE: zbump -- Ben Rogall
May 17 21:44, 2006 -- Re: invalid pointer?? -- Raffaele Fragapane
May 17 20:30, 2006 -- Selective lights erratic behavior -- Adrian Lopez
May 17 19:21, 2006 -- Re: i know we all already have it but here you go -- Nick
May 17 19:18, 2006 -- RE: i know we all already have it but here you go -- Hans Payer
May 17 19:14, 2006 -- Re: i know we all already have it but here you go -- Meng-Yang Lu
May 17 18:27, 2006 -- RE: i know we all already have it but here you go -- kim aldis
May 17 18:24, 2006 -- Re: OT: Anyone play WoW? -- Eric Lampi
May 17 17:42, 2006 -- Re: OT: Anyone play WoW? -- porl
May 17 16:48, 2006 -- RE: i know we all already have it but here you go -- Rob Wuijster
May 17 16:30, 2006 -- RE: i know we all already have it but here you go -- kim aldis
May 17 16:26, 2006 -- Re: animating a fractal or (semi)solid volume? -- Tim Leydecker
May 17 16:05, 2006 -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Graham D Clark
May 17 15:50, 2006 -- Re: Default or preferred PPG on an object -- Byron Nash
May 17 15:49, 2006 -- Re: vertabraes rotating around spine... -- Noodles
May 17 15:48, 2006 -- RE: zbump -- kim aldis
May 17 15:48, 2006 -- Re: i know we all already have it but here you go -- David Gallagher
May 17 15:45, 2006 -- RE: (hair) A dreaded hair question, and I don't mean Bob Marley. -- kim aldis
May 17 15:44, 2006 -- RE: i know we all already have it but here you go -- kim aldis
May 17 15:21, 2006 -- RE: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Marc-Andre Carbonneau
May 17 15:13, 2006 -- Re: zbump -- Ben Rogall
May 17 15:11, 2006 -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Ben Barker
May 17 15:10, 2006 -- RE: (hair) A dreaded hair question, and I don't mean Bob Marley. -- brad friedman
May 17 14:50, 2006 -- RE: vertabraes rotating around spine... -- Kris Rivel
May 17 14:43, 2006 -- RE: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Greg Smith
May 17 14:28, 2006 -- vertabraes rotating around spine... -- Philippe Lalonde
May 17 14:28, 2006 -- RE: (hair) A dreaded hair question, and I don't mean Bob Marley. -- Marc-Andre Carbonneau
May 17 14:00, 2006 -- (hair) A dreaded hair question, and I don't mean Bob Marley. -- Greg Smith
May 17 14:00, 2006 -- Re: zbump -- Gene Crucean
May 17 13:57, 2006 -- RE: Default or preferred PPG on an object -- Grahame Fuller
May 17 13:55, 2006 -- RE: zbump -- kim aldis
May 17 13:36, 2006 -- RE: Default or preferred PPG on an object -- Luc-Eric Rousseau
May 17 13:31, 2006 -- RE: zbump -- Ben Rogall
May 17 13:29, 2006 -- RE: zbump -- Hans Payer
May 17 13:26, 2006 -- zbump -- kim aldis
May 17 13:18, 2006 -- Re[2]: Non Destructive Character Workflow -- Frank Lenhard
May 17 13:10, 2006 -- link with bug? -- Adam Sale
May 17 12:17, 2006 -- Default or preferred PPG on an object -- Byron Nash
May 17 11:19, 2006 -- Re: Preferences settings -- luc froehlicher
May 17 11:01, 2006 -- Re: animating a fractal or (semi)solid volume? -- Tim Leydecker
May 17 10:58, 2006 -- OT: RE: Anyone play WoW? -- Bill Hinkson
May 17 10:55, 2006 -- Re: OT: Anyone play WoW? -- Byron Nash
May 17 10:42, 2006 -- Re: Preferences settings -- Karen Chan
May 17 10:41, 2006 -- Re: Preferences settings -- Gene Crucean
May 17 10:41, 2006 -- Re: animating a fractal or (semi)solid volume? -- Chris Marshall
May 17 10:40, 2006 -- Re: invalid pointer?? -- Denis-Jose Francois
May 17 10:38, 2006 -- Re: animating a fractal or (semi)solid volume? -- Chris Marshall
May 17 10:30, 2006 -- Re: i know we all already have it but here you go -- Helen Bucknall
May 17 10:30, 2006 -- Re: i know we all already have it but here you go -- Bob Cobb
May 17 10:17, 2006 -- Re: i know we all already have it but here you go -- Francois Lord
May 17 10:11, 2006 -- Re: animating a fractal or (semi)solid volume? -- Vince Fortin
May 17 09:54, 2006 -- i know we all already have it but here you go -- Bob Cobb
May 17 09:49, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Jeffrey Dates
May 17 09:48, 2006 -- Re: OT: Anyone play WoW? -- michael malinowski
May 17 09:41, 2006 -- Re: animating a fractal or (semi)solid volume? -- Chris Marshall
May 17 09:34, 2006 -- Re: invalid pointer?? -- Francois Lord
May 17 09:27, 2006 -- Re: OT: Anyone play WoW? -- Gene Crucean
May 17 09:25, 2006 -- Preferences settings -- Stefan Andersson
May 17 09:23, 2006 -- Re: Symmetry on shapes -- David Gallagher
May 17 09:15, 2006 -- Re: invalid pointer?? -- Bernard Lebel
May 17 09:02, 2006 -- Re: invalid pointer?? -- Denis-Jose Francois
May 17 08:59, 2006 -- animating a fractal or (semi)solid volume? -- Tim Leydecker
May 17 08:38, 2006 -- Re: Replacement Dongle -- Raffaele Fragapane
May 17 08:34, 2006 -- Re: secondary animation (deforming cushions)? -- Tim Leydecker
May 17 08:19, 2006 -- Re: invalid pointer?? -- Bernard Lebel
May 17 08:17, 2006 -- Re: Replacement Dongle -- Alan Jones
May 17 08:08, 2006 -- Re: Replacement Dongle -- David Short
May 17 08:04, 2006 -- invalid pointer?? -- Denis-Jose Francois
May 17 07:56, 2006 -- Re: Replacement Dongle -- Raffaele Fragapane
May 17 07:34, 2006 -- Re: Replacement Dongle -- André Adam
May 17 07:27, 2006 -- Replacement Dongle -- Nils Koesters
May 17 07:18, 2006 -- Re: secondary animation (deforming cushions)? -- Raffaele Fragapane
May 17 06:12, 2006 -- Re: secondary animation (deforming cushions)? -- Tim Leydecker
May 17 06:08, 2006 -- Re: Replacement Dongle -- Raffaele Fragapane
May 17 05:40, 2006 -- Re: Replacement Dongle -- Nils Koesters
May 17 05:19, 2006 -- Re: secondary animation (deforming cushions)? -- Raffaele Fragapane
May 17 05:09, 2006 -- Re: List messages never appearing -- Stefan Andersson
May 17 04:29, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Alan Jones
May 17 04:27, 2006 -- secondary animation (deforming cushions)? -- Tim Leydecker
May 17 04:19, 2006 -- Re: List messages never appearing -- Morten Bartholdy
May 17 04:15, 2006 -- Re: mapping angle discontinuity? -- Raffaele Fragapane
May 17 04:11, 2006 -- Re: mapping angle discontinuity? -- Raffaele Fragapane
May 17 04:09, 2006 -- Re: mapping angle discontinuity? -- Morten Bartholdy
May 17 04:05, 2006 -- AW: Anyone play WoW? -- VR XSI Forces
May 17 04:05, 2006 -- Re: Replacement Dongle -- Raffaele Fragapane
May 17 04:04, 2006 -- Re: How do you organize your colors? -- Stefan Andersson
May 17 04:03, 2006 -- Re: OT: Anyone play WoW? -- Stefan Andersson
May 17 04:02, 2006 -- Re: List messages never appearing -- Stefan Andersson
May 17 03:52, 2006 -- Re: List messages never appearing -- Morten Bartholdy
May 17 03:40, 2006 -- Re: mapping angle discontinuity? -- Morten Bartholdy
May 17 03:22, 2006 -- Re: Hopping BA shader -- Morten Bartholdy
May 16 22:46, 2006 -- RE: Replacement Dongle -- Hans,Veenendaal,AMplus R&D,SOJ
May 16 22:44, 2006 -- List messages never appearing -- Adrian Lopez
May 16 22:43, 2006 -- Re: OT: Anyone play WoW? -- Eric Lampi
May 16 22:40, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Kris Rivel
May 16 22:09, 2006 -- Re: Hopping BA shader -- digimata
May 16 22:08, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Raffaele Fragapane
May 16 21:54, 2006 -- Replacement Dongle -- Nils Koesters
May 16 20:49, 2006 -- Re: OT: Anyone play WoW? -- Ben Barker
May 16 20:47, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Gene Crucean
May 16 20:43, 2006 -- Hopping shader -- digimata
May 16 20:43, 2006 -- Re: OT: Anyone play WoW? -- Raffaele Fragapane
May 16 19:33, 2006 -- Re: OT: Anyone play WoW? -- Byron Nash
May 16 19:26, 2006 -- Re: OT GhostRecon Advanced Warfighter -- brad
May 16 19:24, 2006 -- Re: OT: Anyone play WoW? -- Gene Crucean
May 16 19:17, 2006 -- Re: Mudbox Beta Testing! -- Gene Crucean
May 16 19:11, 2006 -- Re[2]: 1 licence for two different versions -- Chris
May 16 19:06, 2006 -- Re: OT GhostRecon Advanced Warfighter -- porl
May 16 19:06, 2006 -- Mudbox Beta Testing! -- Steven Caron
May 16 18:59, 2006 -- OT: Anyone play WoW? -- brad
May 16 18:52, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Tim Leydecker
May 16 17:23, 2006 -- Re: OT GhostRecon Advanced Warfighter -- Tim Leydecker
May 16 16:43, 2006 -- Re: [script] Performance - puzzled -- Bernard Lebel
May 16 16:16, 2006 -- XSI and TAFA -- Adrian Lopez
May 16 16:11, 2006 -- Re: [script] Performance - puzzled -- brad
May 16 16:06, 2006 -- mapping angle discontinuity? -- Mathieu Leclaire
May 16 15:57, 2006 -- Re: [script] Performance - puzzled -- Bernard Lebel
May 16 15:17, 2006 -- Re: [script] Performance - puzzled -- brad
May 16 14:39, 2006 -- [script] Performance - puzzled -- Bernard Lebel
May 16 14:32, 2006 -- RE: How do you organize your colors? -- Marc-Andre Carbonneau
May 16 14:17, 2006 -- Re: How do you organize your colors? -- Thomas Helzle
May 16 14:13, 2006 -- Re: Symmetry on shapes -- brad
May 16 13:58, 2006 -- Re: Symmetry on shapes -- David Gallagher
May 16 13:54, 2006 -- Re: How do you organize your colors? -- Thomas Helzle
May 16 13:45, 2006 -- Re: Symmetry on shapes -- brad
May 16 13:37, 2006 -- Re: How do you organize your colors? -- Gene Crucean
May 16 13:32, 2006 -
