in the scene root, or an object for that matter, create a custom colour
get>property>customcolour
You can drag and drop into that. It only stores 1 colour, but you can
create as many as you want.
Not ideal but it works.
Thomas Helzle wrote:
Hi,
I hope I am missing something obvious, but the docs didn't help me
much and I couldn't find a good way to organize my project colors yet...
I find the color pickers in XSI rather tedious and inaccurate
(entering RGB 255 values especially - I understand that is because of
the conversion to and from float but it's annoying anyway...) when I
have to match certain product colors and I miss an obvious way to save
colors and access them quickly later on.
In Lighwave, there was a very cool color picker plugin called "Picky"
that came with a large selection of nice color presets, doubleclicking
a color added it to a project palette (saved with the scene) and
another area was showing the last used colors.
So how do you do it?
Is there a way to save a color (and just a color) as a preset that I
can drag onto a color chip in XSI?
Sorry if this is a stupid question.
Thanks,
Thomas Helzle
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi