Re: (hair) A dreaded hair question, and I don't mean Bob Marley.

Date : Wed, 17 May 2006 11:59:38 -0700
To : XSI(at)Softimage.COM
From : "Ben Barker" <ben.barker(at)gmail.com>
Subject : Re: (hair) A dreaded hair question, and I don't mean Bob Marley.
My workaround is Syflex.

 
On 5/17/06, Greg Smith <greg(at)stanwinston.com> wrote:
Okay I know that XSI's hair leaves much to be desired (very much
indeed). However its been my duty for the past couple of days to get a
better understanding of how hair works in XSI, and how difficult it is
to push it to the breaking point (which is not all that hard, just add
Dynamics). So that said, I was wondering if anyone had figured out how
to get decent performance out of the dynamics without having the guide
hairs emmiting in positive y axis, get fubared. It seems that, with
gravity applied, the desired stiffness settings and dampening result in
guide hairs collapsing in an accordian fashion, which sometimes results
in the  segments spinning. Now I am no expert of hair digital or real
(hair styling just never perked my interest as a kid), however observing
hair in the real world, I never really seen hair collapse on itself the
way it does in XSI.  Its as if each child segment, has no real
corresponding angular relationship with its parent segment. So when put
in a situation where it falls upon itself, its every segment for itself.
Again I am no expert, and I am sure there's more than meets the eye,
when it comes to all this.

So if anyone has work-arounds or tips to tame this beast, that would be
mucho appreciated.

Thanks,

Greg

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Ben Barker
Hair/Fur
Omation

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