RE: Workgroup Shaders and Batchserve

Date : Thu, 11 May 2006 22:58:25 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)aldis.org.uk>
Subject : RE: Workgroup Shaders and Batchserve
 

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Bernard Lebel
> Sent: 11-May-2006 22:07
> To: XSI(at)Softimage.COM
> Subject: Re: Workgroup Shaders and Batchserve
> 
> On 5/11/06, Byron Nash <byronnash(at)gmail.com> wrote:
> 
> Many people will instead copy the workgroup structure on 
> every node, and connect to this local workgroup location. 
> Maintaining the workgroup is a matter of copying the 
> "updated" workgroup on every node (although I would recommend 
> the disconnect-reconnect steps in such a pipeline).

 With the speed enhancements in 5.1 the only reason I can see for copying
workgroups around is for speed where really large networks are concerned.
Form small to medium setups copying workgroups around is just a hassle most
people could do without.

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