or you could just set skip frames on and it'll only render the missing
frames.
------------------------------------------------------------------------
*From:* owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]
*On Behalf Of *guillaume laforge
*Sent:* 30-April-2006 20:04
*To:* XSI(at)Softimage.COM
*Subject:* Re: broken frame ranges
I wrote a little script for this. I could improve it soon as I'm
more comfortable now with scripting but it works :
http://www.vol2nuit.fr/guillaume/xsi_scripts/rendering/scripts/GL_RenderMyFrames.js
<http://www.vol2nuit.fr/guillaume/xsi_scripts/rendering/scripts/GL_RenderMyFrames.js>
Cheers.
On 4/30/06, *Helen Bucknall* <helen(at)helenbucknall.com
<mailto:helen(at)helenbucknall.com>> wrote:
Is it at all possible to specify broken frame ranges when
rendering?
I mean if I have a scene where frames 36-42 are the same (but
taking
ages to render) can I set it to render frames 1-35,43-100?
I'm in the middle of a very slow render and it's torture watching
identical frames chew up the time. It's a very long scene with
lots of
duplicate frames sprinkled throughout I don't wanna sit up all
night
kicking off the individual renders...
I guess it's too much to ask that the software might be able
to detect
identical frames and skip them? I'd be happy to plug them in
manually,
but how and where?
Cheers
---
Unsubscribe? Mail Majordomo(at)Softimage.COM
<mailto:Majordomo(at)Softimage.COM> with the following text in body:
unsubscribe xsi
--
Guillaume Laforge
freelance TD | cg Artist