Re: Symmetry on shapes

Date : Tue, 16 May 2006 19:35:46 +0200
To : XSI(at)Softimage.COM
From : "guillaume laforge" <guillaume.laforge.3d(at)gmail.com>
Subject : Re: Symmetry on shapes
You can use Gator.

duplicate your model, tag points and scale -X the copy.

Apply Gator with Mirror on.

I use it a couple of time and it was something like this.

Hope this help.

Cheers

--
Guillaume Laforge
freelance TD | cg Artist





On 5/16/06, takita <takita(at)earthlink.net> wrote:
Oh, most important - your shrinkwrap target is the original one scaled -1.

-T

takita wrote:
> If you can get one side close enough to the other I'll put a
> shrinkwrap operator set to "nearest vertex" high up in the stack
> (animation construction for instance) and (working on modeling
> construction mode) kind of shift the points around en masse in
> proportional mode.
> Beats manually snapping vert by vert at least...
>
> -T
>
> brad wrote:
>> I'm wondering if anyone has figured out how to generate symmetrical
>> shapes from source shapes. So if I create a bunch of shapes in the
>> shape manager for the left side, I could automagically generate
>> shapes for the right side.
>>
>> -Brad
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>
>

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