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> craches when deleting the root in a hierarchy
Got some crash sometime with the same thing too.
>Is there a trick to delete all unused materials in a scene????
Open a material explorer and right clic on the Materials folder > Remove all unused materials.
Cheers,
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Guillaume Laforge
freelance TD | cg Artist
On 5/3/06, Stefan Andersson <sanders3d(at)gmail.com> wrote:
Hi All,
As the subject says, it craches when deleting the root in a hierarchy (which I do sometimes by misstake). Not all the time, so it's difficult to repro. But this is a behavior that has changed since
4.2. Before (can test since I dont have 4.2 installed anymore) I think it would complain or just not do it. But now when deleteing the root it creates a null instead (and parents the children underneath it). And I think with
some complex hierarchys this causes a problem and it then crashes instead.
Is this something to think about in the future? or does anyone else have the same problems?
And...
Is there a trick to delete all unused materials in a scene???? We sort
of have the function to clean out old clips, but not the actual materials... and most often it doesn't clean up the clips either very well.
regards stefan andersson
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