RE: Chris's blending materials from realflow thread

Date : Fri, 5 May 2006 16:43:34 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)cg-soup.com>
Subject : RE: Chris's blending materials from realflow thread
You reckon that would work for foam?

(you grumpy old git)

 

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Chris Marshall
> Sent: 05-May-2006 17:02
> To: XSI(at)Softimage.COM
> Subject: Re: Chris's blending materials from realflow thread
> 
> OK, apparently the problem lies in that the latest Realflow 
> plugin for XSI, was compiled for 5.0, not 5.1.
> The support chap is going to recompile it with the 5.1 libraries.
> I've tested this technique with 5.0 and it does work!
> Cool!
> 
> 
> Chris Marshall wrote:
> 
> > Ahem! That might be so, but I started this thread and 
> *this* is what 
> > I'm interested in!
> > So bugger off and start your own "I can't get uv's to work on my 
> > realflow mesh, cos I can't" thread!
> > :)
> > Roll on the weekend...
> >
> >
> > kim aldis wrote:
> >
> >> weight maps store density, age, pressure and stuff. I'm 
> more intested 
> >> in the
> >> UVs because I want to get some foaming and colour 
> variation into the 
> >> beast.
> >>
> >>
> >>
> >>
> >>  _____ 
> >> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On 
> >> Behalf Of
> >> Chris Marshall
> >> Sent: 05-May-2006 15:14
> >> To: XSI(at)Softimage.COM
> >> Subject: Re: blending materials from realflow
> >>
> >>
> >> Here's a screengrab sent to me by support at nextlimit, 
> which shows 
> >> how to
> >> use the weightmaps in blending materials!
> >> Yippeee! No, don't be too enthusiastic. So far all the tests I've 
> >> been doing
> >> with this, don't work. The two materials are all over the place.
> >> I'm waiting for a reply from the support guy about which software 
> >> versions
> >> he was working with to produce this result.
> >> Here's the screengrab. Pretty much what I was doing except 
> I was using a
> >> Map_lookup_colour, rather than a Map_lookup_scalar:-
> >>
> >> http://www.chnl1.tv/xsi_mix.jpg
> >>
> >>
> >> Chris
> >>
> >>
> 
> 
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