Mailing-List: XSI

<< May 2006 >> Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Thu Jun 1 00:01:29 2006.    Total: 1439 messages.    Average Size: 8.9K (Max: 37.7K, Min: 4.8K).

Sorted by: AUTHOR ^. (Additional sorting: DATE & SUBJECT)

André Adam  --   Re: OT: Nvidia driver version   --  May 31 08:40, 2006

André Adam  --   Re: linux script editors   --  May 24 02:42, 2006

André Adam  --   Re: OGL wireframe renders   --  May 23 14:16, 2006

André Adam  --   Re: Replacement Dongle   --  May 17 07:34, 2006

André Adam  --   Re: Scripting Overrides   --  May 12 10:21, 2006

André Adam  --   Re: Scripting Overrides   --  May 12 08:08, 2006

André Adam  --   Scripting Overrides   --  May 12 07:56, 2006

André Adam  --   Re: Transfer envelope weights   --  May 11 09:38, 2006

André Adam  --   Re: How often is too often?   --  May 10 06:29, 2006

André Adam  --   Re: 1 licence for two different versions   --  May 10 05:52, 2006

André Adam  --   Re: 1 licence for two different versions   --  May 10 03:59, 2006

André Adam  --   Re: absolute path   --  May 04 10:01, 2006

André Adam  --   49Games is hiring   --  May 04 05:49, 2006

André Adam  --   Re: XSIBatch -r freezes on 64 bit machines?   --  May 04 01:50, 2006

André Adam  --   Re: XSIBatch -r freezes on 64 bit machines?   --  May 03 08:55, 2006

brad  --   RE: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 18:56, 2006

brad  --   [Scripting] XSIMath Question   --  May 31 18:48, 2006

brad  --   Re: [scripting] hair geometry   --  May 29 16:35, 2006

brad  --   RE: Rigging hands to a weapon   --  May 26 03:17, 2006

brad  --   RE: Rigging hands to a weapon   --  May 25 19:45, 2006

brad  --   RE: [scripting] hair geometry   --  May 25 12:28, 2006

brad  --   Re: Rigging hands to a weapon   --  May 25 12:05, 2006

brad  --   Re: [scripting] hair geometry   --  May 24 20:08, 2006

brad  --   Re: [scripting] hair geometry   --  May 24 19:34, 2006

brad  --   linux script editors   --  May 23 17:43, 2006

brad  --   Re: test   --  May 23 17:30, 2006

brad  --   Re: GATORing Point and Edge Clusters   --  May 18 18:35, 2006

brad  --   Re: OT GhostRecon Advanced Warfighter   --  May 16 19:26, 2006

brad  --   OT: Anyone play WoW?   --  May 16 18:59, 2006

brad  --   Re: [script] Performance - puzzled   --  May 16 16:11, 2006

brad  --   Re: [script] Performance - puzzled   --  May 16 15:17, 2006

brad  --   Re: Symmetry on shapes   --  May 16 14:13, 2006

brad  --   Re: Symmetry on shapes   --  May 16 13:45, 2006

brad  --   Symmetry on shapes   --  May 16 12:19, 2006

brad  --   RE: XSI 5.1 Feature Review   --  May 12 12:48, 2006

brad  --   Re: Cheers Softimage for Where the Booth Babes Are Party.   --  May 11 19:51, 2006

Marc-André Belzile  --   RE: [script] Self-installed property global names defined multiple times?   --  May 05 14:32, 2006

Michaël Bentitou  --   RE: Losing Render Passes   --  May 18 14:22, 2006

Aleš Dlabač  --   Re: Transfer envelope weights   --  May 11 04:45, 2006

Aleš Dlabač  --   Re: Re: Animating falling paper   --  May 11 04:28, 2006

Adam Sale  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 12:12, 2006

Adam Sale  --   Re: RE: [scripting] hair geometry   --  May 27 15:03, 2006

Adam Sale  --   Re: can´t reassign local anymore   --  May 26 13:23, 2006

Adam Sale  --   link with bug?   --  May 17 13:10, 2006

Adam Sale  --   Re: Non Destructive Character Workflow   --  May 16 01:04, 2006

Adam Sale  --   Re: Non Destructive Character Workflow   --  May 16 01:00, 2006

Adam Sale  --   Re: Non Destructive Character Workflow   --  May 15 12:26, 2006

Adam Sale  --   Re: Strange Rig behavior   --  May 13 12:01, 2006

Adam Sale  --   Re: marking sets   --  May 04 19:07, 2006

Adam Seeley  --   RE: xsi to combustion exporter   --  May 25 08:10, 2006

Adam Seeley  --   xsi to combustion exporter   --  May 25 07:17, 2006

Adam Seeley  --   RE: Overide on material   --  May 25 07:17, 2006

adrian  --   Re: Looking for animated gas flames for ref   --  May 31 04:12, 2006

adrian  --   Re: dynamics test   --  May 24 05:35, 2006

adrian  --   dynamics test   --  May 24 04:51, 2006

adrian  --   Re: Where to start. Is XSI the correct tool for me?   --  May 08 08:10, 2006

adrian  --   Re: Chris's blending materials from realflow thread   --  May 08 04:57, 2006

adrian  --   Re: Chris's blending materials from realflow thread   --  May 08 04:12, 2006

adrian  --   Re: Chris's blending materials from realflow thread   --  May 05 11:57, 2006

adrian  --   Re: Chris's blending materials from realflow thread   --  May 05 11:01, 2006

adrian  --   playback in FXtree   --  May 04 04:05, 2006

Adrian Lopez  --   Re: Re[2]: Peltmap where ?   --  May 21 21:51, 2006

Adrian Lopez  --   Re: Re[2]: Peltmap where ?   --  May 21 15:09, 2006

Adrian Lopez  --   Re: Re[4]: HDR \ AO pass   --  May 20 12:06, 2006

Adrian Lopez  --   Re: Viewing renders on external monitor.. possible?   --  May 18 16:51, 2006

Adrian Lopez  --   Viewing renders on external monitor.. possible?   --  May 18 13:36, 2006

Adrian Lopez  --   Selective lights erratic behavior   --  May 17 20:30, 2006

Adrian Lopez  --   List messages never appearing   --  May 16 22:44, 2006

Adrian Lopez  --   XSI and TAFA   --  May 16 16:16, 2006

Adrian Lopez  --   wrinkle plugin or script   --  May 14 21:24, 2006

Adrian Lopez  --   Strange Rig behavior   --  May 13 04:01, 2006

Adrian Lopez  --   Re: Weird glass - Help!   --  May 11 00:03, 2006

Adrian Lopez  --   Re: Weird glass - Help!   --  May 10 23:23, 2006

Adrian Lopez  --   Weird glass - Help!   --  May 10 22:43, 2006

Ajit Menon  --   Re: How does Particle size influences simulation?   --  May 10 08:50, 2006

Ajit Menon  --   Re: How does Particle size influences simulation?   --  May 10 08:18, 2006

Alan Jones  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 11:13, 2006

Alan Jones  --   Re: OT: Nvidia driver version   --  May 31 11:11, 2006

Alan Jones  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 10:44, 2006

Alan Jones  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 10:42, 2006

Alan Jones  --   Re: OT: Nvidia driver version   --  May 31 09:00, 2006

Alan Jones  --   Re: Passes with different cameras/cam shaders   --  May 31 04:17, 2006

Alan Jones  --   Re: Overide on material   --  May 25 08:28, 2006

Alan Jones  --   Re: linux script editors   --  May 24 04:23, 2006

Alan Jones  --   Re: GATORing Point and Edge Clusters   --  May 19 04:57, 2006

Alan Jones  --   Re: zbump   --  May 18 06:55, 2006

Alan Jones  --   Re: Replacement Dongle   --  May 17 08:17, 2006

Alan Jones  --   Re: OT GhostRecon Advanced Warfighter   --  May 17 04:29, 2006

Alan Jones  --   Re: xsi5.1 and Fedora Core 5   --  May 09 10:34, 2006

Alan Jones  --   OTish: SGI filed for bankruptcy   --  May 08 09:23, 2006

Alan Jones  --   Re: Where to start. Is XSI the correct tool for me?   --  May 08 06:50, 2006

Alan Jones  --   Re: Re[2]: Batch and 64 bit   --  May 08 04:02, 2006

Alan Jones  --   Re: Freeze Texture Projection without Freezing other Ops?   --  May 03 10:50, 2006

Alex Arce  --   Re: Unwrapping chrome ball pictures...   --  May 30 13:04, 2006

Alex Arce  --   Re: Unwrapping chrome ball pictures...   --  May 30 13:03, 2006

Alex Dinnin  --   render calculator   --  May 05 03:23, 2006

Alex Dinnin  --   Re: running ink down a piece of paper - help   --  May 05 03:21, 2006

Alexei Godek  --   RE: OT: Nvidia driver version   --  May 31 10:39, 2006

Alexei Godek  --   RE: output_saveFile, I don;t see a link for DL?   --  May 24 05:07, 2006

Alexei Godek  --   RE: How often is too often?   --  May 11 06:20, 2006

Alexei Godek  --   OT: Silicon Graphics goes titsup   --  May 08 09:24, 2006

Alexei Godek  --   RE: Xgs_Slate   --  May 02 10:43, 2006

Aloys Baillet  --   Re: [Scripting] XSIMath Question   --  May 31 22:41, 2006

Aloys Baillet  --   Re: [scripting] Python and global kine Parameters   --  May 23 17:16, 2006

Aloys Baillet  --   Re: empty reference model   --  May 09 17:44, 2006

Aloys Baillet  --   Re: External (j)script   --  May 04 01:04, 2006

Aloys Baillet  --   Re: External (j)script   --  May 03 03:16, 2006

Alvin Sebastian Hoo  --   Re: Objects shown in pink wireframe when clicked on materials ?   --  May 23 20:03, 2006

Alvin Sebastian Hoo  --   Objects shown in pink wireframe when clicked on materials ?   --  May 23 16:08, 2006

Alvin Sebastian Hoo  --   Objects shown in pink wireframe when clicked on materials ?   --  May 23 06:19, 2006

Alvin Sebastian Hoo  --   CG Overdrive 2006   --  May 10 20:43, 2006

Andi Farhall  --   RE: simple shape - old problem - evil result   --  May 23 15:45, 2006

Andi Farhall  --   RE: simple shape - old problem - evil result   --  May 22 10:34, 2006

Andi Farhall  --   RE: simple shape - old problem - evil result   --  May 22 09:14, 2006

Andi Farhall  --   RE: simple shape - old problem - evil result   --  May 22 08:50, 2006

Andi Farhall  --   RE: simple shape - old problem - evil result   --  May 22 08:46, 2006

Andi Farhall  --   simple shape - old problem - evil result   --  May 22 06:39, 2006

Andi Farhall  --   RE: particle colour from map AND alpha over time   --  May 16 05:17, 2006

Andi Farhall  --   RE: particle colour from map AND alpha over time   --  May 16 04:12, 2006

Andi Farhall  --   particle colour from map AND alpha over time   --  May 15 10:25, 2006

Andi Farhall  --   RE: Distance to Camera Shader   --  May 10 08:56, 2006

Andi Farhall  --   RE: Where to start. Is XSI the correct tool for me?   --  May 08 09:00, 2006

Andi Farhall  --   RE: Where to start. Is XSI the correct tool for me?   --  May 08 07:43, 2006

Andi Farhall  --   Rectangular zoom : Was "RE: dolly"   --  May 08 02:27, 2006

Andi Farhall  --   RE: Camera Interests   --  May 08 02:20, 2006

Andre DeAngelis  --   RE: exporting shapes   --  May 31 18:37, 2006

Andre DeAngelis  --   RE: exporting shapes   --  May 31 18:14, 2006

Andre DeAngelis  --   RE: Rigging hands to a weapon   --  May 25 14:51, 2006

Andre DeAngelis  --   RE: Rigging hands to a weapon   --  May 25 12:15, 2006

Andre DeAngelis  --   RE: NEW Binary Alchemy Shader collection v14   --  May 11 16:47, 2006

Andre DeAngelis  --   RE: NEW Binary Alchemy Shader collection v14   --  May 11 14:11, 2006

Andre DeAngelis  --   RE: E3 trailer : Assassin's Creed   --  May 09 12:15, 2006

Andre DeAngelis  --   RE: E3 trailer : Assassin's Creed   --  May 09 10:25, 2006

Andre DeAngelis  --   RE: E3 trailer : Assassin's Creed   --  May 09 09:03, 2006

Andre DeAngelis  --   RE: E3 trailer : Assassin's Creed   --  May 09 08:58, 2006

Andre DeAngelis  --   RE: SGI files for chapter 11   --  May 08 16:47, 2006

Andre DeAngelis  --   RE: realflow, rendering with motion blur   --  May 04 09:05, 2006

Andrea Padovan  --   Re: Vertex Color Paint Bucket   --  May 24 09:17, 2006

Andrea Padovan  --   Re: Custom Distance Constraint   --  May 23 21:48, 2006

Andrea Padovan  --   Re: Vertex Color Paint Bucket   --  May 23 19:47, 2006

Andy Jones  --   Re: Passes with different cameras/cam shaders   --  May 30 15:34, 2006

Andy Jones  --   Re: Overide on material   --  May 25 12:59, 2006

Andy Jones  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 19:59, 2006

Andy Jones  --   DotXSI, Collada and custom shaders   --  May 24 15:18, 2006

Andy Jones  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 14:19, 2006

Andy Jones  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 13:03, 2006

Andy Jones  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 00:16, 2006

Andy Jones  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 23 21:34, 2006

Andy Jones  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 23 19:55, 2006

Andy Jones  --   Re: Lame request for a model...   --  May 23 15:18, 2006

Andy Jones  --   Re: Reflection Intensity?   --  May 12 18:54, 2006

Andy Jones  --   Re: Workgroup Shaders and Batchserve   --  May 11 23:24, 2006

Andy Jones  --   Re: Compositing XSI Passes How to?   --  May 08 21:01, 2006

Andy Jones  --   Re: After Effect Cam Import   --  May 01 23:33, 2006

Andy Nicholas  --   RE: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 30 17:23, 2006

Andy Nicholas  --   Re: dynamics test   --  May 24 05:32, 2006

Andy Nicholas  --   Re: simple shape - old problem - evil result   --  May 23 15:11, 2006

Andy Nicholas  --   RE: simple shape - old problem - evil result   --  May 23 06:26, 2006

Andy Nicholas  --   RE: Viewing renders on external monitor.. possible?   --  May 18 15:44, 2006

Andy Nicholas  --   Re: Transfer envelope weights   --  May 11 09:26, 2006

Andy Nicholas  --   RE: file size difference   --  May 06 03:43, 2006

Andy Nicholas  --   Re: regular expressions and variables in JScript   --  May 04 08:32, 2006

Anthony barritault  --   Re: Clip from an other model pb.   --  May 11 13:26, 2006

Anthony barritault  --   Re: autoframing of rendertree   --  May 02 16:33, 2006

at  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 14:44, 2006

at  --   Re: shadow flicker   --  May 31 09:45, 2006

at  --   RE: particle colour from map AND alpha over time   --  May 16 04:59, 2006

at  --   Re: file size difference   --  May 11 21:59, 2006

at  --   Re: file size difference   --  May 09 14:15, 2006

Axel Akesson  --   RE: realflow, rendering with motion blur   --  May 04 06:03, 2006

Axel Akesson  --   RE: realflow, rendering with motion blur   --  May 03 12:43, 2006

Axel Akesson  --   RE: Batch and 64 bit   --  May 03 10:05, 2006

Ben Barker  --   Re: [Scripting] XSIMath Question   --  May 31 22:31, 2006

Ben Barker  --   Re: [scripting] getting poly cluster from hair object   --  May 30 23:45, 2006

Ben Barker  --   Re: (hair) A dreaded hair question, and I don't mean Bob Marley.   --  May 17 15:11, 2006

Ben Barker  --   Re: OT: Anyone play WoW?   --  May 16 20:49, 2006

Ben Barker  --   Re: Expression driving transparency?   --  May 15 13:19, 2006

Ben Barker  --   Re: Scripting Overrides   --  May 12 12:09, 2006

Ben Rogall  --   RE: Dirtmap 64 bits   --  May 29 10:05, 2006

Ben Rogall  --   RE: diffraction shader for 64bits   --  May 19 08:09, 2006

Ben Rogall  --   RE: zbump   --  May 18 13:10, 2006

Ben Rogall  --   RE: zbump   --  May 18 11:08, 2006

Ben Rogall  --   RE: zbump   --  May 17 21:47, 2006

Ben Rogall  --   Re: zbump   --  May 17 15:13, 2006

Ben Rogall  --   RE: zbump   --  May 17 13:31, 2006

Ben Rogall  --   SetReference command   --  May 02 16:48, 2006

benp  --   Re: GATORing Point and Edge Clusters   --  May 18 21:00, 2006

benp  --   Re: Weird glass - Help!   --  May 11 00:08, 2006

benp  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  May 03 21:06, 2006

benp  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  May 03 20:22, 2006

Bernard Lebel  --   Re: shadow flicker   --  May 31 16:53, 2006

Bernard Lebel  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 16:48, 2006

Bernard Lebel  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 16:40, 2006

Bernard Lebel  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 16:36, 2006

Bernard Lebel  --   Re: SSS shaders   --  May 31 09:18, 2006

Bernard Lebel  --   Re: shadow flicker   --  May 31 09:01, 2006

Bernard Lebel  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 30 19:14, 2006

Bernard Lebel  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 30 19:14, 2006

Bernard Lebel  --   XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 30 12:52, 2006

Bernard Lebel  --   Re: Re[2]: Non Destructive Character Workflow   --  May 28 18:57, 2006

Bernard Lebel  --   Re: RE: [scripting] hair geometry   --  May 27 15:10, 2006

Bernard Lebel  --   Re: rendertree addons not rendering   --  May 26 14:07, 2006

Bernard Lebel  --   Re: [XSI 4.2] Animation Editor showing only one key   --  May 26 12:32, 2006

Bernard Lebel  --   [XSI 4.2] Animation Editor showing only one key   --  May 26 10:36, 2006

Bernard Lebel  --   Re: baking a projected texture to another UV set?   --  May 26 09:49, 2006

Bernard Lebel  --   Re: [XSI 4.2] Animation Editor showing only one key   --  May 26 09:48, 2006

Bernard Lebel  --   Re: Very huge problem!   --  May 26 08:52, 2006

Bernard Lebel  --   Re: baking a projected texture to another UV set?   --  May 26 07:50, 2006

Bernard Lebel  --   Re: baking a projected texture to another UV set?   --  May 25 21:08, 2006

Bernard Lebel  --   Re: baking a projected texture to another UV set?   --  May 25 21:07, 2006

Bernard Lebel  --   Re: baking a projected texture to another UV set?   --  May 25 20:15, 2006

Bernard Lebel  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 19:31, 2006

Bernard Lebel  --   Re: problem with python   --  May 24 15:27, 2006

Bernard Lebel  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 11:37, 2006

Bernard Lebel  --   Re: Objects shown in pink wireframe when clicked on materials ?   --  May 24 08:56, 2006

Bernard Lebel  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 23 21:45, 2006

Bernard Lebel  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 23 20:35, 2006

Bernard Lebel  --   Re: linux script editors   --  May 23 19:42, 2006

Bernard Lebel  --   Re: multiple shader outputs   --  May 23 18:44, 2006

Bernard Lebel  --   Re: multiple shader outputs   --  May 23 16:24, 2006

Bernard Lebel  --   Re: (scripting) Python and global kine parameters   --  May 23 15:42, 2006

Bernard Lebel  --   Re: (scripting) Python and global kine parameters   --  May 23 15:39, 2006

Bernard Lebel  --   Re: Objects shown in pink wireframe when clicked on materials ?   --  May 23 15:19, 2006

Bernard Lebel  --   [script] Fatal Python Error   --  May 23 14:18, 2006

Bernard Lebel  --   Re: Re[2]: Peltmap where ?   --  May 22 00:19, 2006

Bernard Lebel  --   Re: Re[2]: Peltmap where ?   --  May 21 16:46, 2006

Bernard Lebel  --   Re: Kneading UVs in XSI   --  May 19 21:38, 2006

Bernard Lebel  --   Re: invalid pointer??   --  May 17 09:15, 2006

Bernard Lebel  --   Re: invalid pointer??   --  May 17 08:19, 2006

Bernard Lebel  --   Re: [script] Performance - puzzled   --  May 16 16:43, 2006

Bernard Lebel  --   Re: [script] Performance - puzzled   --  May 16 15:57, 2006

Bernard Lebel  --   [script] Performance - puzzled   --  May 16 14:39, 2006

Bernard Lebel  --   Re: Merge in 5.1   --  May 15 08:46, 2006

Bernard Lebel  --   Re: Merge in 5.1   --  May 15 08:33, 2006

Bernard Lebel  --   Re: Merge in 5.1   --  May 15 07:11, 2006

Bernard Lebel  --   Re: 1 licence for two different versions -> I GOT IT WORKIN   --  May 14 17:36, 2006

Bernard Lebel  --   Re: 1 licence for two different versions -> I GOT IT WORKIN   --  May 14 17:34, 2006

Bernard Lebel  --   Re: Re[16]: 1 licence for two different versions   --  May 14 15:31, 2006

Bernard Lebel  --   Re: Re[10]: 1 licence for two different versions   --  May 13 10:43, 2006

Bernard Lebel  --   Re: Re[6]: 1 licence for two different versions   --  May 12 11:50, 2006

Bernard Lebel  --   Re: Workgroup Shaders and Batchserve   --  May 11 19:09, 2006

Bernard Lebel  --   Re: Cheers Softimage for Where the Booth Babes Are Party.   --  May 11 18:54, 2006

Bernard Lebel  --   Re: Workgroup Shaders and Batchserve   --  May 11 16:14, 2006

Bernard Lebel  --   Re: Workgroup Shaders and Batchserve   --  May 11 16:04, 2006

Bernard Lebel  --   Re: Workgroup Shaders and Batchserve   --  May 11 15:47, 2006

Bernard Lebel  --   Re: Workgroup Shaders and Batchserve   --  May 11 14:27, 2006

Bernard Lebel  --   Re: Workgroup Shaders and Batchserve   --  May 11 13:35, 2006

Bernard Lebel  --   Re: Workgroup Shaders and Batchserve   --  May 11 13:34, 2006

Bernard Lebel  --   Re: Transfer envelope weights   --  May 11 09:42, 2006

Bernard Lebel  --   Re: Transfer envelope weights   --  May 11 08:59, 2006

Bernard Lebel  --   Re: How often is too often?   --  May 10 12:08, 2006

Bernard Lebel  --   Re: SPM through command line   --  May 10 10:51, 2006

Bernard Lebel  --   Re: SPM through command line - SOLVED   --  May 10 10:47, 2006

Bernard Lebel  --   Re: SPM through command line   --  May 10 10:34, 2006

Bernard Lebel  --   SPM through command line   --  May 10 10:30, 2006

Bernard Lebel  --   Re: Re[4]: 1 licence for two different versions   --  May 10 03:48, 2006

Bernard Lebel  --   Re: Re[2]: 1 licence for two different versions   --  May 09 20:28, 2006

Bernard Lebel  --   Re: empty reference model   --  May 09 09:39, 2006

Bernard Lebel  --   Re: empty reference model   --  May 09 08:40, 2006

Bernard Lebel  --   Re: empty reference model   --  May 09 06:44, 2006

Bernard Lebel  --   Re: SGI files for chapter 11   --  May 08 16:25, 2006

Bernard Lebel  --   Re: [script] Self-installed property global names defined multiple times?   --  May 05 14:16, 2006

Bernard Lebel  --   Re: [script] Self-installed property global names defined multiple times?   --  May 05 12:44, 2006

Bernard Lebel  --   Re: [script] Self-installed property global names defined multiple times?   --  May 05 11:16, 2006

Bernard Lebel  --   Re: [script] Self-installed property global names defined multiple times?   --  May 05 09:07, 2006

Bernard Lebel  --   Re: [script] Self-installed property global names defined multiple times?   --  May 04 16:04, 2006

Bernard Lebel  --   [script] Self-installed property global names defined multiple times?   --  May 04 15:26, 2006

Bernard Lebel  --   Re: absolute path   --  May 04 11:01, 2006

Bernard Lebel  --   Re: absolute path   --  May 04 10:59, 2006

Bernard Lebel  --   Re: absolute path   --  May 04 10:44, 2006

Bernard Lebel  --   Re: Re[2]: deleting cluster   --  May 04 08:48, 2006

Bernard Lebel  --   Re: XSIBatch -r freezes on 64 bit machines?   --  May 03 08:44, 2006

Bernard Lebel  --   Re: Hair\fur alternative methods   --  May 01 16:50, 2006

Bernard Lebel  --   Re: Transfer envelope weights   --  May 01 09:08, 2006

Bill Hinkson  --   RE: Unwrapping chrome ball pictures...   --  May 31 09:46, 2006

Bill Hinkson  --   OT: RE: Anyone play WoW?   --  May 17 10:58, 2006

Bob Cobb  --   Re: i know we all already have it but here you go   --  May 17 10:30, 2006

Bob Cobb  --   i know we all already have it but here you go   --  May 17 09:54, 2006

brad friedman  --   RE: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 10:21, 2006

brad friedman  --   Re: multiple shader outputs   --  May 23 17:32, 2006

brad friedman  --   multiple shader outputs   --  May 23 16:10, 2006

brad friedman  --   RE: (hair) A dreaded hair question, and I don't mean Bob Marley.   --  May 17 15:10, 2006

brad friedman  --   Re: Strange Rig behavior   --  May 13 10:29, 2006

brad friedman  --   Re: dolly   --  May 08 01:45, 2006

Bradley R. Gabe  --   Re: SGI files for chapter 11   --  May 08 17:58, 2006

Brent McPherson  --   RE: Bind the hair brush to a key   --  May 31 16:58, 2006

Brent McPherson  --   RE: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 14:06, 2006

Brian Day  --   adding/subtracting curves from a loft   --  May 31 10:36, 2006

Brian Day  --   RE: RE: Anyone play WoW?   --  May 18 10:36, 2006

Bruce MacDougall  --   Re: i know we all already have it but here you go   --  May 18 11:35, 2006

Bruce MacDougall  --   Re: i know we all already have it but here you go   --  May 18 10:40, 2006

Byron Nash  --   Re: Rigging hands to a weapon   --  May 25 15:12, 2006

Byron Nash  --   Re: Rigging hands to a weapon   --  May 25 12:52, 2006

Byron Nash  --   Rigging hands to a weapon   --  May 25 11:55, 2006

Byron Nash  --   Re: Viewing renders on external monitor.. possible?   --  May 18 14:49, 2006

Byron Nash  --   Re: Default or preferred PPG on an object   --  May 17 15:50, 2006

Byron Nash  --   Default or preferred PPG on an object   --  May 17 12:17, 2006

Byron Nash  --   Re: OT: Anyone play WoW?   --  May 17 10:55, 2006

Byron Nash  --   Re: OT: Anyone play WoW?   --  May 16 19:33, 2006

Byron Nash  --   Re: can batchserve still be used for xsi 5.1?   --  May 16 07:54, 2006

Byron Nash  --   Re: can batchserve still be used for xsi 5.1?   --  May 15 20:45, 2006

Byron Nash  --   Re: Workgroup Shaders and Batchserve   --  May 12 09:07, 2006

Byron Nash  --   Re: Workgroup Shaders and Batchserve   --  May 11 16:02, 2006

Byron Nash  --   Re: Workgroup Shaders and Batchserve   --  May 11 15:29, 2006

Byron Nash  --   Re: Workgroup Shaders and Batchserve   --  May 11 14:48, 2006

Byron Nash  --   Re: Workgroup Shaders and Batchserve   --  May 11 14:13, 2006

Byron Nash  --   Workgroup Shaders and Batchserve   --  May 11 12:51, 2006

Byron Nash  --   Re: Distance to Camera Shader   --  May 10 09:05, 2006

Byron Nash  --   Distance to Camera Shader   --  May 10 08:38, 2006

Byron Nash  --   Re: E3 trailer : Assassin's Creed   --  May 09 07:50, 2006

Byron Nash  --   Re: Artifact in render   --  May 04 06:38, 2006

Byron Nash  --   Artifact in render   --  May 03 15:54, 2006

Byron Nash  --   Re: Freeze Texture Projection without Freezing other Ops?   --  May 03 13:57, 2006

Byron Nash  --   Re: Freeze Texture Projection without Freezing other Ops?   --  May 03 12:59, 2006

Byron Nash  --   Re: Freeze Texture Projection without Freezing other Ops?   --  May 03 10:41, 2006

Byron Nash  --   Freeze Texture Projection without Freezing other Ops?   --  May 03 10:23, 2006

Byron Nash  --   Re: After Effect Cam Import   --  May 02 06:55, 2006

Byron Nash  --   Re: After Effect Cam Import   --  May 01 16:47, 2006

Byron Nash  --   Re: After Effect Cam Import   --  May 01 15:20, 2006

Byron Nash  --   Re: After Effect Cam Import   --  May 01 13:42, 2006

Byron Nash  --   Updating Text from scene data   --  May 01 11:27, 2006

Chris  --   Re[2]: beaver hair - road block   --  May 30 12:06, 2006

Chris  --   Tiny Pusher - Kim Aldis   --  May 30 11:28, 2006

Chris  --   beaver hair - road block   --  May 30 11:17, 2006

Chris  --   Re[2]: To Softimage NAB question   --  May 25 12:07, 2006

Chris  --   To Softimage NAB question   --  May 25 11:41, 2006

Chris  --   Re[2]: AO Pass? (tutorial links seem dead)   --  May 24 19:42, 2006

Chris  --   Re[2]: Extract vertex colors   --  May 24 14:37, 2006

Chris  --   Re[2]: simple shape - old problem - evil result   --  May 23 22:03, 2006

Chris  --   Re[2]: Extract vertex colors   --  May 23 21:59, 2006

Chris  --   Re: test   --  May 23 17:20, 2006

Chris  --   AO Pass? (tutorial links seem dead)   --  May 23 16:05, 2006

Chris  --   Extract vertex colors   --  May 23 01:55, 2006

Chris  --   Re[2]: Kneading UVs in XSI   --  May 22 23:33, 2006

Chris  --   Re[2]: Duping objects along a polygon surface.   --  May 22 11:01, 2006

Chris  --   Re[4]: Duping objects along a polygon surface.   --  May 22 10:21, 2006

Chris  --   Re[4]: Peltmap where ?   --  May 21 22:10, 2006

Chris  --   Re[2]: Duping objects along a polygon surface.   --  May 21 22:08, 2006

Chris  --   Re[4]: Peltmap where ?   --  May 21 15:22, 2006

Chris  --   Re[2]: Peltmap where ?   --  May 20 21:40, 2006

Chris  --   Re[2]: Peltmap where ?   --  May 20 17:06, 2006

Chris  --   Peltmap where ?   --  May 20 16:03, 2006

Chris  --   Re[2]: Duping objects along a polygon surface.   --  May 20 12:16, 2006

Chris  --   Re[2]: Duping objects along a polygon surface.   --  May 20 12:05, 2006

Chris  --   Duping objects along a polygon surface.   --  May 19 23:38, 2006

Chris  --   Re[4]: HDR \ AO pass   --  May 18 21:44, 2006

Chris  --   Re[4]: HDR \ AO pass   --  May 18 21:42, 2006

Chris  --   Re[2]: HDR \ AO pass   --  May 18 11:51, 2006

Chris  --   HDR \ AO pass   --  May 18 07:05, 2006

Chris  --   Re[2]: 1 licence for two different versions   --  May 16 19:11, 2006

Chris  --   Re[2]: 1 licence for two different versions   --  May 16 11:36, 2006

Chris  --   Re[19]: 1 licence for two different versions   --  May 16 11:34, 2006

Chris  --   Re[17]: 1 licence for two different versions   --  May 16 08:58, 2006

Chris  --   Re[2]: Merge in 5.1   --  May 15 17:38, 2006

Chris  --   Re[6]: 1 licence for two different versions -> I GOT IT WORKIN   --  May 15 17:34, 2006

Chris  --   Re[2]: NURBS modelling & lofting!   --  May 14 22:38, 2006

Chris  --   Re[6]: 1 licence for two different versions -> I GOT IT WORKIN   --  May 14 22:37, 2006

Chris  --   Merge in 5.1   --  May 14 21:17, 2006

Chris  --   NURBS modelling & lofting!   --  May 14 21:16, 2006

Chris  --   Re[4]: 1 licence for two different versions -> I GOT IT WORKIN   --  May 14 21:15, 2006

Chris  --   Merge in 5.1   --  May 14 21:05, 2006

Chris  --   Re[4]: 1 licence for two different versions   --  May 14 19:29, 2006

Chris  --   Re[2]: 1 licence for two different versions -> I GOT IT WORKIN   --  May 14 18:38, 2006

Chris  --   Re[2]: 1 licence for two different versions -> I GOT IT WORKIN   --  May 14 18:34, 2006

Chris  --   Reannoucment: 1 licence for two different versions BUT HOW CHRIS ?   --  May 14 17:13, 2006

Chris  --   1 licence for two different versions -> I GOT IT WORKIN   --  May 14 17:11, 2006

Chris  --   Re[18]: 1 licence for two different versions   --  May 14 16:35, 2006

Chris  --   Re[18]: 1 licence for two different versions   --  May 14 16:35, 2006

Chris  --   Re[16]: 1 licence for two different versions   --  May 14 15:24, 2006

Chris  --   Re[16]: 1 licence for two different versions   --  May 14 15:24, 2006

Chris  --   Re[14]: 1 licence for two different versions   --  May 14 11:39, 2006

Chris  --   Re[12]: 1 licence for two different versions   --  May 13 17:22, 2006

Chris  --   Re[10]: 1 licence for two different versions   --  May 13 15:19, 2006

Chris  --   Re[12]: 1 licence for two different versions   --  May 13 14:58, 2006

Chris  --   Re[12]: 1 licence for two different versions   --  May 13 14:58, 2006

Chris  --   Re[12]: 1 licence for two different versions   --  May 13 14:58, 2006

Chris  --   Re[10]: 1 licence for two different versions   --  May 13 09:42, 2006

Chris  --   Re[8]: 1 licence for two different versions   --  May 13 08:06, 2006

Chris  --   Re[8]: 1 licence for two different versions   --  May 13 08:06, 2006

Chris  --   Re[6]: 1 licence for two different versions   --  May 12 11:07, 2006

Chris  --   Re[4]: 1 licence for two different versions   --  May 12 10:00, 2006

Chris  --   Re[2]: 1 licence for two different versions   --  May 11 18:43, 2006

Chris  --   Re[2]: 1 licence for two different versions   --  May 11 18:39, 2006

Chris  --   Re[4]: 1 licence for two different versions   --  May 11 18:36, 2006

Chris  --   Re[4]: 1 licence for two different versions   --  May 10 21:53, 2006

Chris  --   Re[4]: 1 licence for two different versions   --  May 10 21:14, 2006

Chris  --   Re[2]: How often is too often?   --  May 10 14:04, 2006

Chris  --   Re[2]: 1 licence for two different versions   --  May 10 14:01, 2006

Chris  --   Re[2]: 1 licence for two different versions   --  May 10 13:55, 2006

Chris  --   Re[4]: 1 licence for two different versions   --  May 09 22:47, 2006

Chris  --   Re[2]: 1 licence for two different versions   --  May 09 22:47, 2006

Chris  --   Re[2]: 1 licence for two different versions   --  May 09 20:11, 2006

Chris  --   1 licence for two different versions   --  May 09 19:34, 2006

Chris  --   Re[2]: Automate a modelling task   --  May 07 10:46, 2006

Chris  --   Re[4]: render calculator   --  May 07 09:35, 2006

Chris  --   Re[2]: render calculator   --  May 06 18:15, 2006

Chris  --   Re[5]: Automate a modelling task   --  May 06 18:15, 2006

Chris  --   Re[2]: Automate a modelling task   --  May 06 09:02, 2006

Chris  --   Re: render calculator   --  May 06 09:01, 2006

Chris  --   Automate a modelling task   --  May 06 00:06, 2006

Chris  --   Re[2]: Hair\fur alternative methods   --  May 01 17:03, 2006

Chris  --   Hair\fur alternative methods   --  May 01 16:13, 2006

Chris Johnson  --   ambient occlusion and transparency?   --  May 31 12:08, 2006

Chris Johnson  --   Expression driving transparency?   --  May 15 12:22, 2006

Chris Little  --   Re: SGI files for chapter 11   --  May 08 16:33, 2006

Chris Marshall  --   Re: Overide on material   --  May 25 08:58, 2006

Chris Marshall  --   Re: Overide on material   --  May 25 08:21, 2006

Chris Marshall  --   Overide on material   --  May 25 06:33, 2006

Chris Marshall  --   Re: i know we all already have it but here you go   --  May 24 10:48, 2006

Chris Marshall  --   Re: simple shape - old problem - evil result   --  May 23 15:15, 2006

Chris Marshall  --   Re: simple shape - old problem - evil result   --  May 22 09:00, 2006

Chris Marshall  --   Re: i know we all already have it but here you go   --  May 18 04:16, 2006

Chris Marshall  --   Re: animating a fractal or (semi)solid volume?   --  May 17 10:41, 2006

Chris Marshall  --   Re: animating a fractal or (semi)solid volume?   --  May 17 10:38, 2006

Chris Marshall  --   Re: animating a fractal or (semi)solid volume?   --  May 17 09:41, 2006

Chris Marshall  --   Re: How do you organize your colors?   --  May 16 11:51, 2006

Chris Marshall  --   Re: 1 licence for two different versions   --  May 16 11:48, 2006

Chris Marshall  --   Re: 1 licence for two different versions   --  May 16 09:43, 2006

Chris Marshall  --   Re: Merge in 5.1   --  May 15 08:45, 2006

Chris Marshall  --   Re: rotation causes machine to lock   --  May 12 06:24, 2006

Chris Marshall  --   Re: rotation causes machine to lock   --  May 12 05:37, 2006

Chris Marshall  --   rotation causes machine to lock   --  May 12 04:57, 2006

Chris Marshall  --   Re: 1 licence for two different versions   --  May 10 06:23, 2006

Chris Marshall  --   Re: How often is too often?   --  May 10 05:48, 2006

Chris Marshall  --   Re: Where to start. Is XSI the correct tool for me?   --  May 08 07:36, 2006

Chris Marshall  --   Re: Chris's blending materials from realflow thread   --  May 08 04:44, 2006

Chris Marshall  --   Re: Chris's blending materials from realflow thread   --  May 07 06:37, 2006

Chris Marshall  --   Re: Chris's blending materials from realflow thread   --  May 05 11:03, 2006

Chris Marshall  --   Re: Chris's blending materials from realflow thread   --  May 05 10:45, 2006

Chris Marshall  --   Re: blending materials from realflow   --  May 05 10:03, 2006

Chris Marshall  --   Re: blending materials from realflow   --  May 05 08:58, 2006

Chris Marshall  --   Re: blending materials from realflow   --  May 05 05:38, 2006

Chris Marshall  --   OT: blending materials from realflow   --  May 05 05:04, 2006

Chris Marshall  --   Re: running ink down a piece of paper - help   --  May 05 04:20, 2006

Chris Marshall  --   running ink down a piece of paper - help   --  May 04 06:45, 2006

Chris Shaw  --   Re: OT: Looking for animated gas flames for ref   --  May 31 05:56, 2006

Chris Trimble  --   Re: External (j)script   --  May 03 11:53, 2006

Chris Trimble  --   Re: XSIBatch -r freezes on 64 bit machines?   --  May 03 11:18, 2006

Chris Trimble  --   Re: External (j)script   --  May 02 15:40, 2006

Christian Goetzinger  --   Re: Freeze Texture Projection without Freezing other Ops?   --  May 03 10:35, 2006

Christine Charette  --   Out of Office AutoReply: I f0und nice meds(at)pills.de   --  May 20 10:34, 2006

Christine Charette  --   RE: Re[2]: 1 licence for two different versions   --  May 11 08:32, 2006

Corrine  --   cheap medicine - worthy effect   --  May 29 13:52, 2006

Dan Niero  --   Re: problem with python   --  May 25 02:52, 2006

Dan Niero  --   Re: Custom Distance Constraint   --  May 24 16:01, 2006

Dan Niero  --   problem with python   --  May 24 15:05, 2006

Dan Niero  --   Custo distance constraint   --  May 23 17:22, 2006

Dan Niero  --   Re: Automate a modelling task   --  May 07 06:09, 2006

Dan Yargici  --   Re: [OT] Moving on...   --  May 31 10:00, 2006

Dan Yargici  --   Re: [OT] Moving on...   --  May 30 06:22, 2006

Dan Yargici  --   Re: [OT] Moving on...   --  May 30 06:17, 2006

Dan Yargici  --   [OT] Moving on...   --  May 30 05:40, 2006

Dan Yargici  --   Big thanks to Michele for the MetaBalls...   --  May 09 06:05, 2006

Dan Yargici  --   Re: mR framebuffers (not passes) accessible through XSI//GUI?   --  May 08 07:52, 2006

Dan Yargici  --   Anyone have the FBX 2005.08 addon?   --  May 06 11:09, 2006

Dana Smith  --   RE: XSI 5.1 Feature Review   --  May 12 12:39, 2006

Dana Smith  --   RE: Workgroup Shaders and Batchserve   --  May 11 16:40, 2006

Daniel Bachmann  --   Re: can batchserve still be used for xsi 5.1?   --  May 16 07:30, 2006

Daniel Bachmann  --   Re: can batchserve still be used for xsi 5.1?   --  May 16 07:09, 2006

Daniel Bachmann  --   can batchserve still be used for xsi 5.1?   --  May 15 20:38, 2006

Daniel Bachmann  --   Re: Non Destructive Character Workflow   --  May 14 17:21, 2006

Daniel Bachmann  --   Re: How often is too often?   --  May 10 06:29, 2006

Daniel Bachmann  --   Re: is there a shell tool like in 3ds max   --  May 01 12:22, 2006

Daniel Bachmann  --   is there a shell tool like in 3ds max   --  May 01 10:07, 2006

Daniel Jahnel  --   genietail alpha problems   --  May 26 11:30, 2006

Daniele Niero  --   Re: Very huge problem! FIXED   --  May 26 12:02, 2006

Daniele Niero  --   Re: Very huge problem!   --  May 26 10:53, 2006

Daniele Niero  --   Re: Very huge problem!   --  May 26 10:20, 2006

Daniele Niero  --   Re: Very huge problem!   --  May 26 10:00, 2006

Daniele Niero  --   Re: Very huge problem!   --  May 26 09:51, 2006

Daniele Niero  --   Re: Very huge problem!   --  May 26 09:08, 2006

Daniele Niero  --   Very huge problem!   --  May 26 08:46, 2006

Daniele Niero  --   Custom Distance Constraint   --  May 23 20:08, 2006

Darrin Hofmeyr  --   RE: Looking for animated gas flames for ref   --  May 31 07:51, 2006

Darrin Hofmeyr  --   RE: Dirtmap 64 bits   --  May 29 11:04, 2006

Darrin Hofmeyr  --   RE: simple shape - old problem - evil result   --  May 22 07:54, 2006

Darrin Hofmeyr  --   RE: Losing Render Passes   --  May 19 04:39, 2006

Darrin Hofmeyr  --   Losing Render Passes   --  May 18 12:44, 2006

Darrin Hofmeyr  --   Thank you for Shape Manager   --  May 13 03:14, 2006

David Gallagher  --   Re: exporting shapes   --  May 31 18:22, 2006

David Gallagher  --   Re: exporting shapes   --  May 31 18:03, 2006

David Gallagher  --   Re: exporting shapes   --  May 31 17:24, 2006

David Gallagher  --   exporting shapes   --  May 31 11:27, 2006

David Gallagher  --   copy shape disappears when freezing   --  May 23 16:13, 2006

David Gallagher  --   Re: i know we all already have it but here you go   --  May 18 10:13, 2006

David Gallagher  --   Re: i know we all already have it but here you go   --  May 17 15:48, 2006

David Gallagher  --   Re: Symmetry on shapes   --  May 17 09:23, 2006

David Gallagher  --   Re: Symmetry on shapes   --  May 16 13:58, 2006

David Gallagher  --   invert weight map   --  May 12 13:23, 2006

David Gallagher  --   parameter reordering   --  May 11 15:11, 2006

David Gallagher  --   Re: virtual slider   --  May 11 14:01, 2006

David Gallagher  --   virtual slider   --  May 10 14:25, 2006

David Gallagher  --   Re: dolly   --  May 08 08:57, 2006

David Gallagher  --   Re: dolly   --  May 05 16:45, 2006

David Gallagher  --   dolly   --  May 05 15:34, 2006

David Short  --   Re: Replacement Dongle   --  May 17 08:08, 2006

David Short  --   Re: Weird glass - Help!   --  May 11 03:08, 2006

DeColling, James  --   odd behavior for UV's and SubD?   --  May 02 23:53, 2006

Denis-Jose Francois  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 08:41, 2006

Denis-Jose Francois  --   Re: invalid pointer??   --  May 17 10:40, 2006

Denis-Jose Francois  --   Re: invalid pointer??   --  May 17 09:02, 2006

Denis-Jose Francois  --   invalid pointer??   --  May 17 08:04, 2006

Derek Jenson  --   Re: virtual slider   --  May 10 17:48, 2006

digimata  --   Re: Hopping BA shader   --  May 16 22:09, 2006

digimata  --   Hopping shader   --  May 16 20:43, 2006

digimata  --   Re: Lag time drag & drop onto server   --  May 15 02:16, 2006

digimata  --   Re: Lag time drag & drop onto server   --  May 14 03:14, 2006

digimata  --   Re: Lag time drag & drop onto server   --  May 13 15:16, 2006

digimata  --   Re: Lag time drag & drop onto server   --  May 12 11:07, 2006

digimata  --   Free Metaball Plugin   --  May 12 11:02, 2006

Duncan Burch  --   Re: Realflow WetDry maps...   --  May 10 04:33, 2006

Duncan Burch  --   Re: realflow, rendering with motion blur   --  May 04 08:48, 2006

Duncan Burch  --   Re: realflow, rendering with motion blur   --  May 03 16:17, 2006

Duncan Burch  --   Re: realflow, rendering with motion blur   --  May 03 14:34, 2006

Ed Harriss  --   RE: XSI 5.1 Feature Review   --  May 12 12:51, 2006

Eric Deren  --   Re: beaver hair - road block   --  May 30 16:12, 2006

Eric Deren  --   Re: Lame request for a model...   --  May 23 15:37, 2006

Eric Deren  --   Re: Weird glass - Help!   --  May 10 23:43, 2006

Eric Deren  --   Re: SGI files for chapter 11   --  May 08 16:19, 2006

Eric Lampi  --   Re: Re[2]: AO Pass? (tutorial links seem dead)   --  May 24 20:22, 2006

Eric Lampi  --   Re: Lame request for a model...   --  May 23 15:45, 2006

Eric Lampi  --   Lame request for a model...   --  May 23 14:51, 2006

Eric Lampi  --   Re: Duping objects along a polygon surface.   --  May 22 07:26, 2006

Eric Lampi  --   Re: Duping objects along a polygon surface.   --  May 20 02:17, 2006

Eric Lampi  --   Re: OT: Anyone play WoW?   --  May 17 18:24, 2006

Eric Lampi  --   Re: OT: Anyone play WoW?   --  May 16 22:43, 2006

Eric Lampi  --   OT - (sort of) "Transformers" Optimus Prime test shot   --  May 16 09:37, 2006

Eric Lampi  --   SGI files for chapter 11   --  May 08 15:53, 2006

Espiritu VFX  --   Re: Only words of excuses. Was: Re: silently screaming.   --  May 02 10:09, 2006

Ethel  --   save your wallet use ch3ap qual1ty meds and p i1ls   --  May 29 13:41, 2006

Fabian  --   64bit MR lics?   --  May 11 09:59, 2006

Fabrice Altman  --   Hair instances orientation driven by tangent map   --  May 23 14:19, 2006

Fabrice Altman  --   RE: Batch and 64 bit   --  May 03 09:36, 2006

Francois Lord  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 14:45, 2006

Francois Lord  --   Re: ambient occlusion and transparency?   --  May 31 12:15, 2006

Francois Lord  --   Re: Unwrapping chrome ball pictures...   --  May 31 10:25, 2006

Francois Lord  --   Re: Unwrapping chrome ball pictures...   --  May 30 17:00, 2006

Francois Lord  --   Re: Unwrapping chrome ball pictures...   --  May 30 16:30, 2006

Francois Lord  --   Re: Unwrapping chrome ball pictures...   --  May 30 16:21, 2006

Francois Lord  --   Re: Unwrapping chrome ball pictures...   --  May 30 14:00, 2006

Francois Lord  --   Re: Unwrapping chrome ball pictures...   --  May 30 12:18, 2006

Francois Lord  --   Re: Controlling path animations   --  May 25 11:52, 2006

Francois Lord  --   Re: i know we all already have it but here you go   --  May 17 10:17, 2006

Francois Lord  --   Re: invalid pointer??   --  May 17 09:34, 2006

Francois Lord  --   Re: NEW Binary Alchemy Shader collection v14   --  May 11 14:27, 2006

Francois Lord  --   Re: NEW Binary Alchemy Shader collection v14   --  May 11 11:54, 2006

Francois Lord  --   Re: problem with ray length   --  May 10 10:00, 2006

Francois Lord  --   Re: problem with ray length   --  May 10 09:09, 2006

Francois Lord  --   Re: dolly   --  May 05 16:50, 2006

Francois Lord  --   Re: [script] Self-installed property global names defined multiple times?   --  May 05 14:12, 2006

Francois Lord  --   Re: blending materials from realflow   --  May 05 10:40, 2006

Francois Lord  --   Re: AW: realflow, rendering with motion blur   --  May 04 09:22, 2006

Francois Lord  --   Re: deleting cluster   --  May 03 16:25, 2006

Francois Lord  --   Re: realflow, rendering with motion blur   --  May 03 16:19, 2006

Francois Lord  --   Re: render extender? _sc   --  May 01 11:34, 2006

francois.painchaud sympatico.ca  --   ADAPT 2006 Conference   --  May 23 20:24, 2006

francois.painchaud sympatico.ca  --   Re: i know we all already have it but here you go   --  May 19 10:40, 2006

francois.painchaud sympatico.ca  --   Re: Scripting Overrides   --  May 12 13:49, 2006

francois.painchaud sympatico.ca  --   Re: Scripting Overrides   --  May 12 09:59, 2006

Frank Lenhard  --   Re[2]: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 14:39, 2006

Frank Lenhard  --   Re: OT: Looking for animated gas flames for ref   --  May 31 04:34, 2006

Frank Lenhard  --   Re[2]: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 04:34, 2006

Frank Lenhard  --   Re[4]: Non Destructive Character Workflow   --  May 29 03:36, 2006

Frank Lenhard  --   Re[2]: Non Destructive Character Workflow   --  May 28 16:48, 2006

Frank Lenhard  --   Re[2]: Hello and selection   --  May 26 05:02, 2006

Frank Lenhard  --   Re: not all keys visible in mini-dope sheet   --  May 24 14:52, 2006

Frank Lenhard  --   Blending between FK-IK   --  May 21 13:49, 2006

Frank Lenhard  --   shapes and deform shapes   --  May 21 11:43, 2006

Frank Lenhard  --   biped guide   --  May 20 08:14, 2006

Frank Lenhard  --   Re[2]: changing bones after enveloping   --  May 19 16:37, 2006

Frank Lenhard  --   changing bones after enveloping   --  May 19 15:56, 2006

Frank Lenhard  --   Re[2]: Losing Render Passes   --  May 18 13:36, 2006

Frank Lenhard  --   Re[2]: Non Destructive Character Workflow   --  May 17 13:18, 2006

Frank Lenhard  --   Re[2]: can batchserve still be used for xsi 5.1?   --  May 16 07:42, 2006

Frank Lenhard  --   Re: can batchserve still be used for xsi 5.1?   --  May 16 06:14, 2006

Frank Lenhard  --   Re: Non Destructive Character Workflow   --  May 15 15:30, 2006

Frank Lenhard  --   Re: Non Destructive Character Workflow   --  May 15 15:01, 2006

Frank Lenhard  --   Non Destructive Character Workflow   --  May 14 17:05, 2006

Frank Lenhard  --   Re[2]: How often is too often?   --  May 10 13:19, 2006

Frank Lenhard  --   Re: How often is too often?   --  May 10 07:45, 2006

Frank Lenhard  --   Re: E3 trailer : Assassin's Creed   --  May 09 05:43, 2006

Frank Lenhard  --   Re[4]: Batch and 64 bit   --  May 08 05:55, 2006

Frank Lenhard  --   Re[2]: Batch and 64 bit   --  May 06 14:12, 2006

Frank Lenhard  --   Re[4]: Automate a modelling task   --  May 06 13:30, 2006

Frank Lenhard  --   Re[2]: System Idle Process uses 99% cpu   --  May 04 06:35, 2006

Frank Lenhard  --   Re[4]: deleting cluster   --  May 04 06:35, 2006

Frank Lenhard  --   Re[2]: deleting cluster   --  May 03 17:06, 2006

Frank Lenhard  --   Re[2]: deleting cluster   --  May 03 15:44, 2006

Frank Lenhard  --   deleting cluster   --  May 03 13:19, 2006

Frank Lenhard  --   Re: importing MatLibraries   --  May 02 15:07, 2006

Frank Lenhard  --   importing MatLibraries   --  May 01 09:03, 2006

Frantisek Hradecky  --   Re: Re: Compositing XSI Passes How to?   --  May 09 03:42, 2006

Gene Crucean  --   Re: SSS shaders   --  May 31 09:37, 2006

Gene Crucean  --   SSS shaders   --  May 31 09:08, 2006

Gene Crucean  --   Re: OGL wireframe renders   --  May 23 12:36, 2006

Gene Crucean  --   Re: Peltmap where ?   --  May 20 16:17, 2006

Gene Crucean  --   Re: zbump   --  May 17 14:00, 2006

Gene Crucean  --   Re: Preferences settings   --  May 17 10:41, 2006

Gene Crucean  --   Re: OT: Anyone play WoW?   --  May 17 09:27, 2006

Gene Crucean  --   Re: OT GhostRecon Advanced Warfighter   --  May 16 20:47, 2006

Gene Crucean  --   Re: OT: Anyone play WoW?   --  May 16 19:24, 2006

Gene Crucean  --   Re: Mudbox Beta Testing!   --  May 16 19:17, 2006

Gene Crucean  --   Re: How do you organize your colors?   --  May 16 13:37, 2006

Gene Crucean  --   Re: OT GhostRecon Advanced Warfighter   --  May 15 16:25, 2006

Gene Crucean  --   Re: OT GhostRecon Advanced Warfighter   --  May 15 14:52, 2006

Gene Crucean  --   Re: E3 trailer : Assassin's Creed   --  May 09 11:11, 2006

Gene Crucean  --   Re: E3 trailer : Assassin's Creed   --  May 09 09:18, 2006

Gene Jannece  --   Re: OT: Gelato 2.0 now has a free version - although not for XSI...   --  May 04 11:31, 2006

George Christacopoulos  --   Test2   --  May 30 04:32, 2006

George Christacopoulos  --   Testing!!   --  May 30 04:32, 2006

Gerbrand Nel  --   OT: Nvidia driver version   --  May 31 08:35, 2006

Gerbrand Nel  --   syflex volume force   --  May 11 04:28, 2006

Gerbrand Nel  --   hair not reflecting   --  May 10 04:16, 2006

Graham D Clark  --   Re: (hair) A dreaded hair question, and I don't mean Bob Marley.   --  May 17 16:05, 2006

Graham D Clark  --   Cheers Softimage for Where the Booth Babes Are Party.   --  May 11 16:02, 2006

Graham D Clark  --   Re: Updating Text from scene data   --  May 01 13:42, 2006

Grahame Fuller  --   RE: adding/subtracting curves from a loft   --  May 31 11:15, 2006

Grahame Fuller  --   RE: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 10:47, 2006

Grahame Fuller  --   RE: Objects shown in pink wireframe when clicked on materials ?   --  May 23 11:55, 2006

Grahame Fuller  --   RE: Default or preferred PPG on an object   --  May 17 13:57, 2006

Grahame Fuller  --   RE: synoptic view trouble   --  May 11 15:59, 2006

Grahame Fuller  --   RE: synoptic view trouble   --  May 10 13:12, 2006

Grahame Fuller  --   RE: Freeze Texture Projection without Freezing other Ops?   --  May 03 12:46, 2006

greg punchatz  --   Re: How often is too often?   --  May 10 14:25, 2006

greg punchatz  --   Re: E3 trailer : Assassin's Creed   --  May 09 10:57, 2006

greg punchatz  --   Re: E3 trailer : Assassin's Creed   --  May 09 09:39, 2006

Greg Smith  --   Re: [scripting] getting poly cluster from hair object   --  May 31 11:21, 2006

Greg Smith  --   [scripting] getting poly cluster from hair object   --  May 30 20:01, 2006

Greg Smith  --   Re: [scripting] hair geometry   --  May 24 19:51, 2006

Greg Smith  --   Re: [scripting] hair geometry   --  May 24 19:03, 2006

Greg Smith  --   [scripting] hair geometry   --  May 24 17:42, 2006

Greg Smith  --   test   --  May 23 17:09, 2006

Greg Smith  --   Re: (scripting) Python and global kine parameters   --  May 23 16:33, 2006

Greg Smith  --   [scripting] Python and global kine Parameters   --  May 23 15:35, 2006

Greg Smith  --   (scripting) Python and global kine parameters   --  May 23 15:33, 2006

Greg Smith  --   hair and self shadowing   --  May 19 14:46, 2006

Greg Smith  --   Re: (hair) A dreaded hair question, and I don't mean Bob Marley.   --  May 18 17:07, 2006

Greg Smith  --   Re: (hair) A dreaded hair question, and I don't mean Bob Marley.   --  May 18 11:49, 2006

Greg Smith  --   RE: (hair) A dreaded hair question, and I don't mean Bob Marley.   --  May 17 14:43, 2006

Greg Smith  --   (hair) A dreaded hair question, and I don't mean Bob Marley.   --  May 17 14:00, 2006

guillaume laforge  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 15:05, 2006

guillaume laforge  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  May 31 12:31, 2006

guillaume laforge  --   Re: ambient occlusion and transparency?   --  May 31 12:24, 2006

guillaume laforge  --   scripting : what is this parameter ?   --  May 31 10:07, 2006

guillaume laforge  --   Re: [scripting] getting poly cluster from hair object   --  May 31 00:56, 2006

guillaume laforge  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 14:26, 2006

guillaume laforge  --   Re: One shader, many clusters (trying to reference Texture maps from cluste   --  May 24 09:18, 2006

guillaume laforge  --   Re: Copy/Paste FxTree node   --  May 19 13:34, 2006

guillaume laforge  --   Re: Symmetry on shapes   --  May 16 12:46, 2006

guillaume laforge  --   Re: How do you organize your colors?   --  May 16 11:20, 2006

guillaume laforge  --   Re: Clip from an other model pb.   --  May 11 13:53, 2006

guillaume laforge  --   Clip from an other model pb.   --  May 11 12:32, 2006

guillaume laforge  --   Re: regular expressions and variables in JScript   --  May 04 05:28, 2006

guillaume laforge  --   Re: crashes when deleting root in hierarchy   --  May 03 04:56, 2006

Guy  --   The best pils fOr men health by lOwer prices!   --  May 29 14:47, 2006

Guy Rabiller  --   Re: [script] Self-installed property global names defined multiple times?   --  May 05 11:29, 2006

Guy Rabiller  --   Re: [script] Self-installed property global names defined multiple times?   --  May 05 10:38, 2006

Guy Rabiller  --   Re: [script] Self-installed property global names defined multiple times?   --  May 05 04:35, 2006

Guy Rabiller  --   Re: External (j)script   --  May 04 03:02, 2006

Guy Rabiller  --   Re: External (j)script   --  May 03 04:51, 2006

Guy Rabiller  --   Re: External (j)script   --  May 03 04:48, 2006

Guy Rabiller  --   Re: External (j)script   --  May 03 02:42, 2006

Halfdan Ingvarsson  --   RE: OT: Looking for animated gas flames for ref   --  May 31 07:38, 2006

Halfdan Ingvarsson  --   RE: OT: Looking for animated gas flames for ref   --  May 31 07:37, 2006

Halfdan Ingvarsson  --   RE: Re[2]: beaver hair - road block   --  May 30 13:05, 2006

Halfdan Ingvarsson  --   RE: To Softimage NAB question   --  May 25 11:47, 2006

Halfdan Ingvarsson  --   RE: Hair instances orientation driven by tangent map   --  May 24 11:28, 2006

Halfdan Ingvarsson  --   RE: file size difference   --  May 09 14:37, 2006

Hans Payer  --   RE: i know we all already have it but here you go   --  May 17 19:18, 2006

Hans Payer  --   RE: zbump   --  May 17 13:29, 2006

Hans Payer  --   RE: Reflection Intensity?   --  May 12 19:11, 2006

Hans Payer  --   Reflection Intensity?   --  May 12 17:59, 2006

Hans Payer  --   RE: SGI files for chapter 11   --  May 08 16:58, 2006

Hans Payer  --   RE: After Effect Cam Import   --  May 02 11:58, 2006

Hans Payer  --   Re: After Effect Cam Import   --  May 01 16:57, 2006

Hans Payer  --   Re: After Effect Cam Import   --  May 01 15:39, 2006

Hans Payer  --   Re: After Effect Cam Import   --  May 01 14:30, 2006

Hans Payer  --   After Effect Cam Import   --  May 01 13:08, 2006

Hans,Veenendaal,AMplus R&D,SOJ  --   RE: Replacement Dongle   --  May 16 22:46, 2006

Harry Bardak  --   OT : Maya <-> XSI OBJ transfer tips ?   --  May 08 08:20, 2006

Helen Bucknall  --   Re: shadow flicker   --  May 31 12:51, 2006

Helen Bucknall  --   shadow flicker   --  May 31 04:51, 2006

Helen Bucknall  --   Re: shapes and deform shapes   --  May 21 16:33, 2006

Helen Bucknall  --   Re: i know we all already have it but here you go   --  May 17 10:30, 2006

Helen Bucknall  --   Re: How often is too often?   --  May 10 10:25, 2006

Helen Bucknall  --   How often is too often?   --  May 10 06:15, 2006

Helen Bucknall  --   Re: import explosion model   --  May 09 08:16, 2006

Helen Bucknall  --   Re: import explosion model   --  May 09 07:46, 2006

Helen Bucknall  --   import explosion model   --  May 09 07:21, 2006

Helen Bucknall  --   Re: broken frame ranges   --  May 01 10:48, 2006

Helge Mathee  --   RE: output_saveFile, I don;t see a link for DL?   --  May 24 06:42, 2006

Helge Mathee  --   output_saveFile   --  May 23 14:28, 2006

Helge Mathee  --   RE: How often is too often?   --  May 10 11:03, 2006

Holger Weiss  --   Re: can´t reassign local anymore   --  May 27 08:11, 2006

Holger Weiss  --   can´t reassign local anymore   --  May 26 10:53, 2006

Holger Weiss  --   Re: hair not reflecting   --  May 10 09:27, 2006

Homam Bahnassi  --   [ANN] Particles Article...   --  May 21 10:13, 2006

James A Coletta  --   Re: output_saveFile, I don;t see a link for DL?   --  May 24 04:47, 2006

James Dc \(Gmail\)  --   RE: How often is too often?   --  May 10 08:18, 2006

James Dc \(Gmail\)  --   RE: odd behavior for UV's and SubD?   --  May 03 04:19, 2006

James Prevette  --   Re: Freeze Texture Projection without Freezing other Ops?   --  May 03 12:12, 2006

James Prevette  --   Re: Black dots in renders   --  May 01 12:34, 2006

jason bright  --   Re: multiple shader outputs   --  May 23 18:40, 2006

jason bright  --   Q: SPDL phenomena connections   --  May 21 08:39, 2006

Jason Brynford-Jones  --   RE: Passes with different cameras/cam shaders   --  May 30 15:14, 2006

Jason Brynford-Jones  --   RE: Freeze Texture Projection without Freezing other Ops?   --  May 03 10:33, 2006

jason slabber  --   RE: Crème Lounge   --  May 26 05:14, 2006

jason slabber  --   RE: Crème Lounge   --  May 26 03:30, 2006

jason slabber  --   RE: How often is too often?   --  May 11 04:45, 2006

jason slabber  --   RE: Re: How often is too often?   --  May 10 09:39, 2006

jason slabber&n