I'm not too efficient with NURBS modelling but there may be things
that will come in handy for as I see less control things to munipulate
but smoother definition. Thus far if I have 2-3 profiles i'm lofting
but how do I model so I can get all 3 sides (like a box shape object)
modelling obviously lofting can do this but i'll still have holes at
either end? Unless lofting is not the tool I should use?
Christopher
PS. Anyone here work at bluesky studios?
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