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Last Update: Thu Jun 1 00:01:29 2006. Total: 1439 messages. Average Size: 8.9K (Max: 37.7K, Min: 4.8K).
Sorted by:
AUTHOR
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(Additional sorting:
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SUBJECT)
André Adam -- Re: OT: Nvidia driver version -- May 31 08:40, 2006
André Adam -- Re: linux script editors -- May 24 02:42, 2006
André Adam -- Re: OGL wireframe renders -- May 23 14:16, 2006
André Adam -- Re: Replacement Dongle -- May 17 07:34, 2006
André Adam -- Re: Scripting Overrides -- May 12 10:21, 2006
André Adam -- Re: Scripting Overrides -- May 12 08:08, 2006
André Adam -- Scripting Overrides -- May 12 07:56, 2006
André Adam -- Re: Transfer envelope weights -- May 11 09:38, 2006
André Adam -- Re: How often is too often? -- May 10 06:29, 2006
André Adam -- Re: 1 licence for two different versions -- May 10 05:52, 2006
André Adam -- Re: 1 licence for two different versions -- May 10 03:59, 2006
André Adam -- Re: absolute path -- May 04 10:01, 2006
André Adam -- 49Games is hiring -- May 04 05:49, 2006
André Adam -- Re: XSIBatch -r freezes on 64 bit machines? -- May 04 01:50, 2006
André Adam -- Re: XSIBatch -r freezes on 64 bit machines? -- May 03 08:55, 2006
brad -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 18:56, 2006
brad -- [Scripting] XSIMath Question -- May 31 18:48, 2006
brad -- Re: [scripting] hair geometry -- May 29 16:35, 2006
brad -- RE: Rigging hands to a weapon -- May 26 03:17, 2006
brad -- RE: Rigging hands to a weapon -- May 25 19:45, 2006
brad -- RE: [scripting] hair geometry -- May 25 12:28, 2006
brad -- Re: Rigging hands to a weapon -- May 25 12:05, 2006
brad -- Re: [scripting] hair geometry -- May 24 20:08, 2006
brad -- Re: [scripting] hair geometry -- May 24 19:34, 2006
brad -- linux script editors -- May 23 17:43, 2006
brad -- Re: test -- May 23 17:30, 2006
brad -- Re: GATORing Point and Edge Clusters -- May 18 18:35, 2006
brad -- Re: OT GhostRecon Advanced Warfighter -- May 16 19:26, 2006
brad -- OT: Anyone play WoW? -- May 16 18:59, 2006
brad -- Re: [script] Performance - puzzled -- May 16 16:11, 2006
brad -- Re: [script] Performance - puzzled -- May 16 15:17, 2006
brad -- Re: Symmetry on shapes -- May 16 14:13, 2006
brad -- Re: Symmetry on shapes -- May 16 13:45, 2006
brad -- Symmetry on shapes -- May 16 12:19, 2006
brad -- RE: XSI 5.1 Feature Review -- May 12 12:48, 2006
brad -- Re: Cheers Softimage for Where the Booth Babes Are Party. -- May 11 19:51, 2006
Marc-André Belzile -- RE: [script] Self-installed property global names defined multiple times? -- May 05 14:32, 2006
Michaël Bentitou -- RE: Losing Render Passes -- May 18 14:22, 2006
Aleš Dlabač -- Re: Transfer envelope weights -- May 11 04:45, 2006
Aleš Dlabač -- Re: Re: Animating falling paper -- May 11 04:28, 2006
Adam Sale -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 12:12, 2006
Adam Sale -- Re: RE: [scripting] hair geometry -- May 27 15:03, 2006
Adam Sale -- Re: can´t reassign local anymore -- May 26 13:23, 2006
Adam Sale -- link with bug? -- May 17 13:10, 2006
Adam Sale -- Re: Non Destructive Character Workflow -- May 16 01:04, 2006
Adam Sale -- Re: Non Destructive Character Workflow -- May 16 01:00, 2006
Adam Sale -- Re: Non Destructive Character Workflow -- May 15 12:26, 2006
Adam Sale -- Re: Strange Rig behavior -- May 13 12:01, 2006
Adam Sale -- Re: marking sets -- May 04 19:07, 2006
Adam Seeley -- RE: xsi to combustion exporter -- May 25 08:10, 2006
Adam Seeley -- xsi to combustion exporter -- May 25 07:17, 2006
Adam Seeley -- RE: Overide on material -- May 25 07:17, 2006
adrian -- Re: Looking for animated gas flames for ref -- May 31 04:12, 2006
adrian -- Re: dynamics test -- May 24 05:35, 2006
adrian -- dynamics test -- May 24 04:51, 2006
adrian -- Re: Where to start. Is XSI the correct tool for me? -- May 08 08:10, 2006
adrian -- Re: Chris's blending materials from realflow thread -- May 08 04:57, 2006
adrian -- Re: Chris's blending materials from realflow thread -- May 08 04:12, 2006
adrian -- Re: Chris's blending materials from realflow thread -- May 05 11:57, 2006
adrian -- Re: Chris's blending materials from realflow thread -- May 05 11:01, 2006
adrian -- playback in FXtree -- May 04 04:05, 2006
Adrian Lopez -- Re: Re[2]: Peltmap where ? -- May 21 21:51, 2006
Adrian Lopez -- Re: Re[2]: Peltmap where ? -- May 21 15:09, 2006
Adrian Lopez -- Re: Re[4]: HDR \ AO pass -- May 20 12:06, 2006
Adrian Lopez -- Re: Viewing renders on external monitor.. possible? -- May 18 16:51, 2006
Adrian Lopez -- Viewing renders on external monitor.. possible? -- May 18 13:36, 2006
Adrian Lopez -- Selective lights erratic behavior -- May 17 20:30, 2006
Adrian Lopez -- List messages never appearing -- May 16 22:44, 2006
Adrian Lopez -- XSI and TAFA -- May 16 16:16, 2006
Adrian Lopez -- wrinkle plugin or script -- May 14 21:24, 2006
Adrian Lopez -- Strange Rig behavior -- May 13 04:01, 2006
Adrian Lopez -- Re: Weird glass - Help! -- May 11 00:03, 2006
Adrian Lopez -- Re: Weird glass - Help! -- May 10 23:23, 2006
Adrian Lopez -- Weird glass - Help! -- May 10 22:43, 2006
Ajit Menon -- Re: How does Particle size influences simulation? -- May 10 08:50, 2006
Ajit Menon -- Re: How does Particle size influences simulation? -- May 10 08:18, 2006
Alan Jones -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 11:13, 2006
Alan Jones -- Re: OT: Nvidia driver version -- May 31 11:11, 2006
Alan Jones -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 10:44, 2006
Alan Jones -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 10:42, 2006
Alan Jones -- Re: OT: Nvidia driver version -- May 31 09:00, 2006
Alan Jones -- Re: Passes with different cameras/cam shaders -- May 31 04:17, 2006
Alan Jones -- Re: Overide on material -- May 25 08:28, 2006
Alan Jones -- Re: linux script editors -- May 24 04:23, 2006
Alan Jones -- Re: GATORing Point and Edge Clusters -- May 19 04:57, 2006
Alan Jones -- Re: zbump -- May 18 06:55, 2006
Alan Jones -- Re: Replacement Dongle -- May 17 08:17, 2006
Alan Jones -- Re: OT GhostRecon Advanced Warfighter -- May 17 04:29, 2006
Alan Jones -- Re: xsi5.1 and Fedora Core 5 -- May 09 10:34, 2006
Alan Jones -- OTish: SGI filed for bankruptcy -- May 08 09:23, 2006
Alan Jones -- Re: Where to start. Is XSI the correct tool for me? -- May 08 06:50, 2006
Alan Jones -- Re: Re[2]: Batch and 64 bit -- May 08 04:02, 2006
Alan Jones -- Re: Freeze Texture Projection without Freezing other Ops? -- May 03 10:50, 2006
Alex Arce -- Re: Unwrapping chrome ball pictures... -- May 30 13:04, 2006
Alex Arce -- Re: Unwrapping chrome ball pictures... -- May 30 13:03, 2006
Alex Dinnin -- render calculator -- May 05 03:23, 2006
Alex Dinnin -- Re: running ink down a piece of paper - help -- May 05 03:21, 2006
Alexei Godek -- RE: OT: Nvidia driver version -- May 31 10:39, 2006
Alexei Godek -- RE: output_saveFile, I don;t see a link for DL? -- May 24 05:07, 2006
Alexei Godek -- RE: How often is too often? -- May 11 06:20, 2006
Alexei Godek -- OT: Silicon Graphics goes titsup -- May 08 09:24, 2006
Alexei Godek -- RE: Xgs_Slate -- May 02 10:43, 2006
Aloys Baillet -- Re: [Scripting] XSIMath Question -- May 31 22:41, 2006
Aloys Baillet -- Re: [scripting] Python and global kine Parameters -- May 23 17:16, 2006
Aloys Baillet -- Re: empty reference model -- May 09 17:44, 2006
Aloys Baillet -- Re: External (j)script -- May 04 01:04, 2006
Aloys Baillet -- Re: External (j)script -- May 03 03:16, 2006
Alvin Sebastian Hoo -- Re: Objects shown in pink wireframe when clicked on materials ? -- May 23 20:03, 2006
Alvin Sebastian Hoo -- Objects shown in pink wireframe when clicked on materials ? -- May 23 16:08, 2006
Alvin Sebastian Hoo -- Objects shown in pink wireframe when clicked on materials ? -- May 23 06:19, 2006
Alvin Sebastian Hoo -- CG Overdrive 2006 -- May 10 20:43, 2006
Andi Farhall -- RE: simple shape - old problem - evil result -- May 23 15:45, 2006
Andi Farhall -- RE: simple shape - old problem - evil result -- May 22 10:34, 2006
Andi Farhall -- RE: simple shape - old problem - evil result -- May 22 09:14, 2006
Andi Farhall -- RE: simple shape - old problem - evil result -- May 22 08:50, 2006
Andi Farhall -- RE: simple shape - old problem - evil result -- May 22 08:46, 2006
Andi Farhall -- simple shape - old problem - evil result -- May 22 06:39, 2006
Andi Farhall -- RE: particle colour from map AND alpha over time -- May 16 05:17, 2006
Andi Farhall -- RE: particle colour from map AND alpha over time -- May 16 04:12, 2006
Andi Farhall -- particle colour from map AND alpha over time -- May 15 10:25, 2006
Andi Farhall -- RE: Distance to Camera Shader -- May 10 08:56, 2006
Andi Farhall -- RE: Where to start. Is XSI the correct tool for me? -- May 08 09:00, 2006
Andi Farhall -- RE: Where to start. Is XSI the correct tool for me? -- May 08 07:43, 2006
Andi Farhall -- Rectangular zoom : Was "RE: dolly" -- May 08 02:27, 2006
Andi Farhall -- RE: Camera Interests -- May 08 02:20, 2006
Andre DeAngelis -- RE: exporting shapes -- May 31 18:37, 2006
Andre DeAngelis -- RE: exporting shapes -- May 31 18:14, 2006
Andre DeAngelis -- RE: Rigging hands to a weapon -- May 25 14:51, 2006
Andre DeAngelis -- RE: Rigging hands to a weapon -- May 25 12:15, 2006
Andre DeAngelis -- RE: NEW Binary Alchemy Shader collection v14 -- May 11 16:47, 2006
Andre DeAngelis -- RE: NEW Binary Alchemy Shader collection v14 -- May 11 14:11, 2006
Andre DeAngelis -- RE: E3 trailer : Assassin's Creed -- May 09 12:15, 2006
Andre DeAngelis -- RE: E3 trailer : Assassin's Creed -- May 09 10:25, 2006
Andre DeAngelis -- RE: E3 trailer : Assassin's Creed -- May 09 09:03, 2006
Andre DeAngelis -- RE: E3 trailer : Assassin's Creed -- May 09 08:58, 2006
Andre DeAngelis -- RE: SGI files for chapter 11 -- May 08 16:47, 2006
Andre DeAngelis -- RE: realflow, rendering with motion blur -- May 04 09:05, 2006
Andrea Padovan -- Re: Vertex Color Paint Bucket -- May 24 09:17, 2006
Andrea Padovan -- Re: Custom Distance Constraint -- May 23 21:48, 2006
Andrea Padovan -- Re: Vertex Color Paint Bucket -- May 23 19:47, 2006
Andy Jones -- Re: Passes with different cameras/cam shaders -- May 30 15:34, 2006
Andy Jones -- Re: Overide on material -- May 25 12:59, 2006
Andy Jones -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 19:59, 2006
Andy Jones -- DotXSI, Collada and custom shaders -- May 24 15:18, 2006
Andy Jones -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 14:19, 2006
Andy Jones -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 13:03, 2006
Andy Jones -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 00:16, 2006
Andy Jones -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 23 21:34, 2006
Andy Jones -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 23 19:55, 2006
Andy Jones -- Re: Lame request for a model... -- May 23 15:18, 2006
Andy Jones -- Re: Reflection Intensity? -- May 12 18:54, 2006
Andy Jones -- Re: Workgroup Shaders and Batchserve -- May 11 23:24, 2006
Andy Jones -- Re: Compositing XSI Passes How to? -- May 08 21:01, 2006
Andy Jones -- Re: After Effect Cam Import -- May 01 23:33, 2006
Andy Nicholas -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 30 17:23, 2006
Andy Nicholas -- Re: dynamics test -- May 24 05:32, 2006
Andy Nicholas -- Re: simple shape - old problem - evil result -- May 23 15:11, 2006
Andy Nicholas -- RE: simple shape - old problem - evil result -- May 23 06:26, 2006
Andy Nicholas -- RE: Viewing renders on external monitor.. possible? -- May 18 15:44, 2006
Andy Nicholas -- Re: Transfer envelope weights -- May 11 09:26, 2006
Andy Nicholas -- RE: file size difference -- May 06 03:43, 2006
Andy Nicholas -- Re: regular expressions and variables in JScript -- May 04 08:32, 2006
Anthony barritault -- Re: Clip from an other model pb. -- May 11 13:26, 2006
Anthony barritault -- Re: autoframing of rendertree -- May 02 16:33, 2006
at -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 14:44, 2006
at -- Re: shadow flicker -- May 31 09:45, 2006
at -- RE: particle colour from map AND alpha over time -- May 16 04:59, 2006
at -- Re: file size difference -- May 11 21:59, 2006
at -- Re: file size difference -- May 09 14:15, 2006
Axel Akesson -- RE: realflow, rendering with motion blur -- May 04 06:03, 2006
Axel Akesson -- RE: realflow, rendering with motion blur -- May 03 12:43, 2006
Axel Akesson -- RE: Batch and 64 bit -- May 03 10:05, 2006
Ben Barker -- Re: [Scripting] XSIMath Question -- May 31 22:31, 2006
Ben Barker -- Re: [scripting] getting poly cluster from hair object -- May 30 23:45, 2006
Ben Barker -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- May 17 15:11, 2006
Ben Barker -- Re: OT: Anyone play WoW? -- May 16 20:49, 2006
Ben Barker -- Re: Expression driving transparency? -- May 15 13:19, 2006
Ben Barker -- Re: Scripting Overrides -- May 12 12:09, 2006
Ben Rogall -- RE: Dirtmap 64 bits -- May 29 10:05, 2006
Ben Rogall -- RE: diffraction shader for 64bits -- May 19 08:09, 2006
Ben Rogall -- RE: zbump -- May 18 13:10, 2006
Ben Rogall -- RE: zbump -- May 18 11:08, 2006
Ben Rogall -- RE: zbump -- May 17 21:47, 2006
Ben Rogall -- Re: zbump -- May 17 15:13, 2006
Ben Rogall -- RE: zbump -- May 17 13:31, 2006
Ben Rogall -- SetReference command -- May 02 16:48, 2006
benp -- Re: GATORing Point and Edge Clusters -- May 18 21:00, 2006
benp -- Re: Weird glass - Help! -- May 11 00:08, 2006
benp -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- May 03 21:06, 2006
benp -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- May 03 20:22, 2006
Bernard Lebel -- Re: shadow flicker -- May 31 16:53, 2006
Bernard Lebel -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 16:48, 2006
Bernard Lebel -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 16:40, 2006
Bernard Lebel -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 16:36, 2006
Bernard Lebel -- Re: SSS shaders -- May 31 09:18, 2006
Bernard Lebel -- Re: shadow flicker -- May 31 09:01, 2006
Bernard Lebel -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 30 19:14, 2006
Bernard Lebel -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 30 19:14, 2006
Bernard Lebel -- XSI Montreal "Tips & Tricks" session, looking for presenters -- May 30 12:52, 2006
Bernard Lebel -- Re: Re[2]: Non Destructive Character Workflow -- May 28 18:57, 2006
Bernard Lebel -- Re: RE: [scripting] hair geometry -- May 27 15:10, 2006
Bernard Lebel -- Re: rendertree addons not rendering -- May 26 14:07, 2006
Bernard Lebel -- Re: [XSI 4.2] Animation Editor showing only one key -- May 26 12:32, 2006
Bernard Lebel -- [XSI 4.2] Animation Editor showing only one key -- May 26 10:36, 2006
Bernard Lebel -- Re: baking a projected texture to another UV set? -- May 26 09:49, 2006
Bernard Lebel -- Re: [XSI 4.2] Animation Editor showing only one key -- May 26 09:48, 2006
Bernard Lebel -- Re: Very huge problem! -- May 26 08:52, 2006
Bernard Lebel -- Re: baking a projected texture to another UV set? -- May 26 07:50, 2006
Bernard Lebel -- Re: baking a projected texture to another UV set? -- May 25 21:08, 2006
Bernard Lebel -- Re: baking a projected texture to another UV set? -- May 25 21:07, 2006
Bernard Lebel -- Re: baking a projected texture to another UV set? -- May 25 20:15, 2006
Bernard Lebel -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 19:31, 2006
Bernard Lebel -- Re: problem with python -- May 24 15:27, 2006
Bernard Lebel -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 11:37, 2006
Bernard Lebel -- Re: Objects shown in pink wireframe when clicked on materials ? -- May 24 08:56, 2006
Bernard Lebel -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 23 21:45, 2006
Bernard Lebel -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 23 20:35, 2006
Bernard Lebel -- Re: linux script editors -- May 23 19:42, 2006
Bernard Lebel -- Re: multiple shader outputs -- May 23 18:44, 2006
Bernard Lebel -- Re: multiple shader outputs -- May 23 16:24, 2006
Bernard Lebel -- Re: (scripting) Python and global kine parameters -- May 23 15:42, 2006
Bernard Lebel -- Re: (scripting) Python and global kine parameters -- May 23 15:39, 2006
Bernard Lebel -- Re: Objects shown in pink wireframe when clicked on materials ? -- May 23 15:19, 2006
Bernard Lebel -- [script] Fatal Python Error -- May 23 14:18, 2006
Bernard Lebel -- Re: Re[2]: Peltmap where ? -- May 22 00:19, 2006
Bernard Lebel -- Re: Re[2]: Peltmap where ? -- May 21 16:46, 2006
Bernard Lebel -- Re: Kneading UVs in XSI -- May 19 21:38, 2006
Bernard Lebel -- Re: invalid pointer?? -- May 17 09:15, 2006
Bernard Lebel -- Re: invalid pointer?? -- May 17 08:19, 2006
Bernard Lebel -- Re: [script] Performance - puzzled -- May 16 16:43, 2006
Bernard Lebel -- Re: [script] Performance - puzzled -- May 16 15:57, 2006
Bernard Lebel -- [script] Performance - puzzled -- May 16 14:39, 2006
Bernard Lebel -- Re: Merge in 5.1 -- May 15 08:46, 2006
Bernard Lebel -- Re: Merge in 5.1 -- May 15 08:33, 2006
Bernard Lebel -- Re: Merge in 5.1 -- May 15 07:11, 2006
Bernard Lebel -- Re: 1 licence for two different versions -> I GOT IT WORKIN -- May 14 17:36, 2006
Bernard Lebel -- Re: 1 licence for two different versions -> I GOT IT WORKIN -- May 14 17:34, 2006
Bernard Lebel -- Re: Re[16]: 1 licence for two different versions -- May 14 15:31, 2006
Bernard Lebel -- Re: Re[10]: 1 licence for two different versions -- May 13 10:43, 2006
Bernard Lebel -- Re: Re[6]: 1 licence for two different versions -- May 12 11:50, 2006
Bernard Lebel -- Re: Workgroup Shaders and Batchserve -- May 11 19:09, 2006
Bernard Lebel -- Re: Cheers Softimage for Where the Booth Babes Are Party. -- May 11 18:54, 2006
Bernard Lebel -- Re: Workgroup Shaders and Batchserve -- May 11 16:14, 2006
Bernard Lebel -- Re: Workgroup Shaders and Batchserve -- May 11 16:04, 2006
Bernard Lebel -- Re: Workgroup Shaders and Batchserve -- May 11 15:47, 2006
Bernard Lebel -- Re: Workgroup Shaders and Batchserve -- May 11 14:27, 2006
Bernard Lebel -- Re: Workgroup Shaders and Batchserve -- May 11 13:35, 2006
Bernard Lebel -- Re: Workgroup Shaders and Batchserve -- May 11 13:34, 2006
Bernard Lebel -- Re: Transfer envelope weights -- May 11 09:42, 2006
Bernard Lebel -- Re: Transfer envelope weights -- May 11 08:59, 2006
Bernard Lebel -- Re: How often is too often? -- May 10 12:08, 2006
Bernard Lebel -- Re: SPM through command line -- May 10 10:51, 2006
Bernard Lebel -- Re: SPM through command line - SOLVED -- May 10 10:47, 2006
Bernard Lebel -- Re: SPM through command line -- May 10 10:34, 2006
Bernard Lebel -- SPM through command line -- May 10 10:30, 2006
Bernard Lebel -- Re: Re[4]: 1 licence for two different versions -- May 10 03:48, 2006
Bernard Lebel -- Re: Re[2]: 1 licence for two different versions -- May 09 20:28, 2006
Bernard Lebel -- Re: empty reference model -- May 09 09:39, 2006
Bernard Lebel -- Re: empty reference model -- May 09 08:40, 2006
Bernard Lebel -- Re: empty reference model -- May 09 06:44, 2006
Bernard Lebel -- Re: SGI files for chapter 11 -- May 08 16:25, 2006
Bernard Lebel -- Re: [script] Self-installed property global names defined multiple times? -- May 05 14:16, 2006
Bernard Lebel -- Re: [script] Self-installed property global names defined multiple times? -- May 05 12:44, 2006
Bernard Lebel -- Re: [script] Self-installed property global names defined multiple times? -- May 05 11:16, 2006
Bernard Lebel -- Re: [script] Self-installed property global names defined multiple times? -- May 05 09:07, 2006
Bernard Lebel -- Re: [script] Self-installed property global names defined multiple times? -- May 04 16:04, 2006
Bernard Lebel -- [script] Self-installed property global names defined multiple times? -- May 04 15:26, 2006
Bernard Lebel -- Re: absolute path -- May 04 11:01, 2006
Bernard Lebel -- Re: absolute path -- May 04 10:59, 2006
Bernard Lebel -- Re: absolute path -- May 04 10:44, 2006
Bernard Lebel -- Re: Re[2]: deleting cluster -- May 04 08:48, 2006
Bernard Lebel -- Re: XSIBatch -r freezes on 64 bit machines? -- May 03 08:44, 2006
Bernard Lebel -- Re: Hair\fur alternative methods -- May 01 16:50, 2006
Bernard Lebel -- Re: Transfer envelope weights -- May 01 09:08, 2006
Bill Hinkson -- RE: Unwrapping chrome ball pictures... -- May 31 09:46, 2006
Bill Hinkson -- OT: RE: Anyone play WoW? -- May 17 10:58, 2006
Bob Cobb -- Re: i know we all already have it but here you go -- May 17 10:30, 2006
Bob Cobb -- i know we all already have it but here you go -- May 17 09:54, 2006
brad friedman -- RE: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 10:21, 2006
brad friedman -- Re: multiple shader outputs -- May 23 17:32, 2006
brad friedman -- multiple shader outputs -- May 23 16:10, 2006
brad friedman -- RE: (hair) A dreaded hair question, and I don't mean Bob Marley. -- May 17 15:10, 2006
brad friedman -- Re: Strange Rig behavior -- May 13 10:29, 2006
brad friedman -- Re: dolly -- May 08 01:45, 2006
Bradley R. Gabe -- Re: SGI files for chapter 11 -- May 08 17:58, 2006
Brent McPherson -- RE: Bind the hair brush to a key -- May 31 16:58, 2006
Brent McPherson -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 14:06, 2006
Brian Day -- adding/subtracting curves from a loft -- May 31 10:36, 2006
Brian Day -- RE: RE: Anyone play WoW? -- May 18 10:36, 2006
Bruce MacDougall -- Re: i know we all already have it but here you go -- May 18 11:35, 2006
Bruce MacDougall -- Re: i know we all already have it but here you go -- May 18 10:40, 2006
Byron Nash -- Re: Rigging hands to a weapon -- May 25 15:12, 2006
Byron Nash -- Re: Rigging hands to a weapon -- May 25 12:52, 2006
Byron Nash -- Rigging hands to a weapon -- May 25 11:55, 2006
Byron Nash -- Re: Viewing renders on external monitor.. possible? -- May 18 14:49, 2006
Byron Nash -- Re: Default or preferred PPG on an object -- May 17 15:50, 2006
Byron Nash -- Default or preferred PPG on an object -- May 17 12:17, 2006
Byron Nash -- Re: OT: Anyone play WoW? -- May 17 10:55, 2006
Byron Nash -- Re: OT: Anyone play WoW? -- May 16 19:33, 2006
Byron Nash -- Re: can batchserve still be used for xsi 5.1? -- May 16 07:54, 2006
Byron Nash -- Re: can batchserve still be used for xsi 5.1? -- May 15 20:45, 2006
Byron Nash -- Re: Workgroup Shaders and Batchserve -- May 12 09:07, 2006
Byron Nash -- Re: Workgroup Shaders and Batchserve -- May 11 16:02, 2006
Byron Nash -- Re: Workgroup Shaders and Batchserve -- May 11 15:29, 2006
Byron Nash -- Re: Workgroup Shaders and Batchserve -- May 11 14:48, 2006
Byron Nash -- Re: Workgroup Shaders and Batchserve -- May 11 14:13, 2006
Byron Nash -- Workgroup Shaders and Batchserve -- May 11 12:51, 2006
Byron Nash -- Re: Distance to Camera Shader -- May 10 09:05, 2006
Byron Nash -- Distance to Camera Shader -- May 10 08:38, 2006
Byron Nash -- Re: E3 trailer : Assassin's Creed -- May 09 07:50, 2006
Byron Nash -- Re: Artifact in render -- May 04 06:38, 2006
Byron Nash -- Artifact in render -- May 03 15:54, 2006
Byron Nash -- Re: Freeze Texture Projection without Freezing other Ops? -- May 03 13:57, 2006
Byron Nash -- Re: Freeze Texture Projection without Freezing other Ops? -- May 03 12:59, 2006
Byron Nash -- Re: Freeze Texture Projection without Freezing other Ops? -- May 03 10:41, 2006
Byron Nash -- Freeze Texture Projection without Freezing other Ops? -- May 03 10:23, 2006
Byron Nash -- Re: After Effect Cam Import -- May 02 06:55, 2006
Byron Nash -- Re: After Effect Cam Import -- May 01 16:47, 2006
Byron Nash -- Re: After Effect Cam Import -- May 01 15:20, 2006
Byron Nash -- Re: After Effect Cam Import -- May 01 13:42, 2006
Byron Nash -- Updating Text from scene data -- May 01 11:27, 2006
Chris -- Re[2]: beaver hair - road block -- May 30 12:06, 2006
Chris -- Tiny Pusher - Kim Aldis -- May 30 11:28, 2006
Chris -- beaver hair - road block -- May 30 11:17, 2006
Chris -- Re[2]: To Softimage NAB question -- May 25 12:07, 2006
Chris -- To Softimage NAB question -- May 25 11:41, 2006
Chris -- Re[2]: AO Pass? (tutorial links seem dead) -- May 24 19:42, 2006
Chris -- Re[2]: Extract vertex colors -- May 24 14:37, 2006
Chris -- Re[2]: simple shape - old problem - evil result -- May 23 22:03, 2006
Chris -- Re[2]: Extract vertex colors -- May 23 21:59, 2006
Chris -- Re: test -- May 23 17:20, 2006
Chris -- AO Pass? (tutorial links seem dead) -- May 23 16:05, 2006
Chris -- Extract vertex colors -- May 23 01:55, 2006
Chris -- Re[2]: Kneading UVs in XSI -- May 22 23:33, 2006
Chris -- Re[2]: Duping objects along a polygon surface. -- May 22 11:01, 2006
Chris -- Re[4]: Duping objects along a polygon surface. -- May 22 10:21, 2006
Chris -- Re[4]: Peltmap where ? -- May 21 22:10, 2006
Chris -- Re[2]: Duping objects along a polygon surface. -- May 21 22:08, 2006
Chris -- Re[4]: Peltmap where ? -- May 21 15:22, 2006
Chris -- Re[2]: Peltmap where ? -- May 20 21:40, 2006
Chris -- Re[2]: Peltmap where ? -- May 20 17:06, 2006
Chris -- Peltmap where ? -- May 20 16:03, 2006
Chris -- Re[2]: Duping objects along a polygon surface. -- May 20 12:16, 2006
Chris -- Re[2]: Duping objects along a polygon surface. -- May 20 12:05, 2006
Chris -- Duping objects along a polygon surface. -- May 19 23:38, 2006
Chris -- Re[4]: HDR \ AO pass -- May 18 21:44, 2006
Chris -- Re[4]: HDR \ AO pass -- May 18 21:42, 2006
Chris -- Re[2]: HDR \ AO pass -- May 18 11:51, 2006
Chris -- HDR \ AO pass -- May 18 07:05, 2006
Chris -- Re[2]: 1 licence for two different versions -- May 16 19:11, 2006
Chris -- Re[2]: 1 licence for two different versions -- May 16 11:36, 2006
Chris -- Re[19]: 1 licence for two different versions -- May 16 11:34, 2006
Chris -- Re[17]: 1 licence for two different versions -- May 16 08:58, 2006
Chris -- Re[2]: Merge in 5.1 -- May 15 17:38, 2006
Chris -- Re[6]: 1 licence for two different versions -> I GOT IT WORKIN -- May 15 17:34, 2006
Chris -- Re[2]: NURBS modelling & lofting! -- May 14 22:38, 2006
Chris -- Re[6]: 1 licence for two different versions -> I GOT IT WORKIN -- May 14 22:37, 2006
Chris -- Merge in 5.1 -- May 14 21:17, 2006
Chris -- NURBS modelling & lofting! -- May 14 21:16, 2006
Chris -- Re[4]: 1 licence for two different versions -> I GOT IT WORKIN -- May 14 21:15, 2006
Chris -- Merge in 5.1 -- May 14 21:05, 2006
Chris -- Re[4]: 1 licence for two different versions -- May 14 19:29, 2006
Chris -- Re[2]: 1 licence for two different versions -> I GOT IT WORKIN -- May 14 18:38, 2006
Chris -- Re[2]: 1 licence for two different versions -> I GOT IT WORKIN -- May 14 18:34, 2006
Chris -- Reannoucment: 1 licence for two different versions BUT HOW CHRIS ? -- May 14 17:13, 2006
Chris -- 1 licence for two different versions -> I GOT IT WORKIN -- May 14 17:11, 2006
Chris -- Re[18]: 1 licence for two different versions -- May 14 16:35, 2006
Chris -- Re[18]: 1 licence for two different versions -- May 14 16:35, 2006
Chris -- Re[16]: 1 licence for two different versions -- May 14 15:24, 2006
Chris -- Re[16]: 1 licence for two different versions -- May 14 15:24, 2006
Chris -- Re[14]: 1 licence for two different versions -- May 14 11:39, 2006
Chris -- Re[12]: 1 licence for two different versions -- May 13 17:22, 2006
Chris -- Re[10]: 1 licence for two different versions -- May 13 15:19, 2006
Chris -- Re[12]: 1 licence for two different versions -- May 13 14:58, 2006
Chris -- Re[12]: 1 licence for two different versions -- May 13 14:58, 2006
Chris -- Re[12]: 1 licence for two different versions -- May 13 14:58, 2006
Chris -- Re[10]: 1 licence for two different versions -- May 13 09:42, 2006
Chris -- Re[8]: 1 licence for two different versions -- May 13 08:06, 2006
Chris -- Re[8]: 1 licence for two different versions -- May 13 08:06, 2006
Chris -- Re[6]: 1 licence for two different versions -- May 12 11:07, 2006
Chris -- Re[4]: 1 licence for two different versions -- May 12 10:00, 2006
Chris -- Re[2]: 1 licence for two different versions -- May 11 18:43, 2006
Chris -- Re[2]: 1 licence for two different versions -- May 11 18:39, 2006
Chris -- Re[4]: 1 licence for two different versions -- May 11 18:36, 2006
Chris -- Re[4]: 1 licence for two different versions -- May 10 21:53, 2006
Chris -- Re[4]: 1 licence for two different versions -- May 10 21:14, 2006
Chris -- Re[2]: How often is too often? -- May 10 14:04, 2006
Chris -- Re[2]: 1 licence for two different versions -- May 10 14:01, 2006
Chris -- Re[2]: 1 licence for two different versions -- May 10 13:55, 2006
Chris -- Re[4]: 1 licence for two different versions -- May 09 22:47, 2006
Chris -- Re[2]: 1 licence for two different versions -- May 09 22:47, 2006
Chris -- Re[2]: 1 licence for two different versions -- May 09 20:11, 2006
Chris -- 1 licence for two different versions -- May 09 19:34, 2006
Chris -- Re[2]: Automate a modelling task -- May 07 10:46, 2006
Chris -- Re[4]: render calculator -- May 07 09:35, 2006
Chris -- Re[2]: render calculator -- May 06 18:15, 2006
Chris -- Re[5]: Automate a modelling task -- May 06 18:15, 2006
Chris -- Re[2]: Automate a modelling task -- May 06 09:02, 2006
Chris -- Re: render calculator -- May 06 09:01, 2006
Chris -- Automate a modelling task -- May 06 00:06, 2006
Chris -- Re[2]: Hair\fur alternative methods -- May 01 17:03, 2006
Chris -- Hair\fur alternative methods -- May 01 16:13, 2006
Chris Johnson -- ambient occlusion and transparency? -- May 31 12:08, 2006
Chris Johnson -- Expression driving transparency? -- May 15 12:22, 2006
Chris Little -- Re: SGI files for chapter 11 -- May 08 16:33, 2006
Chris Marshall -- Re: Overide on material -- May 25 08:58, 2006
Chris Marshall -- Re: Overide on material -- May 25 08:21, 2006
Chris Marshall -- Overide on material -- May 25 06:33, 2006
Chris Marshall -- Re: i know we all already have it but here you go -- May 24 10:48, 2006
Chris Marshall -- Re: simple shape - old problem - evil result -- May 23 15:15, 2006
Chris Marshall -- Re: simple shape - old problem - evil result -- May 22 09:00, 2006
Chris Marshall -- Re: i know we all already have it but here you go -- May 18 04:16, 2006
Chris Marshall -- Re: animating a fractal or (semi)solid volume? -- May 17 10:41, 2006
Chris Marshall -- Re: animating a fractal or (semi)solid volume? -- May 17 10:38, 2006
Chris Marshall -- Re: animating a fractal or (semi)solid volume? -- May 17 09:41, 2006
Chris Marshall -- Re: How do you organize your colors? -- May 16 11:51, 2006
Chris Marshall -- Re: 1 licence for two different versions -- May 16 11:48, 2006
Chris Marshall -- Re: 1 licence for two different versions -- May 16 09:43, 2006
Chris Marshall -- Re: Merge in 5.1 -- May 15 08:45, 2006
Chris Marshall -- Re: rotation causes machine to lock -- May 12 06:24, 2006
Chris Marshall -- Re: rotation causes machine to lock -- May 12 05:37, 2006
Chris Marshall -- rotation causes machine to lock -- May 12 04:57, 2006
Chris Marshall -- Re: 1 licence for two different versions -- May 10 06:23, 2006
Chris Marshall -- Re: How often is too often? -- May 10 05:48, 2006
Chris Marshall -- Re: Where to start. Is XSI the correct tool for me? -- May 08 07:36, 2006
Chris Marshall -- Re: Chris's blending materials from realflow thread -- May 08 04:44, 2006
Chris Marshall -- Re: Chris's blending materials from realflow thread -- May 07 06:37, 2006
Chris Marshall -- Re: Chris's blending materials from realflow thread -- May 05 11:03, 2006
Chris Marshall -- Re: Chris's blending materials from realflow thread -- May 05 10:45, 2006
Chris Marshall -- Re: blending materials from realflow -- May 05 10:03, 2006
Chris Marshall -- Re: blending materials from realflow -- May 05 08:58, 2006
Chris Marshall -- Re: blending materials from realflow -- May 05 05:38, 2006
Chris Marshall -- OT: blending materials from realflow -- May 05 05:04, 2006
Chris Marshall -- Re: running ink down a piece of paper - help -- May 05 04:20, 2006
Chris Marshall -- running ink down a piece of paper - help -- May 04 06:45, 2006
Chris Shaw -- Re: OT: Looking for animated gas flames for ref -- May 31 05:56, 2006
Chris Trimble -- Re: External (j)script -- May 03 11:53, 2006
Chris Trimble -- Re: XSIBatch -r freezes on 64 bit machines? -- May 03 11:18, 2006
Chris Trimble -- Re: External (j)script -- May 02 15:40, 2006
Christian Goetzinger -- Re: Freeze Texture Projection without Freezing other Ops? -- May 03 10:35, 2006
Christine Charette -- Out of Office AutoReply: I f0und nice meds(at)pills.de -- May 20 10:34, 2006
Christine Charette -- RE: Re[2]: 1 licence for two different versions -- May 11 08:32, 2006
Corrine -- cheap medicine - worthy effect -- May 29 13:52, 2006
Dan Niero -- Re: problem with python -- May 25 02:52, 2006
Dan Niero -- Re: Custom Distance Constraint -- May 24 16:01, 2006
Dan Niero -- problem with python -- May 24 15:05, 2006
Dan Niero -- Custo distance constraint -- May 23 17:22, 2006
Dan Niero -- Re: Automate a modelling task -- May 07 06:09, 2006
Dan Yargici -- Re: [OT] Moving on... -- May 31 10:00, 2006
Dan Yargici -- Re: [OT] Moving on... -- May 30 06:22, 2006
Dan Yargici -- Re: [OT] Moving on... -- May 30 06:17, 2006
Dan Yargici -- [OT] Moving on... -- May 30 05:40, 2006
Dan Yargici -- Big thanks to Michele for the MetaBalls... -- May 09 06:05, 2006
Dan Yargici -- Re: mR framebuffers (not passes) accessible through XSI//GUI? -- May 08 07:52, 2006
Dan Yargici -- Anyone have the FBX 2005.08 addon? -- May 06 11:09, 2006
Dana Smith -- RE: XSI 5.1 Feature Review -- May 12 12:39, 2006
Dana Smith -- RE: Workgroup Shaders and Batchserve -- May 11 16:40, 2006
Daniel Bachmann -- Re: can batchserve still be used for xsi 5.1? -- May 16 07:30, 2006
Daniel Bachmann -- Re: can batchserve still be used for xsi 5.1? -- May 16 07:09, 2006
Daniel Bachmann -- can batchserve still be used for xsi 5.1? -- May 15 20:38, 2006
Daniel Bachmann -- Re: Non Destructive Character Workflow -- May 14 17:21, 2006
Daniel Bachmann -- Re: How often is too often? -- May 10 06:29, 2006
Daniel Bachmann -- Re: is there a shell tool like in 3ds max -- May 01 12:22, 2006
Daniel Bachmann -- is there a shell tool like in 3ds max -- May 01 10:07, 2006
Daniel Jahnel -- genietail alpha problems -- May 26 11:30, 2006
Daniele Niero -- Re: Very huge problem! FIXED -- May 26 12:02, 2006
Daniele Niero -- Re: Very huge problem! -- May 26 10:53, 2006
Daniele Niero -- Re: Very huge problem! -- May 26 10:20, 2006
Daniele Niero -- Re: Very huge problem! -- May 26 10:00, 2006
Daniele Niero -- Re: Very huge problem! -- May 26 09:51, 2006
Daniele Niero -- Re: Very huge problem! -- May 26 09:08, 2006
Daniele Niero -- Very huge problem! -- May 26 08:46, 2006
Daniele Niero -- Custom Distance Constraint -- May 23 20:08, 2006
Darrin Hofmeyr -- RE: Looking for animated gas flames for ref -- May 31 07:51, 2006
Darrin Hofmeyr -- RE: Dirtmap 64 bits -- May 29 11:04, 2006
Darrin Hofmeyr -- RE: simple shape - old problem - evil result -- May 22 07:54, 2006
Darrin Hofmeyr -- RE: Losing Render Passes -- May 19 04:39, 2006
Darrin Hofmeyr -- Losing Render Passes -- May 18 12:44, 2006
Darrin Hofmeyr -- Thank you for Shape Manager -- May 13 03:14, 2006
David Gallagher -- Re: exporting shapes -- May 31 18:22, 2006
David Gallagher -- Re: exporting shapes -- May 31 18:03, 2006
David Gallagher -- Re: exporting shapes -- May 31 17:24, 2006
David Gallagher -- exporting shapes -- May 31 11:27, 2006
David Gallagher -- copy shape disappears when freezing -- May 23 16:13, 2006
David Gallagher -- Re: i know we all already have it but here you go -- May 18 10:13, 2006
David Gallagher -- Re: i know we all already have it but here you go -- May 17 15:48, 2006
David Gallagher -- Re: Symmetry on shapes -- May 17 09:23, 2006
David Gallagher -- Re: Symmetry on shapes -- May 16 13:58, 2006
David Gallagher -- invert weight map -- May 12 13:23, 2006
David Gallagher -- parameter reordering -- May 11 15:11, 2006
David Gallagher -- Re: virtual slider -- May 11 14:01, 2006
David Gallagher -- virtual slider -- May 10 14:25, 2006
David Gallagher -- Re: dolly -- May 08 08:57, 2006
David Gallagher -- Re: dolly -- May 05 16:45, 2006
David Gallagher -- dolly -- May 05 15:34, 2006
David Short -- Re: Replacement Dongle -- May 17 08:08, 2006
David Short -- Re: Weird glass - Help! -- May 11 03:08, 2006
DeColling, James -- odd behavior for UV's and SubD? -- May 02 23:53, 2006
Denis-Jose Francois -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 08:41, 2006
Denis-Jose Francois -- Re: invalid pointer?? -- May 17 10:40, 2006
Denis-Jose Francois -- Re: invalid pointer?? -- May 17 09:02, 2006
Denis-Jose Francois -- invalid pointer?? -- May 17 08:04, 2006
Derek Jenson -- Re: virtual slider -- May 10 17:48, 2006
digimata -- Re: Hopping BA shader -- May 16 22:09, 2006
digimata -- Hopping shader -- May 16 20:43, 2006
digimata -- Re: Lag time drag & drop onto server -- May 15 02:16, 2006
digimata -- Re: Lag time drag & drop onto server -- May 14 03:14, 2006
digimata -- Re: Lag time drag & drop onto server -- May 13 15:16, 2006
digimata -- Re: Lag time drag & drop onto server -- May 12 11:07, 2006
digimata -- Free Metaball Plugin -- May 12 11:02, 2006
Duncan Burch -- Re: Realflow WetDry maps... -- May 10 04:33, 2006
Duncan Burch -- Re: realflow, rendering with motion blur -- May 04 08:48, 2006
Duncan Burch -- Re: realflow, rendering with motion blur -- May 03 16:17, 2006
Duncan Burch -- Re: realflow, rendering with motion blur -- May 03 14:34, 2006
Ed Harriss -- RE: XSI 5.1 Feature Review -- May 12 12:51, 2006
Eric Deren -- Re: beaver hair - road block -- May 30 16:12, 2006
Eric Deren -- Re: Lame request for a model... -- May 23 15:37, 2006
Eric Deren -- Re: Weird glass - Help! -- May 10 23:43, 2006
Eric Deren -- Re: SGI files for chapter 11 -- May 08 16:19, 2006
Eric Lampi -- Re: Re[2]: AO Pass? (tutorial links seem dead) -- May 24 20:22, 2006
Eric Lampi -- Re: Lame request for a model... -- May 23 15:45, 2006
Eric Lampi -- Lame request for a model... -- May 23 14:51, 2006
Eric Lampi -- Re: Duping objects along a polygon surface. -- May 22 07:26, 2006
Eric Lampi -- Re: Duping objects along a polygon surface. -- May 20 02:17, 2006
Eric Lampi -- Re: OT: Anyone play WoW? -- May 17 18:24, 2006
Eric Lampi -- Re: OT: Anyone play WoW? -- May 16 22:43, 2006
Eric Lampi -- OT - (sort of) "Transformers" Optimus Prime test shot -- May 16 09:37, 2006
Eric Lampi -- SGI files for chapter 11 -- May 08 15:53, 2006
Espiritu VFX -- Re: Only words of excuses. Was: Re: silently screaming. -- May 02 10:09, 2006
Ethel -- save your wallet use ch3ap qual1ty meds and p i1ls -- May 29 13:41, 2006
Fabian -- 64bit MR lics? -- May 11 09:59, 2006
Fabrice Altman -- Hair instances orientation driven by tangent map -- May 23 14:19, 2006
Fabrice Altman -- RE: Batch and 64 bit -- May 03 09:36, 2006
Francois Lord -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 14:45, 2006
Francois Lord -- Re: ambient occlusion and transparency? -- May 31 12:15, 2006
Francois Lord -- Re: Unwrapping chrome ball pictures... -- May 31 10:25, 2006
Francois Lord -- Re: Unwrapping chrome ball pictures... -- May 30 17:00, 2006
Francois Lord -- Re: Unwrapping chrome ball pictures... -- May 30 16:30, 2006
Francois Lord -- Re: Unwrapping chrome ball pictures... -- May 30 16:21, 2006
Francois Lord -- Re: Unwrapping chrome ball pictures... -- May 30 14:00, 2006
Francois Lord -- Re: Unwrapping chrome ball pictures... -- May 30 12:18, 2006
Francois Lord -- Re: Controlling path animations -- May 25 11:52, 2006
Francois Lord -- Re: i know we all already have it but here you go -- May 17 10:17, 2006
Francois Lord -- Re: invalid pointer?? -- May 17 09:34, 2006
Francois Lord -- Re: NEW Binary Alchemy Shader collection v14 -- May 11 14:27, 2006
Francois Lord -- Re: NEW Binary Alchemy Shader collection v14 -- May 11 11:54, 2006
Francois Lord -- Re: problem with ray length -- May 10 10:00, 2006
Francois Lord -- Re: problem with ray length -- May 10 09:09, 2006
Francois Lord -- Re: dolly -- May 05 16:50, 2006
Francois Lord -- Re: [script] Self-installed property global names defined multiple times? -- May 05 14:12, 2006
Francois Lord -- Re: blending materials from realflow -- May 05 10:40, 2006
Francois Lord -- Re: AW: realflow, rendering with motion blur -- May 04 09:22, 2006
Francois Lord -- Re: deleting cluster -- May 03 16:25, 2006
Francois Lord -- Re: realflow, rendering with motion blur -- May 03 16:19, 2006
Francois Lord -- Re: render extender? _sc -- May 01 11:34, 2006
francois.painchaud sympatico.ca -- ADAPT 2006 Conference -- May 23 20:24, 2006
francois.painchaud sympatico.ca -- Re: i know we all already have it but here you go -- May 19 10:40, 2006
francois.painchaud sympatico.ca -- Re: Scripting Overrides -- May 12 13:49, 2006
francois.painchaud sympatico.ca -- Re: Scripting Overrides -- May 12 09:59, 2006
Frank Lenhard -- Re[2]: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 14:39, 2006
Frank Lenhard -- Re: OT: Looking for animated gas flames for ref -- May 31 04:34, 2006
Frank Lenhard -- Re[2]: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 04:34, 2006
Frank Lenhard -- Re[4]: Non Destructive Character Workflow -- May 29 03:36, 2006
Frank Lenhard -- Re[2]: Non Destructive Character Workflow -- May 28 16:48, 2006
Frank Lenhard -- Re[2]: Hello and selection -- May 26 05:02, 2006
Frank Lenhard -- Re: not all keys visible in mini-dope sheet -- May 24 14:52, 2006
Frank Lenhard -- Blending between FK-IK -- May 21 13:49, 2006
Frank Lenhard -- shapes and deform shapes -- May 21 11:43, 2006
Frank Lenhard -- biped guide -- May 20 08:14, 2006
Frank Lenhard -- Re[2]: changing bones after enveloping -- May 19 16:37, 2006
Frank Lenhard -- changing bones after enveloping -- May 19 15:56, 2006
Frank Lenhard -- Re[2]: Losing Render Passes -- May 18 13:36, 2006
Frank Lenhard -- Re[2]: Non Destructive Character Workflow -- May 17 13:18, 2006
Frank Lenhard -- Re[2]: can batchserve still be used for xsi 5.1? -- May 16 07:42, 2006
Frank Lenhard -- Re: can batchserve still be used for xsi 5.1? -- May 16 06:14, 2006
Frank Lenhard -- Re: Non Destructive Character Workflow -- May 15 15:30, 2006
Frank Lenhard -- Re: Non Destructive Character Workflow -- May 15 15:01, 2006
Frank Lenhard -- Non Destructive Character Workflow -- May 14 17:05, 2006
Frank Lenhard -- Re[2]: How often is too often? -- May 10 13:19, 2006
Frank Lenhard -- Re: How often is too often? -- May 10 07:45, 2006
Frank Lenhard -- Re: E3 trailer : Assassin's Creed -- May 09 05:43, 2006
Frank Lenhard -- Re[4]: Batch and 64 bit -- May 08 05:55, 2006
Frank Lenhard -- Re[2]: Batch and 64 bit -- May 06 14:12, 2006
Frank Lenhard -- Re[4]: Automate a modelling task -- May 06 13:30, 2006
Frank Lenhard -- Re[2]: System Idle Process uses 99% cpu -- May 04 06:35, 2006
Frank Lenhard -- Re[4]: deleting cluster -- May 04 06:35, 2006
Frank Lenhard -- Re[2]: deleting cluster -- May 03 17:06, 2006
Frank Lenhard -- Re[2]: deleting cluster -- May 03 15:44, 2006
Frank Lenhard -- deleting cluster -- May 03 13:19, 2006
Frank Lenhard -- Re: importing MatLibraries -- May 02 15:07, 2006
Frank Lenhard -- importing MatLibraries -- May 01 09:03, 2006
Frantisek Hradecky -- Re: Re: Compositing XSI Passes How to? -- May 09 03:42, 2006
Gene Crucean -- Re: SSS shaders -- May 31 09:37, 2006
Gene Crucean -- SSS shaders -- May 31 09:08, 2006
Gene Crucean -- Re: OGL wireframe renders -- May 23 12:36, 2006
Gene Crucean -- Re: Peltmap where ? -- May 20 16:17, 2006
Gene Crucean -- Re: zbump -- May 17 14:00, 2006
Gene Crucean -- Re: Preferences settings -- May 17 10:41, 2006
Gene Crucean -- Re: OT: Anyone play WoW? -- May 17 09:27, 2006
Gene Crucean -- Re: OT GhostRecon Advanced Warfighter -- May 16 20:47, 2006
Gene Crucean -- Re: OT: Anyone play WoW? -- May 16 19:24, 2006
Gene Crucean -- Re: Mudbox Beta Testing! -- May 16 19:17, 2006
Gene Crucean -- Re: How do you organize your colors? -- May 16 13:37, 2006
Gene Crucean -- Re: OT GhostRecon Advanced Warfighter -- May 15 16:25, 2006
Gene Crucean -- Re: OT GhostRecon Advanced Warfighter -- May 15 14:52, 2006
Gene Crucean -- Re: E3 trailer : Assassin's Creed -- May 09 11:11, 2006
Gene Crucean -- Re: E3 trailer : Assassin's Creed -- May 09 09:18, 2006
Gene Jannece -- Re: OT: Gelato 2.0 now has a free version - although not for XSI... -- May 04 11:31, 2006
George Christacopoulos -- Test2 -- May 30 04:32, 2006
George Christacopoulos -- Testing!! -- May 30 04:32, 2006
Gerbrand Nel -- OT: Nvidia driver version -- May 31 08:35, 2006
Gerbrand Nel -- syflex volume force -- May 11 04:28, 2006
Gerbrand Nel -- hair not reflecting -- May 10 04:16, 2006
Graham D Clark -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- May 17 16:05, 2006
Graham D Clark -- Cheers Softimage for Where the Booth Babes Are Party. -- May 11 16:02, 2006
Graham D Clark -- Re: Updating Text from scene data -- May 01 13:42, 2006
Grahame Fuller -- RE: adding/subtracting curves from a loft -- May 31 11:15, 2006
Grahame Fuller -- RE: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 10:47, 2006
Grahame Fuller -- RE: Objects shown in pink wireframe when clicked on materials ? -- May 23 11:55, 2006
Grahame Fuller -- RE: Default or preferred PPG on an object -- May 17 13:57, 2006
Grahame Fuller -- RE: synoptic view trouble -- May 11 15:59, 2006
Grahame Fuller -- RE: synoptic view trouble -- May 10 13:12, 2006
Grahame Fuller -- RE: Freeze Texture Projection without Freezing other Ops? -- May 03 12:46, 2006
greg punchatz -- Re: How often is too often? -- May 10 14:25, 2006
greg punchatz -- Re: E3 trailer : Assassin's Creed -- May 09 10:57, 2006
greg punchatz -- Re: E3 trailer : Assassin's Creed -- May 09 09:39, 2006
Greg Smith -- Re: [scripting] getting poly cluster from hair object -- May 31 11:21, 2006
Greg Smith -- [scripting] getting poly cluster from hair object -- May 30 20:01, 2006
Greg Smith -- Re: [scripting] hair geometry -- May 24 19:51, 2006
Greg Smith -- Re: [scripting] hair geometry -- May 24 19:03, 2006
Greg Smith -- [scripting] hair geometry -- May 24 17:42, 2006
Greg Smith -- test -- May 23 17:09, 2006
Greg Smith -- Re: (scripting) Python and global kine parameters -- May 23 16:33, 2006
Greg Smith -- [scripting] Python and global kine Parameters -- May 23 15:35, 2006
Greg Smith -- (scripting) Python and global kine parameters -- May 23 15:33, 2006
Greg Smith -- hair and self shadowing -- May 19 14:46, 2006
Greg Smith -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- May 18 17:07, 2006
Greg Smith -- Re: (hair) A dreaded hair question, and I don't mean Bob Marley. -- May 18 11:49, 2006
Greg Smith -- RE: (hair) A dreaded hair question, and I don't mean Bob Marley. -- May 17 14:43, 2006
Greg Smith -- (hair) A dreaded hair question, and I don't mean Bob Marley. -- May 17 14:00, 2006
guillaume laforge -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 15:05, 2006
guillaume laforge -- Re: XSI Montreal "Tips & Tricks" session, looking for presenters -- May 31 12:31, 2006
guillaume laforge -- Re: ambient occlusion and transparency? -- May 31 12:24, 2006
guillaume laforge -- scripting : what is this parameter ? -- May 31 10:07, 2006
guillaume laforge -- Re: [scripting] getting poly cluster from hair object -- May 31 00:56, 2006
guillaume laforge -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 14:26, 2006
guillaume laforge -- Re: One shader, many clusters (trying to reference Texture maps from cluste -- May 24 09:18, 2006
guillaume laforge -- Re: Copy/Paste FxTree node -- May 19 13:34, 2006
guillaume laforge -- Re: Symmetry on shapes -- May 16 12:46, 2006
guillaume laforge -- Re: How do you organize your colors? -- May 16 11:20, 2006
guillaume laforge -- Re: Clip from an other model pb. -- May 11 13:53, 2006
guillaume laforge -- Clip from an other model pb. -- May 11 12:32, 2006
guillaume laforge -- Re: regular expressions and variables in JScript -- May 04 05:28, 2006
guillaume laforge -- Re: crashes when deleting root in hierarchy -- May 03 04:56, 2006
Guy -- The best pils fOr men health by lOwer prices! -- May 29 14:47, 2006
Guy Rabiller -- Re: [script] Self-installed property global names defined multiple times? -- May 05 11:29, 2006
Guy Rabiller -- Re: [script] Self-installed property global names defined multiple times? -- May 05 10:38, 2006
Guy Rabiller -- Re: [script] Self-installed property global names defined multiple times? -- May 05 04:35, 2006
Guy Rabiller -- Re: External (j)script -- May 04 03:02, 2006
Guy Rabiller -- Re: External (j)script -- May 03 04:51, 2006
Guy Rabiller -- Re: External (j)script -- May 03 04:48, 2006
Guy Rabiller -- Re: External (j)script -- May 03 02:42, 2006
Halfdan Ingvarsson -- RE: OT: Looking for animated gas flames for ref -- May 31 07:38, 2006
Halfdan Ingvarsson -- RE: OT: Looking for animated gas flames for ref -- May 31 07:37, 2006
Halfdan Ingvarsson -- RE: Re[2]: beaver hair - road block -- May 30 13:05, 2006
Halfdan Ingvarsson -- RE: To Softimage NAB question -- May 25 11:47, 2006
Halfdan Ingvarsson -- RE: Hair instances orientation driven by tangent map -- May 24 11:28, 2006
Halfdan Ingvarsson -- RE: file size difference -- May 09 14:37, 2006
Hans Payer -- RE: i know we all already have it but here you go -- May 17 19:18, 2006
Hans Payer -- RE: zbump -- May 17 13:29, 2006
Hans Payer -- RE: Reflection Intensity? -- May 12 19:11, 2006
Hans Payer -- Reflection Intensity? -- May 12 17:59, 2006
Hans Payer -- RE: SGI files for chapter 11 -- May 08 16:58, 2006
Hans Payer -- RE: After Effect Cam Import -- May 02 11:58, 2006
Hans Payer -- Re: After Effect Cam Import -- May 01 16:57, 2006
Hans Payer -- Re: After Effect Cam Import -- May 01 15:39, 2006
Hans Payer -- Re: After Effect Cam Import -- May 01 14:30, 2006
Hans Payer -- After Effect Cam Import -- May 01 13:08, 2006
Hans,Veenendaal,AMplus R&D,SOJ -- RE: Replacement Dongle -- May 16 22:46, 2006
Harry Bardak -- OT : Maya <-> XSI OBJ transfer tips ? -- May 08 08:20, 2006
Helen Bucknall -- Re: shadow flicker -- May 31 12:51, 2006
Helen Bucknall -- shadow flicker -- May 31 04:51, 2006
Helen Bucknall -- Re: shapes and deform shapes -- May 21 16:33, 2006
Helen Bucknall -- Re: i know we all already have it but here you go -- May 17 10:30, 2006
Helen Bucknall -- Re: How often is too often? -- May 10 10:25, 2006
Helen Bucknall -- How often is too often? -- May 10 06:15, 2006
Helen Bucknall -- Re: import explosion model -- May 09 08:16, 2006
Helen Bucknall -- Re: import explosion model -- May 09 07:46, 2006
Helen Bucknall -- import explosion model -- May 09 07:21, 2006
Helen Bucknall -- Re: broken frame ranges -- May 01 10:48, 2006
Helge Mathee -- RE: output_saveFile, I don;t see a link for DL? -- May 24 06:42, 2006
Helge Mathee -- output_saveFile -- May 23 14:28, 2006
Helge Mathee -- RE: How often is too often? -- May 10 11:03, 2006
Holger Weiss -- Re: can´t reassign local anymore -- May 27 08:11, 2006
Holger Weiss -- can´t reassign local anymore -- May 26 10:53, 2006
Holger Weiss -- Re: hair not reflecting -- May 10 09:27, 2006
Homam Bahnassi -- [ANN] Particles Article... -- May 21 10:13, 2006
James A Coletta -- Re: output_saveFile, I don;t see a link for DL? -- May 24 04:47, 2006
James Dc \(Gmail\) -- RE: How often is too often? -- May 10 08:18, 2006
James Dc \(Gmail\) -- RE: odd behavior for UV's and SubD? -- May 03 04:19, 2006
James Prevette -- Re: Freeze Texture Projection without Freezing other Ops? -- May 03 12:12, 2006
James Prevette -- Re: Black dots in renders -- May 01 12:34, 2006
jason bright -- Re: multiple shader outputs -- May 23 18:40, 2006
jason bright -- Q: SPDL phenomena connections -- May 21 08:39, 2006
Jason Brynford-Jones -- RE: Passes with different cameras/cam shaders -- May 30 15:14, 2006
Jason Brynford-Jones -- RE: Freeze Texture Projection without Freezing other Ops? -- May 03 10:33, 2006
jason slabber -- RE: Crème Lounge -- May 26 05:14, 2006
jason slabber -- RE: Crème Lounge -- May 26 03:30, 2006
jason slabber -- RE: How often is too often? -- May 11 04:45, 2006
jason slabber -- RE: Re: How often is too often? -- May 10 09:39, 2006
jason slabber&n
