Re: Chris's blending materials from realflow thread
| Date : Fri, 5 May 2006 17:50:15 +0100 |
| To : <XSI(at)Softimage.COM> |
| From : "adrian" <adrian.wyer(at)fluid-pictures.com> |
| Subject : Re: Chris's blending materials from realflow thread |
you sure you can manage the effort?
Adrian Wyer Fluid Pictures
----- Original Message ----- From: "kim aldis" <kim(at)cg-soup.com>
To: <XSI(at)Softimage.COM>
Sent: Friday, May 05, 2006 5:46 PM
Subject: RE: Chris's blending materials from realflow thread
I can slap him without too much effort if you'd like me to, Chris.
-----Original Message----- From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of adrian Sent: 05-May-2006 16:52 To: XSI(at)Softimage.COM Subject: Re: Chris's blending materials from realflow thread
jeez you two, get a room!
a
Adrian Wyer Fluid Pictures
----- Original Message ----- From: "kim aldis" <kim(at)cg-soup.com> To: <XSI(at)Softimage.COM> Sent: Friday, May 05, 2006 4:43 PM Subject: RE: Chris's blending materials from realflow thread
> You reckon that would work for foam? > > (you grumpy old git) > > > >> -----Original Message----- >> From: owner-xsi(at)Softimage.COM >> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Chris Marshall >> Sent: 05-May-2006 17:02 >> To: XSI(at)Softimage.COM >> Subject: Re: Chris's blending materials from realflow thread >> >> OK, apparently the problem lies in that the latest Realflow >> plugin for XSI, was compiled for 5.0, not 5.1. >> The support chap is going to recompile it with the 5.1 libraries. >> I've tested this technique with 5.0 and it does work! >> Cool! >> >> >> Chris Marshall wrote: >> >> > Ahem! That might be so, but I started this thread and >> *this* is what >> > I'm interested in! >> > So bugger off and start your own "I can't get uv's to work on my >> > realflow mesh, cos I can't" thread! >> > :) >> > Roll on the weekend... >> > >> > >> > kim aldis wrote: >> > >> >> weight maps store density, age, pressure and stuff. I'm >> more intested >> >> in the >> >> UVs because I want to get some foaming and colour >> variation into the >> >> beast. >> >> >> >> >> >> >> >> >> >> _____ >> >> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On >> >> Behalf Of >> >> Chris Marshall >> >> Sent: 05-May-2006 15:14 >> >> To: XSI(at)Softimage.COM >> >> Subject: Re: blending materials from realflow >> >> >> >> >> >> Here's a screengrab sent to me by support at nextlimit, >> which shows >> >> how to >> >> use the weightmaps in blending materials! >> >> Yippeee! No, don't be too enthusiastic. So far all the tests I've >> >> been doing >> >> with this, don't work. The two materials are all over the place. >> >> I'm waiting for a reply from the support guy about which software >> >> versions >> >> he was working with to produce this result. >> >> Here's the screengrab. Pretty much what I was doing except >> I was using a >> >> Map_lookup_colour, rather than a Map_lookup_scalar:- >> >> >> >> http://www.chnl1.tv/xsi_mix.jpg >> >> >> >> >> >> Chris >> >> >> >> >> >> >> --- >> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following >> text in body: >> unsubscribe xsi >> > > --- > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body: > unsubscribe xsi
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- References:
- RE: Chris's blending materials from realflow thread
- From: "kim aldis" <kim(at)cg-soup.com>
- RE: Chris's blending materials from realflow thread
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